Team Fortress 2 Source Code as on 22/4/2020
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// osrng.cpp - written and placed in the public domain by Wei Dai
// Thanks to Leonard Janke for the suggestion for AutoSeededRandomPool.
#include "pch.h"
#ifndef CRYPTOPP_IMPORTS
#include "osrng.h"
#ifdef OS_RNG_AVAILABLE
#include "rng.h"
#ifdef CRYPTOPP_WIN32_AVAILABLE
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#include <windows.h>
#include <wincrypt.h>
#endif
#ifdef CRYPTOPP_UNIX_AVAILABLE
#include <errno.h>
#include <fcntl.h>
#include <unistd.h>
#endif
NAMESPACE_BEGIN(CryptoPP)
#if defined(NONBLOCKING_RNG_AVAILABLE) || defined(BLOCKING_RNG_AVAILABLE)
OS_RNG_Err::OS_RNG_Err(const std::string &operation)
: Exception(OTHER_ERROR, "OS_Rng: " + operation + " operation failed with error " +
#ifdef CRYPTOPP_WIN32_AVAILABLE
"0x" + IntToString(GetLastError(), 16)
#else
IntToString(errno)
#endif
)
{
}
#endif
#ifdef NONBLOCKING_RNG_AVAILABLE
#ifdef CRYPTOPP_WIN32_AVAILABLE
MicrosoftCryptoProvider::MicrosoftCryptoProvider()
{
if(!CryptAcquireContext(&m_hProvider, 0, 0, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
throw OS_RNG_Err("CryptAcquireContext");
}
MicrosoftCryptoProvider::~MicrosoftCryptoProvider()
{
CryptReleaseContext(m_hProvider, 0);
}
#endif
NonblockingRng::NonblockingRng()
{
#ifndef CRYPTOPP_WIN32_AVAILABLE
m_fd = open("/dev/urandom",O_RDONLY);
if (m_fd == -1)
throw OS_RNG_Err("open /dev/urandom");
#endif
}
NonblockingRng::~NonblockingRng()
{
#ifndef CRYPTOPP_WIN32_AVAILABLE
close(m_fd);
#endif
}
void NonblockingRng::GenerateBlock(byte *output, size_t size)
{
#ifdef CRYPTOPP_WIN32_AVAILABLE
# ifdef WORKAROUND_MS_BUG_Q258000
const MicrosoftCryptoProvider &m_Provider = Singleton<MicrosoftCryptoProvider>().Ref();
# endif
if (!CryptGenRandom(m_Provider.GetProviderHandle(), (DWORD)size, output))
throw OS_RNG_Err("CryptGenRandom");
#else
if (read(m_fd, output, size) != size)
throw OS_RNG_Err("read /dev/urandom");
#endif
}
#endif
// *************************************************************
#ifdef BLOCKING_RNG_AVAILABLE
#ifndef CRYPTOPP_BLOCKING_RNG_FILENAME
#ifdef __OpenBSD__
#define CRYPTOPP_BLOCKING_RNG_FILENAME "/dev/srandom"
#else
#define CRYPTOPP_BLOCKING_RNG_FILENAME "/dev/random"
#endif
#endif
BlockingRng::BlockingRng()
{
m_fd = open(CRYPTOPP_BLOCKING_RNG_FILENAME,O_RDONLY);
if (m_fd == -1)
throw OS_RNG_Err("open " CRYPTOPP_BLOCKING_RNG_FILENAME);
}
BlockingRng::~BlockingRng()
{
close(m_fd);
}
void BlockingRng::GenerateBlock(byte *output, size_t size)
{
while (size)
{
// on some systems /dev/random will block until all bytes
// are available, on others it will returns immediately
ssize_t len = read(m_fd, output, size);
if (len < 0)
throw OS_RNG_Err("read " CRYPTOPP_BLOCKING_RNG_FILENAME);
size -= len;
output += len;
if (size)
sleep(1);
}
}
#endif
// *************************************************************
void OS_GenerateRandomBlock(bool blocking, byte *output, size_t size)
{
#ifdef NONBLOCKING_RNG_AVAILABLE
if (blocking)
#endif
{
#ifdef BLOCKING_RNG_AVAILABLE
BlockingRng rng;
rng.GenerateBlock(output, size);
#endif
}
#ifdef BLOCKING_RNG_AVAILABLE
if (!blocking)
#endif
{
#ifdef NONBLOCKING_RNG_AVAILABLE
NonblockingRng rng;
rng.GenerateBlock(output, size);
#endif
}
}
void AutoSeededRandomPool::Reseed(bool blocking, unsigned int seedSize)
{
SecByteBlock seed(seedSize);
OS_GenerateRandomBlock(blocking, seed, seedSize);
IncorporateEntropy(seed, seedSize);
}
NAMESPACE_END
#endif
#endif