Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// SYS_SCRIPTLIB.H
//
// System Utilities.
//=====================================================================================//
#pragma once
#include "vxconsole.h"
#define MAXTOKEN 128
extern void Sys_LoadScriptFile(const char* filename);
extern void Sys_SetScriptData(const char* data, int length);
extern void Sys_FreeScriptFile(void);
extern char* Sys_GetToken(bool crossline);
extern char* Sys_GetQuotedToken(bool crossline);
extern void Sys_UnGetToken(void);
extern bool Sys_TokenAvailable(void);
extern void Sys_SaveParser(void);
extern void Sys_RestoreParser(void);
extern void Sys_ResetParser(void);
extern void Sys_SkipRestOfLine(void);
extern bool Sys_EndOfScript(void);
extern char* Sys_GetRawToken(void);
extern void Sys_StripQuotesFromToken( char *pToken );
extern char g_sys_token[MAXTOKEN];
extern char* g_sys_scriptbuffer;
extern char* g_sys_scriptptr;
extern char* g_sys_scriptendptr;
extern int g_sys_scriptsize;
extern int g_sys_scriptline;
extern bool g_sys_endofscript;