Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// SYS_SCRIPTLIB.CPP
//
//
//=====================================================================================//
#include "vxconsole.h"
char g_sys_token[MAXTOKEN];
char* g_sys_scriptbuff;
char* g_sys_scriptptr;
char* g_sys_scriptendptr;
int g_sys_scriptsize;
int g_sys_scriptline;
bool g_sys_endofscript;
bool g_sys_tokenready;
int g_sys_oldscriptline;
char* g_sys_oldscriptptr;
//-----------------------------------------------------------------------------
// Sys_FreeScriptFile
//
//-----------------------------------------------------------------------------
void Sys_FreeScriptFile(void)
{
if (g_sys_scriptbuff)
{
Sys_Free(g_sys_scriptbuff);
g_sys_scriptbuff = NULL;
}
}
//-----------------------------------------------------------------------------
// Sys_LoadScriptFile
//
//-----------------------------------------------------------------------------
void Sys_LoadScriptFile(const char* filename)
{
g_sys_scriptsize = Sys_LoadFile(filename,(void **)&g_sys_scriptbuff);
Sys_ResetParser();
}
//-----------------------------------------------------------------------------
// Sys_SetScriptData
//
//-----------------------------------------------------------------------------
void Sys_SetScriptData(const char* data, int length)
{
g_sys_scriptbuff = (char *)data;
g_sys_scriptsize = length;
Sys_ResetParser();
}
//-----------------------------------------------------------------------------
// Sys_UnGetToken
//
//-----------------------------------------------------------------------------
void Sys_UnGetToken(void)
{
g_sys_tokenready = true;
}
//-----------------------------------------------------------------------------
// Sys_GetToken
//
//-----------------------------------------------------------------------------
char* Sys_GetToken(bool crossline)
{
char* tokenptr;
if (g_sys_tokenready)
{
g_sys_tokenready = false;
return (g_sys_token);
}
g_sys_token[0] = '\0';
if (g_sys_scriptptr >= g_sys_scriptendptr)
{
g_sys_endofscript = true;
return (NULL);
}
skipspace:
while (*g_sys_scriptptr <= ' ')
{
if (g_sys_scriptptr >= g_sys_scriptendptr)
{
g_sys_endofscript = true;
return (NULL);
}
if (*g_sys_scriptptr++ == '\n')
{
if (!crossline)
{
// unexpected newline at g_sys_scriptline
return (NULL);
}
g_sys_scriptline++;
}
}
if (g_sys_scriptptr >= g_sys_scriptendptr)
{
g_sys_endofscript = true;
return (NULL);
}
// skip commented line
if ((g_sys_scriptptr[0] == ';') || (g_sys_scriptptr[0] == '/' && g_sys_scriptptr[1] == '/'))
{
if (!crossline)
{
// unexpected newline at g_sys_scriptline
return (NULL);
}
while (*g_sys_scriptptr++ != '\n')
{
if (g_sys_scriptptr >= g_sys_scriptendptr)
{
g_sys_endofscript = true;
return (NULL);
}
}
g_sys_scriptline++;
goto skipspace;
}
tokenptr = g_sys_token;
if (g_sys_scriptptr[0] == '\"' && g_sys_scriptptr[1])
{
// copy quoted token
do
{
*tokenptr++ = *g_sys_scriptptr++;
if (g_sys_scriptptr == g_sys_scriptendptr)
break;
if (tokenptr == &g_sys_token[MAXTOKEN])
{
// token too large
return NULL;
}
}
while (*g_sys_scriptptr >= ' ' && *g_sys_scriptptr != '\"');
if (g_sys_scriptptr[0] == '\"')
*tokenptr++ = *g_sys_scriptptr++;
}
else
{
// copy token
while (*g_sys_scriptptr > ' ' && *g_sys_scriptptr != ';' && *g_sys_scriptptr != '\"')
{
*tokenptr++ = *g_sys_scriptptr++;
if (g_sys_scriptptr == g_sys_scriptendptr)
break;
if (tokenptr == &g_sys_token[MAXTOKEN])
{
// token too large
return NULL;
}
}
}
*tokenptr = '\0';
return (g_sys_token);
}
//-----------------------------------------------------------------------------
// Sys_SkipRestOfLine
//
//-----------------------------------------------------------------------------
void Sys_SkipRestOfLine(void)
{
while (*g_sys_scriptptr++ != '\n')
{
if (g_sys_scriptptr >= g_sys_scriptendptr)
{
break;
}
}
g_sys_scriptline++;
// flush any queued token
g_sys_tokenready = false;
}
//-----------------------------------------------------------------------------
// Sys_TokenAvailable
//
// Returns (TRUE) if token available on line.
//-----------------------------------------------------------------------------
bool Sys_TokenAvailable (void)
{
char* ptr;
ptr = g_sys_scriptptr;
while (*ptr <= ' ')
{
if (ptr >= g_sys_scriptendptr)
{
g_sys_endofscript = true;
return (false);
}
if (*ptr++ == '\n')
return (false);
}
return (true);
}
//-----------------------------------------------------------------------------
// Sys_EndOfScript
//
// Returns (TRUE) at end of script
//-----------------------------------------------------------------------------
bool Sys_EndOfScript(void)
{
if (g_sys_scriptptr >= g_sys_scriptendptr)
{
g_sys_endofscript = true;
return (true);
}
return (false);
}
//-----------------------------------------------------------------------------
// Sys_ResetParser
//
//-----------------------------------------------------------------------------
void Sys_ResetParser(void)
{
g_sys_scriptptr = g_sys_scriptbuff;
g_sys_scriptendptr = g_sys_scriptptr + g_sys_scriptsize;
g_sys_scriptline = 1;
g_sys_endofscript = false;
g_sys_tokenready = false;
}
//-----------------------------------------------------------------------------
// Sys_SaveParser
//
//-----------------------------------------------------------------------------
void Sys_SaveParser(void)
{
g_sys_oldscriptline = g_sys_scriptline;
g_sys_oldscriptptr = g_sys_scriptptr;
}
//-----------------------------------------------------------------------------
// Sys_RestoreParser
//
//-----------------------------------------------------------------------------
void Sys_RestoreParser(void)
{
g_sys_scriptline = g_sys_oldscriptline;
g_sys_scriptptr = g_sys_oldscriptptr;
g_sys_tokenready = false;
}
//-----------------------------------------------------------------------------
// Sys_StripQuotesFromToken
//
//-----------------------------------------------------------------------------
void Sys_StripQuotesFromToken( char *pToken )
{
int len;
len = strlen( pToken );
if ( len >= 2 && pToken[0] == '\"' )
{
memcpy( pToken, pToken+1, len-1 );
pToken[len-2] = '\0';
}
}