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169 lines
4.5 KiB
169 lines
4.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef LINUXFONT_H
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#define LINUXFONT_H
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#include "utlrbtree.h"
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#include <tier0/memdbgoff.h>
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#include <tier0/memdbgon.h>
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#include "tier1/strtools.h"
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#include "tier1/utlstring.h"
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#include <ft2build.h>
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#include FT_FREETYPE_H
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//-----------------------------------------------------------------------------
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// Purpose: encapsulates a OSX font
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//-----------------------------------------------------------------------------
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class CLinuxFont
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{
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public:
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CLinuxFont();
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~CLinuxFont();
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// creates the font from windows. returns false if font does not exist in the OS.
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virtual bool CreateFromMemory(const char *windowsFontName, void *data, int size, int tall, int weight, int blur, int scanlines, int flags);
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// writes the char into the specified 32bpp texture
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virtual void GetCharRGBA( wchar_t ch, int rgbaWide, int rgbaTall, unsigned char *rgba);
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// returns true if the font is equivalent to that specified
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virtual bool IsEqualTo(const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags);
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// returns true only if this font is valid for use
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virtual bool IsValid();
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// gets the abc widths for a character
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// A spacing is the distance to add to the current position before drawing the character glyph.
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// B spacing is the width of the drawn portion of the glyph.
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// C spacing is the distance to add to the current position to provide white space to the right of the glyph.
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virtual void GetCharABCWidths(int ch, int &a, int &b, int &c);
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// set the font to be the one to currently draw with in the gdi
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void *SetAsActiveFont( void *glContext );
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// returns the height of the font, in pixels
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virtual int GetHeight();
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// returns the requested height of the font.
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virtual int GetHeightRequested();
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// returns the ascent of the font, in pixels (ascent=units above the base line)
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virtual int GetAscent();
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// returns the maximum width of a character, in pixels
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virtual int GetMaxCharWidth();
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// returns the flags used to make this font
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virtual int GetFlags();
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// returns true if this font is underlined
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virtual bool GetUnderlined() { return m_bUnderlined; }
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// gets the name of this font
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const char *GetName() { return m_szName.String(); }
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const char *GetFamilyName() { return m_face ? m_face->family_name : NULL; }
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// gets the weight of the font
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virtual int GetWeight() { return m_iWeight; }
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bool HasChar(wchar_t wch);
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// gets the width of ch given its position around before and after chars
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virtual void GetKernedCharWidth( wchar_t ch, wchar_t chBefore, wchar_t chAfter, float &wide, float &abcA, float &abcC );
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#ifdef DBGFLAG_VALIDATE
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void Validate( CValidator &validator, char *pchName );
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#endif
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// Given a font name from windows, match it to the filename and return that.
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static char *GetFontFileName(const char *windowsFontName, int flags);
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protected:
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CUtlString m_szName;
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int m_iTall;
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int m_iWeight;
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int m_iFlags;
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bool m_bAntiAliased;
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bool m_bRotary;
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bool m_bAdditive;
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int m_iDropShadowOffset;
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bool m_bUnderlined;
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int m_iOutlineSize;
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int m_iHeight;
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int m_iHeightRequested;
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int m_iMaxCharWidth;
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int m_iAscent;
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int m_iScanLines;
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int m_iBlur;
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private:
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static void CreateFontList();
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// abc widths
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struct abc_t
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{
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short b;
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char a;
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char c;
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};
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// cache for storing asian abc widths (since it's too big too just store them all)
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struct abc_cache_t
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{
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wchar_t wch;
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abc_t abc;
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};
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CUtlRBTree<abc_cache_t, unsigned short> m_ExtendedABCWidthsCache;
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static bool ExtendedABCWidthsCacheLessFunc(const abc_cache_t &lhs, const abc_cache_t &rhs);
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// cache for storing asian abc widths (since it's too big too just store them all)
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struct kernedSize
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{
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float wide;
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};
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struct kerned_abc_cache_t
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{
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wchar_t wch;
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wchar_t wchBefore;
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wchar_t wchAfter;
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kernedSize abc;
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};
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CUtlRBTree<kerned_abc_cache_t, unsigned short> m_ExtendedKernedABCWidthsCache;
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static bool ExtendedKernedABCWidthsCacheLessFunc(const kerned_abc_cache_t &lhs, const kerned_abc_cache_t &rhs);
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bool m_faceValid;
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FT_Face m_face;
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struct font_name_entry
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{
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font_name_entry()
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{
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m_pchFile = NULL;
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m_pchFriendlyName = NULL;
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}
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char *m_pchFile;
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char *m_pchFriendlyName;
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bool operator<( const font_name_entry &rhs ) const
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{
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return V_stricmp( rhs.m_pchFriendlyName, m_pchFriendlyName ) > 0;
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}
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};
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static CUtlRBTree< font_name_entry > m_FriendlyNameCache;
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static bool ms_bSetFriendlyNameCacheLessFunc;
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};
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#endif // LINUXFONT_H
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