Team Fortress 2 Source Code as on 22/4/2020
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64 lines
1.4 KiB

// blumshub.cpp - written and placed in the public domain by Wei Dai
#include "pch.h"
#include "blumshub.h"
#include "integer.h"
NAMESPACE_BEGIN(CryptoPP)
PublicBlumBlumShub::PublicBlumBlumShub(const Integer &n, const Integer &seed)
: modn(n),
current(modn.Square(modn.Square(seed))),
maxBits(BitPrecision(n.BitCount())-1),
bitsLeft(maxBits)
{
}
unsigned int PublicBlumBlumShub::GenerateBit()
{
if (bitsLeft==0)
{
current = modn.Square(current);
bitsLeft = maxBits;
}
return current.GetBit(--bitsLeft);
}
byte PublicBlumBlumShub::GenerateByte()
{
byte b=0;
for (int i=0; i<8; i++)
b = byte((b << 1) | PublicBlumBlumShub::GenerateBit());
return b;
}
void PublicBlumBlumShub::GenerateBlock(byte *output, size_t size)
{
while (size--)
*output++ = PublicBlumBlumShub::GenerateByte();
}
void PublicBlumBlumShub::ProcessData(byte *outString, const byte *inString, size_t length)
{
while (length--)
*outString++ = *inString++ ^ PublicBlumBlumShub::GenerateByte();
}
BlumBlumShub::BlumBlumShub(const Integer &p, const Integer &q, const Integer &seed)
: PublicBlumBlumShub(p*q, seed),
p(p), q(q),
x0(modn.Square(seed))
{
}
void BlumBlumShub::Seek(lword index)
{
Integer i(Integer::POSITIVE, index);
i *= 8;
Integer e = a_exp_b_mod_c (2, i / maxBits + 1, (p-1)*(q-1));
current = modn.Exponentiate(x0, e);
bitsLeft = maxBits - i % maxBits;
}
NAMESPACE_END