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899 lines
25 KiB
899 lines
25 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#include "vstdlib/cvar.h"
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#include <ctype.h>
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#include "tier0/icommandline.h"
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#include "tier1/utlrbtree.h"
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#include "tier1/strtools.h"
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#include "tier1/KeyValues.h"
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#include "tier1/convar.h"
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#include "tier0/vprof.h"
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#include "tier1/tier1.h"
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#include "tier1/utlbuffer.h"
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#ifdef _X360
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#include "xbox/xbox_console.h"
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#endif
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#ifdef POSIX
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#include <wctype.h>
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#include <wchar.h>
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Default implementation of CvarQuery
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//-----------------------------------------------------------------------------
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class CDefaultCvarQuery : public CBaseAppSystem< ICvarQuery >
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{
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public:
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virtual void *QueryInterface( const char *pInterfaceName )
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{
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if ( !Q_stricmp( pInterfaceName, CVAR_QUERY_INTERFACE_VERSION ) )
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return (ICvarQuery*)this;
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return NULL;
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}
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virtual bool AreConVarsLinkable( const ConVar *child, const ConVar *parent )
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{
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return true;
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}
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};
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static CDefaultCvarQuery s_DefaultCvarQuery;
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static ICvarQuery *s_pCVarQuery = NULL;
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//-----------------------------------------------------------------------------
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// Default implementation
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//-----------------------------------------------------------------------------
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class CCvar : public ICvar
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{
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public:
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CCvar();
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// Methods of IAppSystem
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virtual bool Connect( CreateInterfaceFn factory );
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virtual void Disconnect();
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virtual void *QueryInterface( const char *pInterfaceName );
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virtual InitReturnVal_t Init();
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virtual void Shutdown();
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// Inherited from ICVar
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virtual CVarDLLIdentifier_t AllocateDLLIdentifier();
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virtual void RegisterConCommand( ConCommandBase *pCommandBase );
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virtual void UnregisterConCommand( ConCommandBase *pCommandBase );
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virtual void UnregisterConCommands( CVarDLLIdentifier_t id );
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virtual const char* GetCommandLineValue( const char *pVariableName );
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virtual ConCommandBase *FindCommandBase( const char *name );
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virtual const ConCommandBase *FindCommandBase( const char *name ) const;
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virtual ConVar *FindVar ( const char *var_name );
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virtual const ConVar *FindVar ( const char *var_name ) const;
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virtual ConCommand *FindCommand( const char *name );
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virtual const ConCommand *FindCommand( const char *name ) const;
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virtual ConCommandBase *GetCommands( void );
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virtual const ConCommandBase *GetCommands( void ) const;
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virtual void InstallGlobalChangeCallback( FnChangeCallback_t callback );
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virtual void RemoveGlobalChangeCallback( FnChangeCallback_t callback );
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virtual void CallGlobalChangeCallbacks( ConVar *var, const char *pOldString, float flOldValue );
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virtual void InstallConsoleDisplayFunc( IConsoleDisplayFunc* pDisplayFunc );
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virtual void RemoveConsoleDisplayFunc( IConsoleDisplayFunc* pDisplayFunc );
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virtual void ConsoleColorPrintf( const Color& clr, const char *pFormat, ... ) const;
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virtual void ConsolePrintf( const char *pFormat, ... ) const;
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virtual void ConsoleDPrintf( const char *pFormat, ... ) const;
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virtual void RevertFlaggedConVars( int nFlag );
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virtual void InstallCVarQuery( ICvarQuery *pQuery );
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#if defined( _X360 )
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virtual void PublishToVXConsole( );
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#endif
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virtual bool IsMaterialThreadSetAllowed( ) const;
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virtual void QueueMaterialThreadSetValue( ConVar *pConVar, const char *pValue );
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virtual void QueueMaterialThreadSetValue( ConVar *pConVar, int nValue );
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virtual void QueueMaterialThreadSetValue( ConVar *pConVar, float flValue );
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virtual bool HasQueuedMaterialThreadConVarSets() const;
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virtual int ProcessQueuedMaterialThreadConVarSets();
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private:
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enum
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{
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CONSOLE_COLOR_PRINT = 0,
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CONSOLE_PRINT,
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CONSOLE_DPRINT,
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};
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void DisplayQueuedMessages( );
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CUtlVector< FnChangeCallback_t > m_GlobalChangeCallbacks;
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CUtlVector< IConsoleDisplayFunc* > m_DisplayFuncs;
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int m_nNextDLLIdentifier;
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ConCommandBase *m_pConCommandList;
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// temporary console area so we can store prints before console display funs are installed
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mutable CUtlBuffer m_TempConsoleBuffer;
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protected:
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// internals for ICVarIterator
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class CCVarIteratorInternal : public ICVarIteratorInternal
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{
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public:
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CCVarIteratorInternal( CCvar *outer )
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: m_pOuter( outer )
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//, m_pHash( &outer->m_CommandHash ), // remember my CCvar,
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//m_hashIter( -1, -1 ) // and invalid iterator
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, m_pCur( NULL )
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{}
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virtual void SetFirst( void );
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virtual void Next( void );
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virtual bool IsValid( void );
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virtual ConCommandBase *Get( void );
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protected:
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CCvar * const m_pOuter;
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//CConCommandHash * const m_pHash;
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//CConCommandHash::CCommandHashIterator_t m_hashIter;
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ConCommandBase *m_pCur;
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};
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virtual ICVarIteratorInternal *FactoryInternalIterator( void );
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friend class CCVarIteratorInternal;
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enum ConVarSetType_t
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{
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CONVAR_SET_STRING = 0,
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CONVAR_SET_INT,
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CONVAR_SET_FLOAT,
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};
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struct QueuedConVarSet_t
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{
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ConVar *m_pConVar;
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ConVarSetType_t m_nType;
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int m_nInt;
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float m_flFloat;
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CUtlString m_String;
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};
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CUtlVector< QueuedConVarSet_t > m_QueuedConVarSets;
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bool m_bMaterialSystemThreadSetAllowed;
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private:
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// Standard console commands -- DO NOT PLACE ANY HIGHER THAN HERE BECAUSE THESE MUST BE THE FIRST TO DESTRUCT
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CON_COMMAND_MEMBER_F( CCvar, "find", Find, "Find concommands with the specified string in their name/help text.", 0 )
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};
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void CCvar::CCVarIteratorInternal::SetFirst( void ) RESTRICT
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{
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//m_hashIter = m_pHash->First();
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m_pCur = m_pOuter->GetCommands();
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}
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void CCvar::CCVarIteratorInternal::Next( void ) RESTRICT
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{
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//m_hashIter = m_pHash->Next( m_hashIter );
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if ( m_pCur )
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m_pCur = m_pCur->GetNext();
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}
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bool CCvar::CCVarIteratorInternal::IsValid( void ) RESTRICT
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{
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//return m_pHash->IsValidIterator( m_hashIter );
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return m_pCur != NULL;
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}
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ConCommandBase *CCvar::CCVarIteratorInternal::Get( void ) RESTRICT
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{
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Assert( IsValid( ) );
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//return (*m_pHash)[m_hashIter];
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return m_pCur;
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}
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ICvar::ICVarIteratorInternal *CCvar::FactoryInternalIterator( void )
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{
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return new CCVarIteratorInternal( this );
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}
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//-----------------------------------------------------------------------------
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// Factor for CVars
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//-----------------------------------------------------------------------------
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static CCvar s_Cvar;
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CCvar, ICvar, CVAR_INTERFACE_VERSION, s_Cvar );
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//-----------------------------------------------------------------------------
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// Returns a CVar dictionary for tool usage
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//-----------------------------------------------------------------------------
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CreateInterfaceFn VStdLib_GetICVarFactory()
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{
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return Sys_GetFactoryThis();
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}
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CCvar::CCvar() : m_TempConsoleBuffer( 0, 1024 )
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{
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m_nNextDLLIdentifier = 0;
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m_pConCommandList = NULL;
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m_bMaterialSystemThreadSetAllowed = false;
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}
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//-----------------------------------------------------------------------------
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// Methods of IAppSystem
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//-----------------------------------------------------------------------------
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bool CCvar::Connect( CreateInterfaceFn factory )
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{
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ConnectTier1Libraries( &factory, 1 );
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s_pCVarQuery = (ICvarQuery*)factory( CVAR_QUERY_INTERFACE_VERSION, NULL );
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if ( !s_pCVarQuery )
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{
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s_pCVarQuery = &s_DefaultCvarQuery;
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}
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ConVar_Register();
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return true;
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}
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void CCvar::Disconnect()
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{
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ConVar_Unregister();
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s_pCVarQuery = NULL;
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DisconnectTier1Libraries();
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}
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InitReturnVal_t CCvar::Init()
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{
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return INIT_OK;
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}
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void CCvar::Shutdown()
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{
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}
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void *CCvar::QueryInterface( const char *pInterfaceName )
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{
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// We implement the ICvar interface
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if ( !V_strcmp( pInterfaceName, CVAR_INTERFACE_VERSION ) )
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return (ICvar*)this;
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Method allowing the engine ICvarQuery interface to take over
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//-----------------------------------------------------------------------------
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void CCvar::InstallCVarQuery( ICvarQuery *pQuery )
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{
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Assert( s_pCVarQuery == &s_DefaultCvarQuery );
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s_pCVarQuery = pQuery ? pQuery : &s_DefaultCvarQuery;
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}
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//-----------------------------------------------------------------------------
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// Used by DLLs to be able to unregister all their commands + convars
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//-----------------------------------------------------------------------------
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CVarDLLIdentifier_t CCvar::AllocateDLLIdentifier()
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{
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return m_nNextDLLIdentifier++;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *variable -
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//-----------------------------------------------------------------------------
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void CCvar::RegisterConCommand( ConCommandBase *variable )
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{
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// Already registered
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if ( variable->IsRegistered() )
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return;
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variable->m_bRegistered = true;
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const char *pName = variable->GetName();
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if ( !pName || !pName[0] )
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{
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variable->m_pNext = NULL;
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return;
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}
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// If the variable is already defined, then setup the new variable as a proxy to it.
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const ConCommandBase *pOther = FindVar( variable->GetName() );
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if ( pOther )
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{
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if ( variable->IsCommand() || pOther->IsCommand() )
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{
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Warning( "WARNING: unable to link %s and %s because one or more is a ConCommand.\n", variable->GetName(), pOther->GetName() );
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}
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else
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{
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// This cast is ok because we make sure they're ConVars above.
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const ConVar *pChildVar = static_cast< const ConVar* >( variable );
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const ConVar *pParentVar = static_cast< const ConVar* >( pOther );
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// See if it's a valid linkage
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if ( s_pCVarQuery->AreConVarsLinkable( pChildVar, pParentVar ) )
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{
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// Make sure the default values are the same (but only spew about this for FCVAR_REPLICATED)
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if( pChildVar->m_pszDefaultValue && pParentVar->m_pszDefaultValue &&
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pChildVar->IsFlagSet( FCVAR_REPLICATED ) && pParentVar->IsFlagSet( FCVAR_REPLICATED ) )
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{
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if( Q_stricmp( pChildVar->m_pszDefaultValue, pParentVar->m_pszDefaultValue ) != 0 )
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{
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Warning( "Parent and child ConVars with different default values! %s child: %s parent: %s (parent wins)\n",
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variable->GetName(), pChildVar->m_pszDefaultValue, pParentVar->m_pszDefaultValue );
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}
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}
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const_cast<ConVar*>( pChildVar )->m_pParent = const_cast<ConVar*>( pParentVar )->m_pParent;
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// Absorb material thread related convar flags
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const_cast<ConVar*>( pParentVar )->m_nFlags |= pChildVar->m_nFlags & ( FCVAR_MATERIAL_THREAD_MASK | FCVAR_ACCESSIBLE_FROM_THREADS );
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// check the parent's callbacks and slam if doesn't have, warn if both have callbacks
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if( pChildVar->m_fnChangeCallback )
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{
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if ( !pParentVar->m_fnChangeCallback )
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{
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const_cast<ConVar*>( pParentVar )->m_fnChangeCallback = pChildVar->m_fnChangeCallback;
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}
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else
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{
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Warning( "Convar %s has multiple different change callbacks\n", variable->GetName() );
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}
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}
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// make sure we don't have conflicting help strings.
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if ( pChildVar->m_pszHelpString && Q_strlen( pChildVar->m_pszHelpString ) != 0 )
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{
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if ( pParentVar->m_pszHelpString && Q_strlen( pParentVar->m_pszHelpString ) != 0 )
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{
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if ( Q_stricmp( pParentVar->m_pszHelpString, pChildVar->m_pszHelpString ) != 0 )
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{
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Warning( "Convar %s has multiple help strings:\n\tparent (wins): \"%s\"\n\tchild: \"%s\"\n",
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variable->GetName(), pParentVar->m_pszHelpString, pChildVar->m_pszHelpString );
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}
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}
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else
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{
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const_cast<ConVar *>( pParentVar )->m_pszHelpString = pChildVar->m_pszHelpString;
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}
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}
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// make sure we don't have conflicting FCVAR_CHEAT flags.
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if ( ( pChildVar->m_nFlags & FCVAR_CHEAT ) != ( pParentVar->m_nFlags & FCVAR_CHEAT ) )
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{
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Warning( "Convar %s has conflicting FCVAR_CHEAT flags (child: %s, parent: %s, parent wins)\n",
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variable->GetName(), ( pChildVar->m_nFlags & FCVAR_CHEAT ) ? "FCVAR_CHEAT" : "no FCVAR_CHEAT",
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( pParentVar->m_nFlags & FCVAR_CHEAT ) ? "FCVAR_CHEAT" : "no FCVAR_CHEAT" );
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}
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// make sure we don't have conflicting FCVAR_REPLICATED flags.
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if ( ( pChildVar->m_nFlags & FCVAR_REPLICATED ) != ( pParentVar->m_nFlags & FCVAR_REPLICATED ) )
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{
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Warning( "Convar %s has conflicting FCVAR_REPLICATED flags (child: %s, parent: %s, parent wins)\n",
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variable->GetName(), ( pChildVar->m_nFlags & FCVAR_REPLICATED ) ? "FCVAR_REPLICATED" : "no FCVAR_REPLICATED",
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( pParentVar->m_nFlags & FCVAR_REPLICATED ) ? "FCVAR_REPLICATED" : "no FCVAR_REPLICATED" );
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}
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// make sure we don't have conflicting FCVAR_DONTRECORD flags.
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if ( ( pChildVar->m_nFlags & FCVAR_DONTRECORD ) != ( pParentVar->m_nFlags & FCVAR_DONTRECORD ) )
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{
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Warning( "Convar %s has conflicting FCVAR_DONTRECORD flags (child: %s, parent: %s, parent wins)\n",
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variable->GetName(), ( pChildVar->m_nFlags & FCVAR_DONTRECORD ) ? "FCVAR_DONTRECORD" : "no FCVAR_DONTRECORD",
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( pParentVar->m_nFlags & FCVAR_DONTRECORD ) ? "FCVAR_DONTRECORD" : "no FCVAR_DONTRECORD" );
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}
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}
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}
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variable->m_pNext = NULL;
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return;
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}
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// link the variable in
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variable->m_pNext = m_pConCommandList;
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m_pConCommandList = variable;
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}
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void CCvar::UnregisterConCommand( ConCommandBase *pCommandToRemove )
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{
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// Not registered? Don't bother
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if ( !pCommandToRemove->IsRegistered() )
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return;
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pCommandToRemove->m_bRegistered = false;
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// FIXME: Should we make this a doubly-linked list? Would remove faster
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ConCommandBase *pPrev = NULL;
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for( ConCommandBase *pCommand = m_pConCommandList; pCommand; pCommand = pCommand->m_pNext )
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{
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if ( pCommand != pCommandToRemove )
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{
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pPrev = pCommand;
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continue;
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}
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if ( pPrev == NULL )
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{
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m_pConCommandList = pCommand->m_pNext;
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}
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else
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{
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pPrev->m_pNext = pCommand->m_pNext;
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}
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pCommand->m_pNext = NULL;
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break;
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}
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}
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// Crash here in TF2, so I'm adding some debugging stuff.
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#ifdef WIN32
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#pragma optimize( "", off )
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#endif
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void CCvar::UnregisterConCommands( CVarDLLIdentifier_t id )
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{
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ConCommandBase *pNewList;
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ConCommandBase *pCommand, *pNext;
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int iCommandsLooped = 0;
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pNewList = NULL;
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pCommand = m_pConCommandList;
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while ( pCommand )
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{
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pNext = pCommand->m_pNext;
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if ( pCommand->GetDLLIdentifier() != id )
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{
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pCommand->m_pNext = pNewList;
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pNewList = pCommand;
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}
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else
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{
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// Unlink
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pCommand->m_bRegistered = false;
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pCommand->m_pNext = NULL;
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}
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pCommand = pNext;
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iCommandsLooped++;
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}
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m_pConCommandList = pNewList;
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}
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#ifdef WIN32
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#pragma optimize( "", on )
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#endif
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//-----------------------------------------------------------------------------
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// Finds base commands
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//-----------------------------------------------------------------------------
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const ConCommandBase *CCvar::FindCommandBase( const char *name ) const
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{
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const ConCommandBase *cmd = GetCommands();
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for ( ; cmd; cmd = cmd->GetNext() )
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{
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if ( !Q_stricmp( name, cmd->GetName() ) )
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return cmd;
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}
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return NULL;
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}
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ConCommandBase *CCvar::FindCommandBase( const char *name )
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{
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ConCommandBase *cmd = GetCommands();
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for ( ; cmd; cmd = cmd->GetNext() )
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{
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if ( !Q_stricmp( name, cmd->GetName() ) )
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return cmd;
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}
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose Finds ConVars
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//-----------------------------------------------------------------------------
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const ConVar *CCvar::FindVar( const char *var_name ) const
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|
{
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VPROF_INCREMENT_COUNTER( "CCvar::FindVar", 1 );
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VPROF( "CCvar::FindVar" );
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const ConCommandBase *var = FindCommandBase( var_name );
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if ( !var || var->IsCommand() )
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return NULL;
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|
|
return static_cast<const ConVar*>(var);
|
|
}
|
|
|
|
ConVar *CCvar::FindVar( const char *var_name )
|
|
{
|
|
VPROF_INCREMENT_COUNTER( "CCvar::FindVar", 1 );
|
|
VPROF( "CCvar::FindVar" );
|
|
ConCommandBase *var = FindCommandBase( var_name );
|
|
if ( !var || var->IsCommand() )
|
|
return NULL;
|
|
|
|
return static_cast<ConVar*>( var );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose Finds ConCommands
|
|
//-----------------------------------------------------------------------------
|
|
const ConCommand *CCvar::FindCommand( const char *pCommandName ) const
|
|
{
|
|
const ConCommandBase *var = FindCommandBase( pCommandName );
|
|
if ( !var || !var->IsCommand() )
|
|
return NULL;
|
|
|
|
return static_cast<const ConCommand*>(var);
|
|
}
|
|
|
|
ConCommand *CCvar::FindCommand( const char *pCommandName )
|
|
{
|
|
ConCommandBase *var = FindCommandBase( pCommandName );
|
|
if ( !var || !var->IsCommand() )
|
|
return NULL;
|
|
|
|
return static_cast<ConCommand*>( var );
|
|
}
|
|
|
|
|
|
const char* CCvar::GetCommandLineValue( const char *pVariableName )
|
|
{
|
|
int nLen = Q_strlen(pVariableName);
|
|
char *pSearch = (char*)stackalloc( nLen + 2 );
|
|
pSearch[0] = '+';
|
|
memcpy( &pSearch[1], pVariableName, nLen + 1 );
|
|
return CommandLine()->ParmValue( pSearch );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
ConCommandBase *CCvar::GetCommands( void )
|
|
{
|
|
return m_pConCommandList;
|
|
}
|
|
|
|
const ConCommandBase *CCvar::GetCommands( void ) const
|
|
{
|
|
return m_pConCommandList;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Install, remove global callbacks
|
|
//-----------------------------------------------------------------------------
|
|
void CCvar::InstallGlobalChangeCallback( FnChangeCallback_t callback )
|
|
{
|
|
Assert( callback && m_GlobalChangeCallbacks.Find( callback ) < 0 );
|
|
m_GlobalChangeCallbacks.AddToTail( callback );
|
|
}
|
|
|
|
void CCvar::RemoveGlobalChangeCallback( FnChangeCallback_t callback )
|
|
{
|
|
Assert( callback );
|
|
m_GlobalChangeCallbacks.FindAndRemove( callback );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CCvar::CallGlobalChangeCallbacks( ConVar *var, const char *pOldString, float flOldValue )
|
|
{
|
|
int nCallbackCount = m_GlobalChangeCallbacks.Count();
|
|
for ( int i = 0; i < nCallbackCount; ++i )
|
|
{
|
|
(*m_GlobalChangeCallbacks[i])( var, pOldString, flOldValue );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Sets convars containing the flags to their default value
|
|
//-----------------------------------------------------------------------------
|
|
void CCvar::RevertFlaggedConVars( int nFlag )
|
|
{
|
|
for (const ConCommandBase *var= GetCommands() ; var ; var=var->GetNext())
|
|
{
|
|
if ( var->IsCommand() )
|
|
continue;
|
|
|
|
ConVar *pCvar = ( ConVar * )var;
|
|
|
|
if ( !pCvar->IsFlagSet( nFlag ) )
|
|
continue;
|
|
|
|
// It's == to the default value, don't count
|
|
if ( !Q_stricmp( pCvar->GetDefault(), pCvar->GetString() ) )
|
|
continue;
|
|
|
|
pCvar->Revert();
|
|
|
|
// DevMsg( "%s = \"%s\" (reverted)\n", cvar->GetName(), cvar->GetString() );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Deal with queued material system convars
|
|
//-----------------------------------------------------------------------------
|
|
bool CCvar::IsMaterialThreadSetAllowed( ) const
|
|
{
|
|
Assert( ThreadInMainThread() );
|
|
return m_bMaterialSystemThreadSetAllowed;
|
|
}
|
|
|
|
void CCvar::QueueMaterialThreadSetValue( ConVar *pConVar, const char *pValue )
|
|
{
|
|
Assert( ThreadInMainThread() );
|
|
int j = m_QueuedConVarSets.AddToTail();
|
|
m_QueuedConVarSets[j].m_pConVar = pConVar;
|
|
m_QueuedConVarSets[j].m_nType = CONVAR_SET_STRING;
|
|
m_QueuedConVarSets[j].m_String = pValue;
|
|
}
|
|
|
|
void CCvar::QueueMaterialThreadSetValue( ConVar *pConVar, int nValue )
|
|
{
|
|
Assert( ThreadInMainThread() );
|
|
int j = m_QueuedConVarSets.AddToTail();
|
|
m_QueuedConVarSets[j].m_pConVar = pConVar;
|
|
m_QueuedConVarSets[j].m_nType = CONVAR_SET_INT;
|
|
m_QueuedConVarSets[j].m_nInt = nValue;
|
|
}
|
|
|
|
void CCvar::QueueMaterialThreadSetValue( ConVar *pConVar, float flValue )
|
|
{
|
|
Assert( ThreadInMainThread() );
|
|
int j = m_QueuedConVarSets.AddToTail();
|
|
m_QueuedConVarSets[j].m_pConVar = pConVar;
|
|
m_QueuedConVarSets[j].m_nType = CONVAR_SET_FLOAT;
|
|
m_QueuedConVarSets[j].m_flFloat = flValue;
|
|
}
|
|
|
|
bool CCvar::HasQueuedMaterialThreadConVarSets() const
|
|
{
|
|
Assert( ThreadInMainThread() );
|
|
return m_QueuedConVarSets.Count() > 0;
|
|
}
|
|
|
|
int CCvar::ProcessQueuedMaterialThreadConVarSets()
|
|
{
|
|
Assert( ThreadInMainThread() );
|
|
m_bMaterialSystemThreadSetAllowed = true;
|
|
|
|
int nUpdateFlags = 0;
|
|
int nCount = m_QueuedConVarSets.Count();
|
|
for ( int i = 0; i < nCount; ++i )
|
|
{
|
|
const QueuedConVarSet_t& set = m_QueuedConVarSets[i];
|
|
switch( set.m_nType )
|
|
{
|
|
case CONVAR_SET_FLOAT:
|
|
set.m_pConVar->SetValue( set.m_flFloat );
|
|
break;
|
|
case CONVAR_SET_INT:
|
|
set.m_pConVar->SetValue( set.m_nInt );
|
|
break;
|
|
case CONVAR_SET_STRING:
|
|
set.m_pConVar->SetValue( set.m_String );
|
|
break;
|
|
}
|
|
|
|
nUpdateFlags |= set.m_pConVar->GetFlags() & FCVAR_MATERIAL_THREAD_MASK;
|
|
}
|
|
|
|
m_QueuedConVarSets.RemoveAll();
|
|
m_bMaterialSystemThreadSetAllowed = false;
|
|
return nUpdateFlags;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Display queued messages
|
|
//-----------------------------------------------------------------------------
|
|
void CCvar::DisplayQueuedMessages( )
|
|
{
|
|
// Display any queued up messages
|
|
if ( m_TempConsoleBuffer.TellPut() == 0 )
|
|
return;
|
|
|
|
Color clr;
|
|
int nStringLength;
|
|
while( m_TempConsoleBuffer.IsValid() )
|
|
{
|
|
int nType = m_TempConsoleBuffer.GetChar();
|
|
if ( nType == CONSOLE_COLOR_PRINT )
|
|
{
|
|
clr.SetRawColor( m_TempConsoleBuffer.GetInt() );
|
|
}
|
|
nStringLength = m_TempConsoleBuffer.PeekStringLength();
|
|
char* pTemp = (char*)stackalloc( nStringLength + 1 );
|
|
m_TempConsoleBuffer.GetStringManualCharCount( pTemp, nStringLength + 1 );
|
|
|
|
switch( nType )
|
|
{
|
|
case CONSOLE_COLOR_PRINT:
|
|
ConsoleColorPrintf( clr, pTemp );
|
|
break;
|
|
|
|
case CONSOLE_PRINT:
|
|
ConsolePrintf( pTemp );
|
|
break;
|
|
|
|
case CONSOLE_DPRINT:
|
|
ConsoleDPrintf( pTemp );
|
|
break;
|
|
}
|
|
}
|
|
|
|
m_TempConsoleBuffer.Purge();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Install a console printer
|
|
//-----------------------------------------------------------------------------
|
|
void CCvar::InstallConsoleDisplayFunc( IConsoleDisplayFunc* pDisplayFunc )
|
|
{
|
|
Assert( m_DisplayFuncs.Find( pDisplayFunc ) < 0 );
|
|
m_DisplayFuncs.AddToTail( pDisplayFunc );
|
|
DisplayQueuedMessages();
|
|
}
|
|
|
|
void CCvar::RemoveConsoleDisplayFunc( IConsoleDisplayFunc* pDisplayFunc )
|
|
{
|
|
m_DisplayFuncs.FindAndRemove( pDisplayFunc );
|
|
}
|
|
|
|
void CCvar::ConsoleColorPrintf( const Color& clr, const char *pFormat, ... ) const
|
|
{
|
|
char temp[ 8192 ];
|
|
va_list argptr;
|
|
va_start( argptr, pFormat );
|
|
_vsnprintf( temp, sizeof( temp ) - 1, pFormat, argptr );
|
|
va_end( argptr );
|
|
temp[ sizeof( temp ) - 1 ] = 0;
|
|
|
|
int c = m_DisplayFuncs.Count();
|
|
if ( c == 0 )
|
|
{
|
|
m_TempConsoleBuffer.PutChar( CONSOLE_COLOR_PRINT );
|
|
m_TempConsoleBuffer.PutInt( clr.GetRawColor() );
|
|
m_TempConsoleBuffer.PutString( temp );
|
|
return;
|
|
}
|
|
|
|
for ( int i = 0 ; i < c; ++i )
|
|
{
|
|
m_DisplayFuncs[ i ]->ColorPrint( clr, temp );
|
|
}
|
|
}
|
|
|
|
void CCvar::ConsolePrintf( const char *pFormat, ... ) const
|
|
{
|
|
char temp[ 8192 ];
|
|
va_list argptr;
|
|
va_start( argptr, pFormat );
|
|
_vsnprintf( temp, sizeof( temp ) - 1, pFormat, argptr );
|
|
va_end( argptr );
|
|
temp[ sizeof( temp ) - 1 ] = 0;
|
|
|
|
int c = m_DisplayFuncs.Count();
|
|
if ( c == 0 )
|
|
{
|
|
m_TempConsoleBuffer.PutChar( CONSOLE_PRINT );
|
|
m_TempConsoleBuffer.PutString( temp );
|
|
return;
|
|
}
|
|
|
|
for ( int i = 0 ; i < c; ++i )
|
|
{
|
|
m_DisplayFuncs[ i ]->Print( temp );
|
|
}
|
|
}
|
|
|
|
void CCvar::ConsoleDPrintf( const char *pFormat, ... ) const
|
|
{
|
|
char temp[ 8192 ];
|
|
va_list argptr;
|
|
va_start( argptr, pFormat );
|
|
_vsnprintf( temp, sizeof( temp ) - 1, pFormat, argptr );
|
|
va_end( argptr );
|
|
temp[ sizeof( temp ) - 1 ] = 0;
|
|
|
|
int c = m_DisplayFuncs.Count();
|
|
if ( c == 0 )
|
|
{
|
|
m_TempConsoleBuffer.PutChar( CONSOLE_DPRINT );
|
|
m_TempConsoleBuffer.PutString( temp );
|
|
return;
|
|
}
|
|
|
|
for ( int i = 0 ; i < c; ++i )
|
|
{
|
|
m_DisplayFuncs[ i ]->DPrint( temp );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
#if defined( _X360 )
|
|
|
|
void CCvar::PublishToVXConsole()
|
|
{
|
|
const char *commands[4096];
|
|
const char *helptext[4096];
|
|
const ConCommandBase *pCur;
|
|
int numCommands = 0;
|
|
|
|
// iterate and publish commands to the remote console
|
|
for ( pCur = m_pConCommandList; pCur; pCur=pCur->GetNext() )
|
|
{
|
|
// add unregistered commands to list
|
|
if ( numCommands < sizeof(commands)/sizeof(commands[0]) )
|
|
{
|
|
commands[numCommands] = pCur->GetName();
|
|
helptext[numCommands] = pCur->GetHelpText();
|
|
numCommands++;
|
|
}
|
|
}
|
|
|
|
if ( numCommands )
|
|
{
|
|
XBX_rAddCommands( numCommands, commands, helptext );
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Console commands
|
|
//-----------------------------------------------------------------------------
|
|
void CCvar::Find( const CCommand &args )
|
|
{
|
|
const char *search;
|
|
const ConCommandBase *var;
|
|
|
|
if ( args.ArgC() != 2 )
|
|
{
|
|
ConMsg( "Usage: find <string>\n" );
|
|
return;
|
|
}
|
|
|
|
// Get substring to find
|
|
search = args[1];
|
|
|
|
// Loop through vars and print out findings
|
|
for ( var = GetCommands(); var; var=var->GetNext() )
|
|
{
|
|
if ( var->IsFlagSet(FCVAR_DEVELOPMENTONLY) || var->IsFlagSet(FCVAR_HIDDEN) )
|
|
continue;
|
|
|
|
if ( !Q_stristr( var->GetName(), search ) &&
|
|
!Q_stristr( var->GetHelpText(), search ) )
|
|
continue;
|
|
|
|
ConVar_PrintDescription( var );
|
|
}
|
|
}
|
|
|
|
|