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84 lines
2.1 KiB
84 lines
2.1 KiB
//-----------------------------------------------------------------------------
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// video_quicktime.vpc
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//
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// Project Script
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// Created by: Matt Pritchard
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//
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// Description: Quicktime video sub-system (for video services system)
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//
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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// Win32 - need to point to Quicktime 7 for Win SDK directory so that dependant includes will work
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$AdditionalIncludeDirectories "$BASE,..\common\quicktime_win32\" [$WIN32]
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WIN32]
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}
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$Linker
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{
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$IgnoreImportLibrary "Yes" [$WIN32]
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$AdditionalDependencies "$BASE vfw32.lib" [$WIN32]
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$SystemLibraries "iconv" [$OSXALL]
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$SystemFrameworks "Quicktime;Carbon" [$OSXALL]
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$AdditionalLibraryDirectories "$BASE;$SRCDIR\dx9sdk\lib" [$WIN32]
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}
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}
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$Configuration "Debug"
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{
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$General
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{
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$OutputDirectory "Debug_Video_Quicktime" [$WINDOWS]
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$IntermediateDirectory "Debug_Video_Quicktime" [$WINDOWS]
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}
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}
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$Configuration "Release"
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{
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$General
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{
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$OutputDirectory "Release_Video_Quicktime" [$WINDOWS]
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$IntermediateDirectory "Release_Video_Quicktime" [$WINDOWS]
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}
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}
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$Project "video_quicktime"
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{
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$Folder "Source Files" [$OSXALL||$WIN32]
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{
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$file "quicktime_video.cpp"
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$file "quicktime_material.cpp"
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$file "quicktime_recorder.cpp"
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}
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$Folder "Header Files" [$OSXALL||$WIN32]
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{
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$file "videosubsystem.h"
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$file "video_macros.h"
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$file "quicktime_common.h"
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$file "quicktime_video.h"
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$file "quicktime_material.h"
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$file "quicktime_recorder.h"
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$file "$SRCDIR\public\pixelwriter.h"
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}
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$Folder "Link Libraries"
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{
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$Lib tier2
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$File "$SRCDIR\lib\common\quicktime\QTMLClient.lib" [$WIN32]
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$File "$SRCDIR\DX9SDK\lib\dsound.lib" [$WIN32]
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$File "$SRCDIR\DX9SDK\lib\dxguid.lib" [$WIN32]
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}
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}
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