Team Fortress 2 Source Code as on 22/4/2020
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// channels.h - written and placed in the public domain by Wei Dai
//! \file
//! \headerfile channels.h
//! \brief Classes for multiple named channels
#ifndef CRYPTOPP_CHANNELS_H
#define CRYPTOPP_CHANNELS_H
#include "cryptlib.h"
#include "simple.h"
#include "smartptr.h"
#include "stdcpp.h"
NAMESPACE_BEGIN(CryptoPP)
#if 0
//! Route input on default channel to different and/or multiple channels based on message sequence number
class MessageSwitch : public Sink
{
public:
void AddDefaultRoute(BufferedTransformation &destination, const std::string &channel);
void AddRoute(unsigned int begin, unsigned int end, BufferedTransformation &destination, const std::string &channel);
void Put(byte inByte);
void Put(const byte *inString, unsigned int length);
void Flush(bool completeFlush, int propagation=-1);
void MessageEnd(int propagation=-1);
void PutMessageEnd(const byte *inString, unsigned int length, int propagation=-1);
void MessageSeriesEnd(int propagation=-1);
private:
typedef std::pair<BufferedTransformation *, std::string> Route;
struct RangeRoute
{
RangeRoute(unsigned int begin, unsigned int end, const Route &route)
: begin(begin), end(end), route(route) {}
bool operator<(const RangeRoute &rhs) const {return begin < rhs.begin;}
unsigned int begin, end;
Route route;
};
typedef std::list<RangeRoute> RouteList;
typedef std::list<Route> DefaultRouteList;
RouteList m_routes;
DefaultRouteList m_defaultRoutes;
unsigned int m_nCurrentMessage;
};
#endif
class ChannelSwitchTypedefs
{
public:
typedef std::pair<BufferedTransformation *, std::string> Route;
typedef std::multimap<std::string, Route> RouteMap;
typedef std::pair<BufferedTransformation *, value_ptr<std::string> > DefaultRoute;
typedef std::list<DefaultRoute> DefaultRouteList;
// SunCC workaround: can't use const_iterator here
typedef RouteMap::iterator MapIterator;
typedef DefaultRouteList::iterator ListIterator;
};
class ChannelSwitch;
class ChannelRouteIterator : public ChannelSwitchTypedefs
{
public:
ChannelRouteIterator(ChannelSwitch &cs) : m_cs(cs), m_useDefault(false) {}
void Reset(const std::string &channel);
bool End() const;
void Next();
BufferedTransformation & Destination();
const std::string & Channel();
ChannelSwitch& m_cs;
std::string m_channel;
bool m_useDefault;
MapIterator m_itMapCurrent, m_itMapEnd;
ListIterator m_itListCurrent, m_itListEnd;
protected:
// Hide this to see if we break something...
ChannelRouteIterator();
};
//! Route input to different and/or multiple channels based on channel ID
class CRYPTOPP_DLL ChannelSwitch : public Multichannel<Sink>, public ChannelSwitchTypedefs
{
public:
ChannelSwitch() : m_it(*this), m_blocked(false) {}
ChannelSwitch(BufferedTransformation &destination) : m_it(*this), m_blocked(false)
{
AddDefaultRoute(destination);
}
ChannelSwitch(BufferedTransformation &destination, const std::string &outChannel) : m_it(*this), m_blocked(false)
{
AddDefaultRoute(destination, outChannel);
}
void IsolatedInitialize(const NameValuePairs &parameters=g_nullNameValuePairs);
size_t ChannelPut2(const std::string &channel, const byte *begin, size_t length, int messageEnd, bool blocking);
size_t ChannelPutModifiable2(const std::string &channel, byte *begin, size_t length, int messageEnd, bool blocking);
bool ChannelFlush(const std::string &channel, bool completeFlush, int propagation=-1, bool blocking=true);
bool ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1, bool blocking=true);
byte * ChannelCreatePutSpace(const std::string &channel, size_t &size);
void AddDefaultRoute(BufferedTransformation &destination);
void RemoveDefaultRoute(BufferedTransformation &destination);
void AddDefaultRoute(BufferedTransformation &destination, const std::string &outChannel);
void RemoveDefaultRoute(BufferedTransformation &destination, const std::string &outChannel);
void AddRoute(const std::string &inChannel, BufferedTransformation &destination, const std::string &outChannel);
void RemoveRoute(const std::string &inChannel, BufferedTransformation &destination, const std::string &outChannel);
private:
RouteMap m_routeMap;
DefaultRouteList m_defaultRoutes;
ChannelRouteIterator m_it;
bool m_blocked;
friend class ChannelRouteIterator;
};
NAMESPACE_END
#endif