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77 lines
2.4 KiB
77 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DemoPage.h"
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#include <VGUI/IVGui.h>
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#include <vgui_controls/TextEntry.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// TextEntry controls are notepad-like windows that hold text.
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// In this demo we create an NON-editable text entry window that holds multiple lines
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// of text. We initialize it with some text and add a scroll bar to the
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// window.
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//-----------------------------------------------------------------------------
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class TextEntryDemo3: public DemoPage
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{
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public:
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TextEntryDemo3(Panel *parent, const char *name);
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~TextEntryDemo3();
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private:
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TextEntry *m_pTextEntry;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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TextEntryDemo3::TextEntryDemo3(Panel *parent, const char *name) : DemoPage(parent, name)
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{
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m_pTextEntry = new TextEntry(this, "YetAnotherTextEntry");
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// Position the window and make it nice and wide.
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// Make it tall enough to fit several lines of text.
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m_pTextEntry->SetBounds(100, 100, 200, 100);
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// Make this window hold multiple lines of text.
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// This will turn off horizontal scrolling,
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// and wrap text from line to line.
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m_pTextEntry->SetMultiline(true);
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// Add a vertical scroll bar.
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m_pTextEntry->SetVerticalScrollbar(true);
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// Insert text after you have set the size and position of the window
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m_pTextEntry->InsertString("Some starting text and a pile of text. ");
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m_pTextEntry->InsertString("Some more text to make mutiple lines. ");
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m_pTextEntry->InsertString("Even more scrumptious, chocolatey delicious text. ");
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m_pTextEntry->InsertString("Enough text to get that scroll bar a-scrolling. ");
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m_pTextEntry->InsertString("That's it a nice number of chars.");
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// This Text window is not editable by the user. It will only display.
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m_pTextEntry->SetEditable(false);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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TextEntryDemo3::~TextEntryDemo3()
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{
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}
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Panel* TextEntryDemo3_Create(Panel *parent)
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{
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return new TextEntryDemo3(parent, "TextEntryDemo3");
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}
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