Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "project.h"
#include "cmdlib.h"
#include <KeyValues.h>
#include "scene.h"
#include "UtlBuffer.h"
#include "vcdfile.h"
#include "workspacemanager.h"
#include "workspacebrowser.h"
CProject::CProject( CWorkspace *ws, char const *filename ) : m_pOwner( ws )
{
Q_strncpy( m_szFile, filename, sizeof( m_szFile ) );
// By default, name is the same as the filename
Q_FileBase( m_szFile, m_szName, sizeof( m_szName ) );
m_bDirty = false;
m_pszComments = NULL;
LoadFromFile();
}
CProject::~CProject()
{
while ( m_Scenes.Count() > 0 )
{
CScene *p = m_Scenes[ 0 ];
m_Scenes.Remove( 0 );
delete p;
}
delete[] m_pszComments;
}
CWorkspace *CProject::GetOwnerWorkspace()
{
return m_pOwner;
}
char const *CProject::GetName() const
{
return m_szName;
}
char const *CProject::GetFileName() const
{
return m_szFile;
}
bool CProject::IsDirty( void ) const
{
return m_bDirty;
}
void CProject::SetDirty( bool dirty )
{
m_bDirty = dirty;
}
void CProject::SetComments( char const *comments )
{
delete[] m_pszComments;
m_pszComments = V_strdup( comments );
SetDirty( true );
}
char const *CProject::GetComments() const
{
return m_pszComments ? m_pszComments : "";
}
int CProject::GetSceneCount() const
{
return m_Scenes.Count();
}
CScene *CProject::GetScene( int index ) const
{
if ( index < 0 || index >= m_Scenes.Count() )
return NULL;
return m_Scenes[ index ];
}
void CProject::AddScene( CScene *scene )
{
SetDirty( true );
Assert( m_Scenes.Find( scene ) == m_Scenes.InvalidIndex() );
m_Scenes.AddToTail( scene );
}
void CProject::RemoveScene( CScene *scene )
{
if ( m_Scenes.Find( scene ) == m_Scenes.InvalidIndex() )
return;
m_Scenes.FindAndRemove( scene );
SetDirty( true );
}
void CProject::LoadFromFile()
{
KeyValues *kv = new KeyValues( m_szName );
if ( kv->LoadFromFile( filesystem, m_szFile ) )
{
for ( KeyValues *s = kv->GetFirstSubKey(); s; s = s->GetNextKey() )
{
if ( !Q_stricmp( s->GetName(), "comments" ) )
{
SetComments( s->GetString() );
continue;
}
// Add named scenes
CScene *scene = new CScene( this, s->GetName() );
for ( KeyValues *sub = s->GetFirstSubKey(); sub; sub = sub->GetNextKey() )
{
if ( !Q_stricmp( sub->GetName(), "comments" ) )
{
scene->SetComments( sub->GetString() );
continue;
}
if ( !Q_stricmp( sub->GetName(), "expanded" ) )
{
scene->SetExpanded( sub->GetInt() ? true : false );
continue;
}
if ( !Q_stricmp( sub->GetName(), "vcd" ) )
{
char filename[ 256 ];
char comments[ 512 ];
bool expanded = false;
filename[ 0 ] = 0;
comments[ 0 ] = 0;
for ( KeyValues *vcdKeys = sub->GetFirstSubKey(); vcdKeys; vcdKeys = vcdKeys->GetNextKey() )
{
if ( !Q_stricmp( vcdKeys->GetName(), "expanded" ) )
{
expanded = vcdKeys->GetInt() ? true : false;
continue;
}
else if ( !Q_stricmp( vcdKeys->GetName(), "file" ) )
{
Q_strncpy( filename, vcdKeys->GetString(), sizeof( filename ) );
continue;
}
if ( !Q_stricmp( vcdKeys->GetName(), "comments" ) )
{
Q_strncpy( comments, vcdKeys->GetString(), sizeof( comments ) );
continue;
}
Assert( 0 );
}
CVCDFile *file = new CVCDFile( scene, filename);
file->SetExpanded( expanded );
if ( comments[0] )
{
file->SetComments( comments );
}
scene->AddVCD( file );
continue;
}
Assert( !va( "Unknown scene token %s\n", sub->GetName() ) );
}
m_Scenes.AddToTail( scene );
}
}
kv->deleteThis();
SetDirty( false );
}
void CProject::SaveToFile()
{
SetDirty( false );
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
buf.Printf( "%s\n{\n", GetName() );
if ( GetComments() && GetComments()[0] )
{
buf.Printf( "\t\"comments\"\t\"%s\"\n",
GetComments() );
}
// walk projects
int c = GetSceneCount();
for ( int i = 0; i < c; i++ )
{
CScene *scene = GetScene( i );
Assert( scene );
buf.Printf( "\t\"%s\"\n", scene->GetName() );
buf.Printf( "\t{\n" );
buf.Printf( "\t\t\"expanded\"\t\"%i\"\n", scene->IsExpanded() ? 1 : 0 );
if ( scene->GetComments() && scene->GetComments()[0] )
{
buf.Printf( "\t\t\"comments\"\t\"%s\"\n",
scene->GetComments() );
}
int vcdcount = scene->GetVCDCount();
for ( int j = 0; j < vcdcount; j++ )
{
CVCDFile *vcd = scene->GetVCD( j );
Assert( vcd );
buf.Printf( "\t\tvcd\n" );
buf.Printf( "\t\t{\n" );
buf.Printf( "\t\t\t\"expanded\"\t\"%i\"\n",
vcd->IsExpanded() ? 1 : 0 );
buf.Printf( "\t\t\t\"file\"\t\"%s\"\n",
vcd->GetName() );
if ( vcd->GetComments() && vcd->GetComments()[0] )
{
buf.Printf( "\t\t\t\"comments\"\t\"%s\"\n",
vcd->GetComments() );
}
buf.Printf( "\t\t}\n" );
}
buf.Printf( "\t}\n" );
if ( i != c - 1 )
{
buf.Printf( "\n" );
}
}
buf.Printf( "}\n" );
// Write it out baby
FileHandle_t fh = filesystem->Open( m_szFile, "wt" );
if (fh)
{
filesystem->Write( buf.Base(), buf.TellPut(), fh );
filesystem->Close(fh);
}
else
{
Con_Printf( "CWorkspace::SaveToFile: Unable to write file %s!!!\n", m_szFile );
}
}
void CProject::SaveChanges()
{
if ( !IsDirty() )
return;
SaveToFile();
}
void CProject::ValidateTree( mxTreeView *tree, mxTreeViewItem* parent )
{
CUtlVector< mxTreeViewItem * > m_KnownItems;
int c = GetSceneCount();
CScene *scene;
for ( int i = 0; i < c; i++ )
{
scene = GetScene( i );
if ( !scene )
continue;
char sz[ 256 ];
if ( scene->GetComments() && scene->GetComments()[0] )
{
Q_snprintf( sz, sizeof( sz ) , "%s : %s", scene->GetName(), scene->GetComments() );
}
else
{
Q_snprintf( sz, sizeof( sz ) , "%s", scene->GetName() );
}
mxTreeViewItem *spot = scene->FindItem( tree, parent );
if ( !spot )
{
spot = tree->add( parent, sz );
}
m_KnownItems.AddToTail( spot );
scene->SetOrdinal( i );
tree->setLabel( spot, sz );
tree->setImages( spot, scene->GetIconIndex(), scene->GetIconIndex() );
tree->setUserData( spot, scene );
//tree->setOpen( spot, scene->IsExpanded() );
scene->ValidateTree( tree, spot );
}
mxTreeViewItem *start = tree->getFirstChild( parent );
while ( start )
{
mxTreeViewItem *next = tree->getNextChild( start );
if ( m_KnownItems.Find( start ) == m_KnownItems.InvalidIndex() )
{
tree->remove( start );
}
start = next;
}
tree->sortTree( parent, true, CWorkspaceBrowser::CompareFunc, 0 );
}
void CProject::Checkout(bool updatestateicons /*= true*/)
{
VSS_Checkout( GetFileName(), updatestateicons );
}
void CProject::Checkin(bool updatestateicons /*= true*/)
{
VSS_Checkin( GetFileName(), updatestateicons );
}
bool CProject::IsCheckedOut() const
{
return filesystem->IsFileWritable( GetFileName() );
}
int CProject::GetIconIndex() const
{
if ( IsCheckedOut() )
{
return IMAGE_PROJECT_CHECKEDOUT;
}
else
{
return IMAGE_PROJECT;
}
}
bool CProject::IsChildFirst( ITreeItem *child )
{
int idx = m_Scenes.Find( (CScene *)child );
if ( idx == m_Scenes.InvalidIndex() )
return false;
if ( idx != 0 )
return false;
return true;
}
bool CProject::IsChildLast( ITreeItem *child )
{
int idx = m_Scenes.Find( (CScene *)child );
if ( idx == m_Scenes.InvalidIndex() )
return false;
if ( idx != m_Scenes.Count() - 1 )
return false;
return true;
}
void CProject::MoveChildUp( ITreeItem *child )
{
int c = GetSceneCount();
for ( int i = 1; i < c; i++ )
{
CScene *p = GetScene( i );
if ( p != child )
continue;
CScene *prev = GetScene( i - 1 );
// Swap
m_Scenes[ i - 1 ] = p;
m_Scenes[ i ] = prev;
return;
}
}
void CProject::MoveChildDown( ITreeItem *child )
{
int c = GetSceneCount();
for ( int i = 0; i < c - 1; i++ )
{
CScene *p = GetScene( i );
if ( p != child )
continue;
CScene *next = GetScene( i + 1 );
// Swap
m_Scenes[ i ] = next;
m_Scenes[ i + 1 ] = p;
return;
}
}