Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "dme_controls/BaseAnimSetPresetFaderPanel.h"
#include "dme_controls/DmePresetGroupEditorPanel.h"
#include "vgui_controls/InputDialog.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/Slider.h"
#include "vgui_controls/ComboBox.h"
#include "vgui_controls/TextImage.h"
#include "vgui_controls/TextEntry.h"
#include "vgui_controls/MessageBox.h"
#include "vgui_controls/Menu.h"
#include "vgui_controls/PanelListPanel.h"
#include "movieobjects/dmeanimationset.h"
#include "tier1/KeyValues.h"
#include "dme_controls/dmecontrols_utils.h"
#include "vstdlib/random.h"
#include "vgui/IInput.h"
#include "vgui/ISurface.h"
#include "dme_controls/BaseAnimSetAttributeSliderPanel.h"
#include "dme_controls/BaseAnimationSetEditor.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
float ifm_fader_timescale = 5.0f;
class CPresetSlider;
//-----------------------------------------------------------------------------
// Purpose: Utility dialog, used to let user type in some text
//-----------------------------------------------------------------------------
class CAddPresetDialog : public vgui::BaseInputDialog
{
DECLARE_CLASS_SIMPLE( CAddPresetDialog, vgui::BaseInputDialog );
public:
CAddPresetDialog( vgui::Panel *parent );
void DoModal( CDmeAnimationSet *pAnimationSet, KeyValues *pContextKeyValues = NULL );
protected:
// command buttons
virtual void OnCommand(const char *command);
private:
vgui::TextEntry *m_pInput;
vgui::ComboBox *m_pPresetGroup;
};
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CAddPresetDialog::CAddPresetDialog( vgui::Panel *parent ) : BaseClass( parent, "Enter Preset Name" )
{
m_pInput = new TextEntry( this, "PresetName" );
m_pPresetGroup = new vgui::ComboBox( this, "PresetGroup", 8, true );
SetDeleteSelfOnClose( false );
LoadControlSettings( "resource/addpresetdialog.res" );
}
void CAddPresetDialog::DoModal( CDmeAnimationSet *pAnimationSet, KeyValues *pContextKeyValues )
{
int nTextLength = m_pInput->GetTextLength() + 1;
char* pCurrentGroupName = (char*)_alloca( nTextLength * sizeof(char) );
m_pInput->GetText( pCurrentGroupName, nTextLength );
m_pPresetGroup->DeleteAllItems();
// Populate the combo box with preset group names
CDmrElementArray< CDmePresetGroup > presetGroupList = pAnimationSet->GetPresetGroups();
int nCount = presetGroupList.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmePresetGroup *pPresetGroup = presetGroupList[i];
if ( pPresetGroup->m_bIsReadOnly )
continue;
KeyValues *kv = new KeyValues( "entry" );
SetElementKeyValue( kv, "presetGroup", pPresetGroup );
int nItemID = m_pPresetGroup->AddItem( pPresetGroup->GetName(), kv );
if ( pCurrentGroupName && !Q_stricmp( pPresetGroup->GetName(), pCurrentGroupName ) )
{
m_pPresetGroup->ActivateItem( nItemID );
}
}
BaseClass::DoModal( pContextKeyValues );
m_pInput->SetText( "" );
m_pInput->RequestFocus();
PlaceUnderCursor( );
}
//-----------------------------------------------------------------------------
// command handler
//-----------------------------------------------------------------------------
void CAddPresetDialog::OnCommand( const char *command )
{
if ( !Q_stricmp( command, "OK" ) )
{
int nTextLength = m_pInput->GetTextLength() + 1;
char* txt = (char*)_alloca( nTextLength * sizeof(char) );
m_pInput->GetText( txt, nTextLength );
nTextLength = m_pPresetGroup->GetTextLength() + 1;
char* pPresetGroupName = (char*)_alloca( nTextLength * sizeof(char) );
m_pPresetGroup->GetText( pPresetGroupName, nTextLength );
KeyValues *pCurrentGroup = m_pPresetGroup->GetActiveItemUserData();
CDmePresetGroup *pPresetGroup = pCurrentGroup ? GetElementKeyValue<CDmePresetGroup>( pCurrentGroup, "presetGroup" ) : NULL;
if ( pPresetGroup && Q_stricmp( pPresetGroup->GetName(), pPresetGroupName ) )
{
pPresetGroup = NULL;
}
KeyValues *kv = new KeyValues( "PresetNameSelected", "text", txt );
kv->SetString( "presetGroupName", pPresetGroupName );
SetElementKeyValue( kv, "presetGroup", pPresetGroup );
if ( m_pContextKeyValues )
{
kv->AddSubKey( m_pContextKeyValues );
m_pContextKeyValues = NULL;
}
PostActionSignal( kv );
CloseModal();
return;
}
if ( !Q_stricmp( command, "Cancel") )
{
CloseModal();
return;
}
BaseClass::OnCommand( command );
}
//-----------------------------------------------------------------------------
//
// CPresetSliderEdgeButton: The buttons that lie on either side of the PresetSlider
//
//-----------------------------------------------------------------------------
class CPresetSliderEdgeButton : public Button
{
DECLARE_CLASS_SIMPLE( CPresetSliderEdgeButton, Button );
public:
CPresetSliderEdgeButton( CPresetSlider *parent, const char *panelName, const char *text );
private:
virtual void OnCursorMoved(int x, int y);
virtual void OnMousePressed( vgui::MouseCode code );
virtual void OnMouseReleased( vgui::MouseCode code );
virtual void OnMouseDoublePressed( vgui::MouseCode code );
CPresetSlider *m_pSlider;
};
//-----------------------------------------------------------------------------
//
// CPresetSlider: The actual preset slider itself!
//
//-----------------------------------------------------------------------------
class CPresetSlider : public Slider
{
DECLARE_CLASS_SIMPLE( CPresetSlider, Slider );
public:
friend class CPresetSliderEdgeButton;
CPresetSlider( CBaseAnimSetPresetFaderPanel *parent, const char *panelName, CDmePreset *pPreset );
~CPresetSlider();
void SetControlValues( );
void SetGradientColor( const Color& clr );
float GetCurrent();
void SetPos( float frac );
AttributeDict_t *GetAttributeDict();
bool IsPreviewSlider();
bool IsDragging();
void UpdateProceduralValues();
CDmePreset *GetPreset();
protected:
virtual void Paint();
virtual void PaintBackground();
virtual void ApplySchemeSettings( IScheme *scheme );
virtual void GetTrackRect( int &x, int &y, int &w, int &h );
virtual void PerformLayout();
virtual void OnMousePressed(MouseCode code);
virtual void OnMouseDoublePressed(MouseCode code);
virtual void OnMouseReleased(MouseCode code);
virtual void OnKeyCodeTyped( KeyCode code );
virtual void OnCursorMoved(int x, int y);
MESSAGE_FUNC( OnShowContextMenu, "OnShowContextMenu" );
MESSAGE_FUNC( OnRename, "OnRename" );
MESSAGE_FUNC( OnDelete, "OnDelete" );
MESSAGE_FUNC( OnOverwrite, "OnOverwrite" );
MESSAGE_FUNC_PARAMS( OnInputCompleted, "InputCompleted", params );
MESSAGE_FUNC( OnDeleteConfirmed, "OnDeleteConfirmed" );
MESSAGE_FUNC( OnOverwriteConfirmed, "OnOverwriteConfirmed" );
private:
void OnRenameCompleted( const char *pText, KeyValues *pContextKeyValues );
void OnDragCompleted( float flValue );
void UpdateTickPos( int x, int y );
CBaseAnimSetPresetFaderPanel *m_pParent;
Color m_GradientColor;
Color m_ZeroColor;
Color m_TextColor;
Color m_TextColorFocus;
TextImage *m_pName;
float m_flCurrent;
bool m_bSuppressCompletion;
CPresetSliderEdgeButton *m_pEdgeButtons[ 2 ];
vgui::DHANDLE< vgui::Menu > m_hContextMenu;
vgui::DHANDLE< vgui::InputDialog > m_hInputDialog;
AttributeDict_t m_AttributeLookup;
vgui::DHANDLE< MessageBox > m_hConfirm;
CDmeHandle< CDmePreset > m_hSelf;
static bool s_bResetMousePosOnMouseUp;
static int s_nMousePosX;
static int s_nMousePosY;
};
//-----------------------------------------------------------------------------
//
// CPresetSliderEdgeButton: The buttons that lie on either side of the PresetSlider
//
//-----------------------------------------------------------------------------
CPresetSliderEdgeButton::CPresetSliderEdgeButton( CPresetSlider *parent, const char *panelName, const char *text ) :
BaseClass( (Panel *)parent, panelName, text ), m_pSlider( parent )
{
SetPaintBorderEnabled( false );
}
void CPresetSliderEdgeButton::OnCursorMoved(int x, int y)
{
LocalToScreen( x, y );
m_pSlider->ScreenToLocal( x, y );
m_pSlider->OnCursorMoved( x, y );
}
void CPresetSliderEdgeButton::OnMousePressed( vgui::MouseCode code )
{
BaseClass::OnMousePressed( code );
PostMessage( m_pSlider->GetVPanel(), new KeyValues( "MousePressed", "code", code ) );
PostMessage( m_pSlider->GetVPanel(), new KeyValues( "MouseReleased", "code", code ), 0.001f );
}
void CPresetSliderEdgeButton::OnMouseReleased( vgui::MouseCode code )
{
BaseClass::OnMouseReleased( code );
PostMessage( m_pSlider->GetVPanel(), new KeyValues( "MouseReleased", "code", code ) );
}
void CPresetSliderEdgeButton::OnMouseDoublePressed( vgui::MouseCode code )
{
BaseClass::OnMouseDoublePressed( code );
PostMessage( m_pSlider->GetVPanel(), new KeyValues( "MouseDoublePressed", "code", code ) );
PostMessage( m_pSlider->GetVPanel(), new KeyValues( "MouseReleased", "code", code ), 0.001f );
}
//-----------------------------------------------------------------------------
//
// CPresetSlider: The actual preset slider itself!
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Static members
//-----------------------------------------------------------------------------
bool CPresetSlider::s_bResetMousePosOnMouseUp = false;
int CPresetSlider::s_nMousePosX;
int CPresetSlider::s_nMousePosY;
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
CPresetSlider::CPresetSlider( CBaseAnimSetPresetFaderPanel *parent, const char *panelName, CDmePreset *preset ) :
BaseClass( (Panel *)parent, panelName ), m_pParent( parent ), m_bSuppressCompletion( false )
{
Assert( preset );
m_hSelf = preset;
SetRange( 0, 1000 );
SetDragOnRepositionNob( true );
SetPaintBackgroundEnabled( true );
m_pName = new TextImage( panelName );
m_pEdgeButtons[ 0 ] = new CPresetSliderEdgeButton( this, "PresetSliderLeftEdge", "" );
m_pEdgeButtons[ 1 ] = new CPresetSliderEdgeButton( this, "PresetSliderRightEdge", "" );
SetBgColor( Color( 128, 128, 128, 128 ) );
m_ZeroColor = Color( 69, 69, 69, 255 );
m_GradientColor = Color( 194, 120, 0, 255 );
m_TextColor = Color( 200, 200, 200, 255 );
m_TextColorFocus = Color( 208, 143, 40, 255 );
}
CPresetSlider::~CPresetSlider()
{
delete m_pName;
}
CDmePreset *CPresetSlider::GetPreset()
{
return m_hSelf;
}
// #define PRORCEDURAL_PRESET_TIMING
void CPresetSlider::UpdateProceduralValues()
{
if ( !m_hSelf->IsProcedural() )
return;
#if defined( PRORCEDURAL_PRESET_TIMING )
double st = Plat_FloatTime();
#endif
// Figure out what we need to do
int nPresetType = m_hSelf->GetProceduralPresetType();
switch ( nPresetType )
{
default:
Assert( 0 );
break;
case PROCEDURAL_PRESET_REVEAL:
case PROCEDURAL_PRESET_PASTE:
case PROCEDURAL_PRESET_JITTER:
case PROCEDURAL_PRESET_SMOOTH:
case PROCEDURAL_PRESET_SHARPEN:
case PROCEDURAL_PRESET_SOFTEN:
case PROCEDURAL_PRESET_STAGGER:
// These are handled elsewhere right now... at some point we'll copy in values at head position in order to do ctrl-key preview mode
break;
case PROCEDURAL_PRESET_IN_CROSSFADE:
{
m_pParent->ProceduralPreset_UpdateCrossfade( m_hSelf, true );
}
break;
case PROCEDURAL_PRESET_OUT_CROSSFADE:
{
m_pParent->ProceduralPreset_UpdateCrossfade( m_hSelf, false );
}
break;
}
#if defined( PRORCEDURAL_PRESET_TIMING )
double ed = Plat_FloatTime();
Msg( "Update %.3f msec\n", 1000.0 * ( ed - st ) );
#endif
}
//-----------------------------------------------------------------------------
// Reads the sliders, sets control values into the attribute dictionary
//-----------------------------------------------------------------------------
void CPresetSlider::SetControlValues( )
{
m_AttributeLookup.Purge();
if ( !m_hSelf.Get() )
return;
CDmrElementArray< CDmElement > values = m_hSelf->GetControlValues();
int nControlValueCount = values.Count();
for ( int i = 0; i < nControlValueCount; ++i )
{
CDmElement *v = values[ i ];
AnimationControlAttributes_t val;
val.m_pAttribute[ANIM_CONTROL_VALUE] = v->GetAttribute( "value" );
val.m_pAttribute[ANIM_CONTROL_BALANCE] = v->GetAttribute( "balance" );
val.m_pAttribute[ANIM_CONTROL_MULTILEVEL] = v->GetAttribute( "multilevel" );
val.m_pValue[ANIM_CONTROL_VALUE] = v->GetValue< float >( "value" );
val.m_pValue[ANIM_CONTROL_BALANCE] = v->GetValue< float >( "balance" );
val.m_pValue[ANIM_CONTROL_MULTILEVEL] = v->GetValue< float >( "multilevel" );
m_AttributeLookup.Insert( v->GetName(), val );
}
}
AttributeDict_t *CPresetSlider::GetAttributeDict()
{
return &m_AttributeLookup;
}
void CPresetSlider::OnMouseDoublePressed(MouseCode code)
{
if ( code != MOUSE_LEFT )
{
BaseClass::OnMouseDoublePressed( code );
return;
}
}
void CPresetSlider::OnMousePressed(MouseCode code)
{
if ( code == MOUSE_RIGHT )
return;
BaseClass::OnMousePressed( code );
if ( !_dragging )
return;
SetCursor( dc_blank );
int mx, my;
input()->GetCursorPos( mx, my );
int tx, ty, tw, th;
GetTrackRect( tx, ty, tw, th );
ScreenToLocal( mx, my );
// Off right?
bool offright = mx >= ( tx + tw ) ? true : false;
bool ctrldown = input()->IsKeyDown( KEY_LCONTROL ) || input()->IsKeyDown( KEY_RCONTROL );
if ( !ctrldown && !offright )
{
if ( mx >= tx )
{
Assert( !s_bResetMousePosOnMouseUp );
s_bResetMousePosOnMouseUp = true;
s_nMousePosX = mx;
s_nMousePosY = my;
LocalToScreen( s_nMousePosX, s_nMousePosY );
int offset = mx - tx;
mx -= offset;
LocalToScreen( mx, my );
input()->SetCursorPos( mx, my );
}
SetPos( 0 );
}
}
void CPresetSlider::OnMouseReleased(MouseCode code)
{
if ( code == MOUSE_RIGHT )
{
OnShowContextMenu();
return;
}
float flLastValue = GetCurrent();
bool bWasDragging = _dragging;
BaseClass::OnMouseReleased( code );
if ( bWasDragging )
{
OnDragCompleted( flLastValue );
SetCursor( dc_arrow );
}
if( s_bResetMousePosOnMouseUp )
{
s_bResetMousePosOnMouseUp = false;
input()->SetCursorPos( s_nMousePosX, s_nMousePosY );
}
}
void CPresetSlider::OnKeyCodeTyped( KeyCode code )
{
if ( code != KEY_ESCAPE || !_dragging )
{
BaseClass::OnKeyCodeTyped( code );
return;
}
m_bSuppressCompletion = true;
OnMouseReleased( MOUSE_LEFT );
m_bSuppressCompletion = false;
SetCursor( dc_arrow );
}
void CPresetSlider::OnDragCompleted( float flValue )
{
if ( m_bSuppressCompletion )
return;
char sz[ 128 ];
m_pName->GetText( sz, sizeof( sz ) );
// Msg( "CPresetSlider slider drag completed %s [%.3f ]\n", sz, flValue );
// Apply settings to attribute sliders
m_pParent->ApplyPreset( flValue, m_AttributeLookup );
}
void CPresetSlider::OnRename()
{
if ( m_hInputDialog.Get() )
{
delete m_hInputDialog.Get();
}
m_hInputDialog = new InputDialog( this, "Rename Preset", "Name:", GetName() );
if ( m_hInputDialog.Get() )
{
KeyValues *pContextKeyValues = new KeyValues( "RenamePreset" );
m_hInputDialog->SetSmallCaption( true );
m_hInputDialog->SetMultiline( false );
m_hInputDialog->DoModal( pContextKeyValues );
}
else
{
Assert( 0 );
}
}
void CPresetSlider::OnRenameCompleted( const char *pText, KeyValues *pContextKeyValues )
{
if ( !pText || !*pText )
{
Warning( "Can't rename preset for %s to an empty name\n", GetName() );
return;
}
// No change( case sensitive)
if ( !Q_strcmp( GetName(), pText ) )
return;
CUndoScopeGuard guard( 0, NOTIFY_SETDIRTYFLAG, "Rename Preset" );
SetName( pText );
m_pName->SetText( pText );
m_pName->ResizeImageToContent();
//
Assert( m_hSelf.Get() );
if ( m_hSelf.Get() )
{
m_hSelf->SetName( pText );
}
}
void CPresetSlider::OnInputCompleted( KeyValues *pParams )
{
const char *pText = pParams->GetString( "text", NULL );
KeyValues *pContextKeyValues = pParams->FindKey( "RenamePreset" );
if ( pContextKeyValues )
{
OnRenameCompleted( pText, pContextKeyValues );
return;
}
Assert( 0 );
}
void CPresetSlider::OnDelete()
{
if ( m_hConfirm.Get() )
delete m_hConfirm.Get();
char sz[ 256 ];
Q_snprintf( sz, sizeof( sz ), "Delete '%s'?", GetName() );
m_hConfirm = new MessageBox( "Delete Preset", sz, this );
Assert( m_hConfirm.Get() );
if ( m_hConfirm )
{
m_hConfirm->SetCancelButtonVisible( true );
m_hConfirm->SetCancelButtonText( "#VGui_Cancel" );
m_hConfirm->SetCommand( new KeyValues( "OnDeleteConfirmed" ) );
m_hConfirm->AddActionSignalTarget( this );
m_hConfirm->DoModal();
}
}
void CPresetSlider::OnDeleteConfirmed()
{
m_pParent->OnDeletePreset( m_hSelf.Get() );
}
void CPresetSlider::OnOverwrite()
{
if ( m_hConfirm.Get() )
delete m_hConfirm.Get();
char sz[ 256 ];
Q_snprintf( sz, sizeof( sz ), "Overwrite '%s'?", GetName() );
m_hConfirm = new MessageBox( "Overwrite Preset", sz, this );
Assert( m_hConfirm.Get() );
if ( m_hConfirm )
{
m_hConfirm->ShowMessageBoxOverCursor( true );
m_hConfirm->SetCancelButtonVisible( true );
m_hConfirm->SetCancelButtonText( "#VGui_Cancel" );
m_hConfirm->SetCommand( new KeyValues( "OnOverwriteConfirmed" ) );
m_hConfirm->AddActionSignalTarget( this );
m_hConfirm->DoModal();
}
}
void CPresetSlider::OnOverwriteConfirmed()
{
m_pParent->OnOverwritePreset( m_hSelf.Get() );
}
void CPresetSlider::OnShowContextMenu()
{
if ( m_hContextMenu.Get() )
{
delete m_hContextMenu.Get();
m_hContextMenu = NULL;
}
m_hContextMenu = new Menu( this, "ActionMenu" );
bool bIsReadOnly = m_hSelf.Get() ? m_hSelf->IsReadOnly() : false;
bool bCanOverwrite = !bIsReadOnly;
if ( m_hSelf->IsProcedural() )
{
switch ( m_hSelf->GetProceduralPresetType() )
{
default:
break;
case PROCEDURAL_PRESET_REVEAL:
bCanOverwrite = true;
break;
}
}
if ( bCanOverwrite )
{
m_hContextMenu->AddMenuItem( "Overwrite", new KeyValues( "OnOverwrite" ), this );
m_hContextMenu->AddSeparator();
}
if ( !bIsReadOnly )
{
m_hContextMenu->AddMenuItem( "Rename...", new KeyValues( "OnRename" ), this );
if ( Q_stricmp( GetName(), "Default" ) )
{
m_hContextMenu->AddMenuItem( "Delete...", new KeyValues( "OnDelete" ), this );
}
m_hContextMenu->AddSeparator();
}
m_hContextMenu->AddMenuItem( "Add...", new KeyValues( "AddPreset" ), m_pParent );
m_hContextMenu->AddMenuItem( "Change Crossfade Speed...", new KeyValues( "SetPresetCrossfadeSpeed" ), m_pParent );
m_hContextMenu->AddSeparator();
m_hContextMenu->AddMenuItem( "Manage...", new KeyValues( "ManagePresets" ), m_pParent );
Menu::PlaceContextMenu( this, m_hContextMenu.Get() );
}
void CPresetSlider::UpdateTickPos( int x, int y )
{
int tx, ty, tw, th;
GetTrackRect( tx, ty, tw, th );
bool bIsCtrlKeyDown = vgui::input()->IsKeyDown( KEY_LCONTROL ) || vgui::input()->IsKeyDown( KEY_RCONTROL );
bool bIsAltKeyDown = vgui::input()->IsKeyDown( KEY_LALT ) || vgui::input()->IsKeyDown( KEY_RALT );
if ( bIsCtrlKeyDown && bIsAltKeyDown && !_dragging )
{
x = tx + tw;
}
float previewValue = 0.0f;
if ( x > tx )
{
if ( x >= ( tx + tw ) || tw <= 0 )
{
previewValue = 1.0f;
}
else
{
previewValue = (float)( x - tx ) / (float)tw;
}
}
SetPos( previewValue );
}
void CPresetSlider::OnCursorMoved(int x, int y)
{
UpdateTickPos( x, y );
}
bool CPresetSlider::IsDragging()
{
return _dragging;
}
bool CPresetSlider::IsPreviewSlider()
{
VPANEL capturePanel = input()->GetMouseCapture();
if ( capturePanel )
{
if ( capturePanel != GetVPanel() )
return false;
return true;
}
VPANEL appModal = input()->GetAppModalSurface();
if ( appModal )
return false;
int mx, my;
input()->GetCursorPos( mx, my );
/*
VPANEL topMost = IsWithinTraverse( mx, my, true );
if ( topMost && topMost != GetVPanel() )
{
const char *name = ipanel()->GetName( topMost );
return false;
}
*/
return IsWithin( mx, my );
}
float CPresetSlider::GetCurrent()
{
return GetValue() * 0.001f;
}
void CPresetSlider::SetPos( float frac )
{
SetValue( (int)( frac * 1000.0f + 0.5f ), false );
}
void CPresetSlider::ApplySchemeSettings( IScheme *scheme )
{
BaseClass::ApplySchemeSettings( scheme );
m_pName->SetFont( scheme->GetFont( "DefaultBold" ) );
m_pName->SetColor( m_TextColor );
m_pName->ResizeImageToContent();
SetFgColor( Color( 194, 120, 0, 255 ) );
SetThumbWidth( 3 );
Color fullColor1( Color( 118, 71, 41, 255 ) );
Color fullColor2( Color( 194, 120, 0, 255 ) );
m_pEdgeButtons[ 0 ]->SetDefaultColor( m_ZeroColor, m_ZeroColor );
m_pEdgeButtons[ 1 ]->SetDefaultColor( fullColor1, fullColor1 );
m_pEdgeButtons[ 0 ]->SetDepressedColor( m_ZeroColor, m_ZeroColor );
m_pEdgeButtons[ 1 ]->SetDepressedColor( fullColor2, fullColor2 );
m_pEdgeButtons[ 0 ]->SetArmedColor( m_ZeroColor, m_ZeroColor );
m_pEdgeButtons[ 1 ]->SetArmedColor( fullColor1, fullColor1 );
m_pEdgeButtons[ 0 ]->SetButtonActivationType( Button::ACTIVATE_ONPRESSED );
m_pEdgeButtons[ 1 ]->SetButtonActivationType( Button::ACTIVATE_ONPRESSED );
}
void CPresetSlider::PerformLayout()
{
BaseClass::PerformLayout();
int w, h;
GetSize( w, h );
int btnSize = 9;
m_pEdgeButtons[ 0 ]->SetBounds( 3, ( h - btnSize ) / 2, btnSize, btnSize );
m_pEdgeButtons[ 1 ]->SetBounds( w - 12, ( h - btnSize ) / 2, btnSize, btnSize );
}
void CPresetSlider::GetTrackRect( int &x, int &y, int &w, int &h )
{
GetSize( w, h );
x = 15;
y = 2;
w -= 30;
h -= 4;
}
void CPresetSlider::SetGradientColor( const Color& clr )
{
m_GradientColor = clr;
}
void CPresetSlider::Paint()
{
if ( !IsPreviewSlider() )
return;
bool bIsCtrlKeyDown = vgui::input()->IsKeyDown( KEY_LCONTROL ) || vgui::input()->IsKeyDown( KEY_RCONTROL );
if ( !IsDragging() && !bIsCtrlKeyDown )
return;
int mx, my;
input()->GetCursorPos( mx, my );
ScreenToLocal( mx, my );
UpdateTickPos( mx, my );
// horizontal nob
int x, y;
int wide,tall;
GetTrackRect( x, y, wide, tall );
Color col = GetFgColor();
surface()->DrawSetColor( col );
surface()->DrawFilledRect( _nobPos[0], 1, _nobPos[1], GetTall() - 1 );
surface()->DrawSetColor( m_ZeroColor );
surface()->DrawFilledRect( _nobPos[0] - 1, y + 1, _nobPos[0], y + tall - 1 );
}
void CPresetSlider::PaintBackground()
{
int w, h;
GetSize( w, h );
bool hasFocus = IsPreviewSlider();
bool bIsCtrlKeyDown = vgui::input()->IsKeyDown( KEY_LCONTROL ) || vgui::input()->IsKeyDown( KEY_RCONTROL );
bool bIsAltKeyDown = vgui::input()->IsKeyDown( KEY_LALT ) || vgui::input()->IsKeyDown( KEY_RALT );
if ( hasFocus && ( IsDragging() || bIsCtrlKeyDown ) )
{
int tx, ty, tw, th;
GetTrackRect( tx, ty, tw, th );
surface()->DrawSetColor( Color( 0, 0, 0, 255 ) );
surface()->DrawOutlinedRect( tx, ty, tx + tw, ty + th );
surface()->DrawSetColor( m_GradientColor );
++tx;
++ty;
tw -= 2;
th -= 2;
// Gradient fill rectangle
int fillw = (int)( (float)tw * GetCurrent() + 0.5f );
int minAlpha = 15;
float alphaTarget = 255.0f;
int curAlpha = max( (int)(GetCurrent() * alphaTarget), minAlpha );
if ( _dragging )
{
surface()->DrawFilledRectFade( tx, ty, tx + fillw, ty + th, minAlpha, curAlpha, true );
surface()->DrawSetColor( m_ZeroColor );
surface()->DrawFilledRect( tx + fillw + 1, ty, tx + tw, ty + th );
}
else
{
surface()->DrawSetColor( bIsAltKeyDown ? m_GradientColor : m_ZeroColor );
surface()->DrawFilledRect( tx, ty, tx + tw, ty + th );
}
}
int cw, ch;
m_pName->SetColor( hasFocus ? m_TextColorFocus : m_TextColor );
m_pName->GetContentSize( cw, ch );
m_pName->SetPos( ( w - cw ) * 0.5f, ( h - ch ) * 0.5f );
m_pName->Paint();
}
//-----------------------------------------------------------------------------
// Slider list panel
//-----------------------------------------------------------------------------
class CSliderListPanel : public PanelListPanel
{
DECLARE_CLASS_SIMPLE( CSliderListPanel, vgui::PanelListPanel );
public:
CSliderListPanel( CBaseAnimSetPresetFaderPanel *parent, vgui::Panel *pParent, const char *panelName );
virtual void OnMouseReleased( vgui::MouseCode code );
virtual void OnMousePressed( vgui::MouseCode code );
private:
MESSAGE_FUNC( OnShowContextMenu, "OnShowContextMenu" );
vgui::DHANDLE< vgui::Menu > m_hContextMenu;
CBaseAnimSetPresetFaderPanel *m_pParent;
};
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CSliderListPanel::CSliderListPanel( CBaseAnimSetPresetFaderPanel *pFader, vgui::Panel *pParent, const char *panelName ) :
BaseClass( pParent, panelName )
{
m_pParent = pFader;
}
//-----------------------------------------------------------------------------
// Context menu!
//-----------------------------------------------------------------------------
void CSliderListPanel::OnMousePressed( MouseCode code )
{
if ( code == MOUSE_RIGHT )
return;
BaseClass::OnMousePressed( code );
}
void CSliderListPanel::OnMouseReleased( MouseCode code )
{
if ( code == MOUSE_RIGHT )
{
OnShowContextMenu();
return;
}
BaseClass::OnMouseReleased( code );
}
//-----------------------------------------------------------------------------
// Shows the slider context menu
//-----------------------------------------------------------------------------
void CSliderListPanel::OnShowContextMenu()
{
if ( m_hContextMenu.Get() )
{
delete m_hContextMenu.Get();
m_hContextMenu = NULL;
}
m_hContextMenu = new Menu( this, "ActionMenu" );
m_hContextMenu->AddMenuItem( "Add...", new KeyValues( "AddPreset" ), m_pParent );
m_hContextMenu->AddMenuItem( "Change Crossfade Speed...", new KeyValues( "SetPresetCrossfadeSpeed" ), m_pParent );
m_hContextMenu->AddSeparator();
m_hContextMenu->AddMenuItem( "Manage...", new KeyValues( "ManagePresets" ), m_pParent );
Menu::PlaceContextMenu( this, m_hContextMenu.Get() );
}
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CBaseAnimSetPresetFaderPanel::CBaseAnimSetPresetFaderPanel( vgui::Panel *parent, const char *className, CBaseAnimationSetEditor *editor ) :
BaseClass( parent, className ),
m_flLastFrameTime( 0.0f ),
m_pSliders( NULL ),
m_pWorkspace( NULL )
{
m_hEditor = editor;
m_pWorkspace = new EditablePanel( this, "PresetWorkspace" );
m_pWorkspace->SetPaintBackgroundEnabled( false );
m_pWorkspace->SetPaintEnabled( false );
m_pWorkspace->SetPaintBorderEnabled( false );
m_pSliders = new CSliderListPanel( this, m_pWorkspace, "PresetSliders" );
m_pSliders->SetFirstColumnWidth( 0 );
m_pSliders->SetAutoResize
(
Panel::PIN_TOPLEFT,
Panel::AUTORESIZE_DOWNANDRIGHT,
0, 24,
0, 0
);
m_pSliders->SetPos( 0, 24 );
m_pSliders->SetVerticalBufferPixels( 0 );
m_pFilter = new TextEntry( m_pWorkspace, "PresetFilter" );
m_pFilter->AddActionSignalTarget( this );
m_pFilter->SetAutoResize
(
Panel::PIN_TOPLEFT,
Panel::AUTORESIZE_RIGHT,
2, 2,
2, 22
);
m_pFilter->SetPos( 0, 0 );
m_pWorkspace->SetAutoResize
(
Panel::PIN_TOPLEFT,
Panel::AUTORESIZE_DOWNANDRIGHT,
0, 0,
0, 0
);
}
//-----------------------------------------------------------------------------
// Purpose: refreshes dialog on text changing
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnTextChanged( )
{
int nLength = m_pFilter->GetTextLength();
m_Filter.SetLength( nLength );
if ( nLength > 0 )
{
m_pFilter->GetText( m_Filter.GetForModify(), nLength+1 );
}
PopulateList( true );
}
//-----------------------------------------------------------------------------
// Called from the input dialogs used by this class
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnInputCompleted( KeyValues *pParams )
{
const char *pText = pParams->GetString( "text", NULL );
KeyValues *pContextKeyValues = pParams->FindKey( "CrossfadeSpeed" );
if ( pContextKeyValues )
{
float f = Q_atof( pText );
if ( f > 0.0f )
{
ifm_fader_timescale = f;
}
else
{
Warning( "Crossfade [%f] invalid, must be a postive number\n", f );
}
return;
}
Assert( 0 );
}
//-----------------------------------------------------------------------------
// Called from the add preset name dialogs used by this class
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnPresetNameSelected( KeyValues *pParams )
{
const char *pText = pParams->GetString( "text", NULL );
if ( !pText || !*pText )
{
vgui::MessageBox *pError = new MessageBox( "Add Preset Error", "Can't add preset with an empty name\n", this );
pError->SetDeleteSelfOnClose( true );
pError->DoModal();
return;
}
CUndoScopeGuard guard( 0, NOTIFY_SETDIRTYFLAG, "Add Preset" );
CDmePresetGroup *pPresetGroup = GetElementKeyValue<CDmePresetGroup>( pParams, "presetGroup" );
if ( !pPresetGroup )
{
const char *pGroupName = pParams->GetString( "presetGroupName" );
if ( !pGroupName )
return;
pPresetGroup = m_AnimSet->FindOrAddPresetGroup( pGroupName );
}
if ( pPresetGroup->m_bIsReadOnly )
{
vgui::MessageBox *pError = new MessageBox( "Add Preset Error", "Can't add preset to a read-only preset group!\n", this );
pError->SetDeleteSelfOnClose( true );
pError->DoModal();
return;
}
if ( pPresetGroup->FindPreset( pText ) )
{
vgui::MessageBox *pError = new MessageBox( "Add Preset Error", "A preset with that name already exists!\n", this );
pError->SetDeleteSelfOnClose( true );
pError->DoModal();
return;
}
CDmePreset *pPreset = pPresetGroup->FindOrAddPreset( pText );
AddNewPreset( pPreset );
guard.Release();
ChangeAnimationSet( m_AnimSet );
}
//-----------------------------------------------------------------------------
// The 'set crossfade speed' context menu option
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnSetCrossfadeSpeed()
{
if ( m_hInputDialog.Get() )
{
delete m_hInputDialog.Get();
}
char sz[32 ];
Q_snprintf( sz, sizeof( sz ), "%f", ifm_fader_timescale );
m_hInputDialog = new InputDialog( this, "Crossfade Speed", "Fader Crossfade Rate:", sz );
if ( m_hInputDialog.Get() )
{
KeyValues *pContextKeyValues = new KeyValues( "CrossfadeSpeed" );
m_hInputDialog->SetSmallCaption( true );
m_hInputDialog->SetMultiline( false );
m_hInputDialog->DoModal( pContextKeyValues );
}
}
//-----------------------------------------------------------------------------
// The 'add preset' context menu option
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnAddPreset()
{
if ( !m_AnimSet.Get() )
return;
if ( !m_hAddPresetDialog.Get() )
{
m_hAddPresetDialog = new CAddPresetDialog( this );
m_hAddPresetDialog->AddActionSignalTarget( this );
}
m_hAddPresetDialog->DoModal( m_AnimSet, NULL );
}
//-----------------------------------------------------------------------------
// Called by the preset group editor panel when it changes presets
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnPresetsChanged()
{
ChangeAnimationSet( m_AnimSet );
}
//-----------------------------------------------------------------------------
// Brings up the preset manager
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::OnManagePresets()
{
if ( !m_hPresetEditor.Get() )
{
m_hPresetEditor = new CDmePresetGroupEditorFrame( this, "Manage Presets" );
m_hPresetEditor->AddActionSignalTarget( this );
m_hPresetEditor->SetVisible( false );
m_hPresetEditor->SetDeleteSelfOnClose( false );
m_hPresetEditor->MoveToCenterOfScreen();
}
m_hPresetEditor->SetAnimationSet( m_AnimSet );
m_hPresetEditor->DoModal( );
}
void CBaseAnimSetPresetFaderPanel::ApplySchemeSettings( IScheme *scheme )
{
BaseClass::ApplySchemeSettings( scheme );
m_pSliders->SetBgColor( Color( 42, 42, 42, 255 ) );
}
void CBaseAnimSetPresetFaderPanel::GetPreviewFader( FaderPreview_t& fader )
{
Q_memset( &fader, 0, sizeof( fader ) );
fader.isbeingdragged = false;
fader.holdingctrl = input()->IsKeyDown( KEY_LCONTROL ) || input()->IsKeyDown( KEY_RCONTROL );
int mx, my;
input()->GetCursorPos( mx, my );
if ( !IsWithin( mx, my ) )
{
fader.holdingctrl = false;
}
// Walk through sliders and figure out which is under the mouse
CPresetSlider *mouseOver = NULL;
for ( int i = m_pSliders->FirstItem(); i != m_pSliders->InvalidItemID(); i = m_pSliders->NextItem(i) )
{
CPresetSlider *slider = static_cast< CPresetSlider * >( m_pSliders->GetItemPanel( i ) );
if ( !slider || !slider->IsPreviewSlider() )
continue;
mouseOver = slider;
fader.isbeingdragged = slider->IsDragging();
break;
}
if ( mouseOver )
{
// Deal with procedural presets here
if ( fader.holdingctrl ||
fader.isbeingdragged )
{
mouseOver->UpdateProceduralValues();
}
fader.name = mouseOver->GetName();
fader.amount = mouseOver->GetCurrent();
fader.values = mouseOver->GetAttributeDict();
fader.preset = mouseOver->GetPreset();
}
}
void CBaseAnimSetPresetFaderPanel::PopulateList( bool bChanged )
{
if ( !m_AnimSet.Get() )
{
m_CurrentPresetList.RemoveAll();
m_pSliders->DeleteAllItems();
return;
}
CDmrElementArray< CDmePresetGroup > presetGroups = m_AnimSet->GetPresetGroups();
Assert( presetGroups.IsValid() );
int c = presetGroups.Count();
bool bNeedRebuild = false;
int slot = 0;
for ( int i = 0 ; i < c; ++i )
{
CDmePresetGroup *pPresetGroup = presetGroups[ i ];
Assert( pPresetGroup );
if ( !pPresetGroup || !pPresetGroup->m_bIsVisible )
continue;
CDmrElementArray< CDmePreset > presets = pPresetGroup->GetPresets();
int cp = presets.Count();
for ( int j = 0; j < cp; ++j )
{
CDmePreset *pPreset = presets[ j ];
Assert( pPreset );
const char *pElementName = pPreset->GetName();
if ( Q_stricmp( pElementName, "Default" ) )
{
if ( m_Filter.Length() && !Q_stristr( pElementName, m_Filter.Get() ) )
continue;
}
if ( slot >= m_CurrentPresetList.Count() )
{
bNeedRebuild = true;
break;
}
if ( pPreset != m_CurrentPresetList[ slot ] )
{
bNeedRebuild = true;
break;
}
++slot;
}
}
if ( slot != m_CurrentPresetList.Count() )
{
bNeedRebuild = true;
}
if ( bNeedRebuild )
{
m_CurrentPresetList.RemoveAll();
m_pSliders->DeleteAllItems();
for ( int i = 0 ; i < c; ++i )
{
CDmePresetGroup *pPresetGroup = presetGroups[ i ];
Assert( pPresetGroup );
if ( !pPresetGroup || !pPresetGroup->m_bIsVisible )
continue;
CDmrElementArray< CDmePreset > presets = pPresetGroup->GetPresets();
int cp = presets.Count();
for ( int j = 0; j < cp; ++j )
{
CDmePreset *pPreset = presets[ j ];
Assert( pPreset );
const char *pElementName = pPreset->GetName();
if ( Q_stricmp( pElementName, "Default" ) )
{
if ( m_Filter.Length() && !Q_stristr( pElementName, m_Filter.Get() ) )
continue;
}
CPresetSlider *pSlider = new CPresetSlider( this, pPreset->GetName(), pPreset );
pSlider->SetPos( 0 );
pSlider->SetSize( 100, 20 );
pSlider->SetGradientColor( Color( 194, 120, 0, 255 ) );
pSlider->SetControlValues( );
m_pSliders->AddItem( NULL, pSlider );
m_CurrentPresetList.AddToTail( pPreset->GetHandle() );
}
}
}
else
{
UpdateControlValues();
}
}
void CBaseAnimSetPresetFaderPanel::ChangeAnimationSet( CDmeAnimationSet *newAnimSet )
{
bool bChanged = m_AnimSet != newAnimSet;
m_AnimSet = newAnimSet;
PopulateList( bChanged );
}
void CBaseAnimSetPresetFaderPanel::UpdateControlValues()
{
for ( int i = m_pSliders->FirstItem(); i != m_pSliders->InvalidItemID(); i = m_pSliders->NextItem(i) )
{
CPresetSlider *pSlider = static_cast< CPresetSlider * >( m_pSliders->GetItemPanel( i ) );
if ( pSlider )
{
pSlider->SetControlValues( );
}
}
}
void CBaseAnimSetPresetFaderPanel::ApplyPreset( float flScale, AttributeDict_t& dict )
{
CBaseAnimSetAttributeSliderPanel *sliderPanel = m_hEditor->GetAttributeSlider();
if ( sliderPanel )
{
sliderPanel->ApplyPreset( flScale, dict );
}
}
//-----------------------------------------------------------------------------
// Reads the current animation set control values, creates presets
//-----------------------------------------------------------------------------
void CBaseAnimSetPresetFaderPanel::SetPresetFromSliders( CDmePreset *pPreset )
{
if ( !m_AnimSet.Get() )
return;
CBaseAnimSetAttributeSliderPanel *pSliderPanel = m_hEditor->GetAttributeSlider();
if ( !pSliderPanel )
return;
CUndoScopeGuard guard( 0, NOTIFY_SETDIRTYFLAG, "Set Preset" );
const CDmrElementArray< CDmElement > controlList = m_AnimSet->GetControls();
// Now set values for each known control
int numControls = controlList.Count();
for ( int i = 0; i < numControls; ++i )
{
CDmElement *pControl = controlList[ i ];
if ( pControl->GetValue<bool>( "transform" ) )
continue;
// Facial sliders below
AttributeValue_t value;
bool bIsDefault = !pSliderPanel->GetAttributeSliderValue( &value, pControl->GetName() );
if ( !bIsDefault )
{
float flDefaultValue = pControl->GetValue< float >( "defaultValue" );
float flDefaultBalance = pControl->GetValue< float >( "defaultBalance" );
float flDefaultMultilevel = pControl->GetValue< float >( "defaultMultilevel" );
bIsDefault = ( value.m_pValue[ANIM_CONTROL_VALUE] == flDefaultValue ) &&
( value.m_pValue[ANIM_CONTROL_BALANCE] == flDefaultBalance ) &&
( value.m_pValue[ANIM_CONTROL_MULTILEVEL] == flDefaultMultilevel );
}
// Blow away preset values for controls that contain the default values
if ( bIsDefault )
{
pPreset->RemoveControlValue( pControl->GetName() );
continue;
}
bool bIsCombo = pControl->GetValue< bool >( "combo" );
bool bIsMulti = pControl->GetValue< bool >( "multi" );
// Stamp the control value
CDmElement *pControlValue = pPreset->FindOrAddControlValue( pControl->GetName() );
pControlValue->SetValue< float >( "value", value.m_pValue[ANIM_CONTROL_VALUE] );
if ( bIsCombo )
{
pControlValue->SetValue< float >( "balance", value.m_pValue[ANIM_CONTROL_BALANCE] );
}
else
{
pControlValue->RemoveAttribute( "balance" );
}
if ( bIsMulti )
{
pControlValue->SetValue< float >( "multilevel", value.m_pValue[ANIM_CONTROL_MULTILEVEL] );
}
else
{
pControlValue->RemoveAttribute( "multilevel" );
}
}
}
void CBaseAnimSetPresetFaderPanel::AddNewPreset( CDmePreset *pPreset )
{
if ( !pPreset )
return;
SetPresetFromSliders( pPreset );
CPresetSlider *pSlider = new CPresetSlider( this, pPreset->GetName(), pPreset );
if ( pSlider )
{
pSlider->SetPos( 0 );
pSlider->SetSize( 100, 20 );
pSlider->SetGradientColor( Color( 194, 120, 0, 255 ) );
pSlider->SetControlValues( );
m_pSliders->AddItem( NULL, pSlider );
}
}
void CBaseAnimSetPresetFaderPanel::OnAddNewPreset( KeyValues *pKeyValues )
{
CDmePreset *pPreset = GetElementKeyValue<CDmePreset>( pKeyValues, "preset" );
CUndoScopeGuard guard( 0, NOTIFY_SETDIRTYFLAG, "Overwrite Preset" );
AddNewPreset( pPreset );
guard.Release();
ChangeAnimationSet( m_AnimSet );
}
void CBaseAnimSetPresetFaderPanel::AddNewPreset( const char *pGroupName, const char *pName )
{
if ( !m_AnimSet.Get() )
return;
CBaseAnimSetAttributeSliderPanel *sliderPanel = m_hEditor->GetAttributeSlider();
if ( !sliderPanel )
return;
CUndoScopeGuard guard( 0, NOTIFY_SETDIRTYFLAG, "Add Preset" );
CDmePresetGroup *pPresetGroup = m_AnimSet->FindOrAddPresetGroup( pGroupName );
CDmePreset *pPreset = pPresetGroup->FindOrAddPreset( pName );
AddNewPreset( pPreset );
guard.Release();
ChangeAnimationSet( m_AnimSet );
}
void CBaseAnimSetPresetFaderPanel::OnOverwritePreset( CDmePreset *pPreset )
{
SetPresetFromSliders( pPreset );
UpdateControlValues();
}
void CBaseAnimSetPresetFaderPanel::OnDeletePreset( CDmePreset *pPreset )
{
{
// Delete it from various things
CUndoScopeGuard guard( 0, NOTIFY_SETDIRTYFLAG, "Delete Preset" );
m_AnimSet->RemovePreset( pPreset );
}
ChangeAnimationSet( m_AnimSet );
}
void CBaseAnimSetPresetFaderPanel::ProceduralPreset_UpdateCrossfade( CDmePreset *pPreset, bool bFadeIn )
{
// Handled by derived class in SFM
}