Team Fortress 2 Source Code as on 22/4/2020
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#ifndef CRYPTOPP_VALIDATE_H
#define CRYPTOPP_VALIDATE_H
#include "cryptlib.h"
bool ValidateAll(bool thorough);
bool TestSettings();
bool TestOS_RNG();
bool ValidateBaseCode();
bool ValidateCRC32();
bool ValidateAdler32();
bool ValidateMD2();
bool ValidateMD4();
bool ValidateMD5();
bool ValidateSHA();
bool ValidateSHA2();
bool ValidateTiger();
bool ValidateRIPEMD();
bool ValidatePanama();
bool ValidateWhirlpool();
bool ValidateHMAC();
bool ValidateTTMAC();
bool ValidateCipherModes();
bool ValidatePBKDF();
bool ValidateDES();
bool ValidateIDEA();
bool ValidateSAFER();
bool ValidateRC2();
bool ValidateARC4();
bool ValidateRC5();
bool ValidateBlowfish();
bool ValidateThreeWay();
bool ValidateGOST();
bool ValidateSHARK();
bool ValidateSEAL();
bool ValidateCAST();
bool ValidateSquare();
bool ValidateSKIPJACK();
bool ValidateRC6();
bool ValidateMARS();
bool ValidateRijndael();
bool ValidateTwofish();
bool ValidateSerpent();
bool ValidateSHACAL2();
bool ValidateCamellia();
bool ValidateSalsa();
bool ValidateSosemanuk();
bool ValidateVMAC();
bool ValidateCCM();
bool ValidateGCM();
bool ValidateCMAC();
bool ValidateBBS();
bool ValidateDH();
bool ValidateMQV();
bool ValidateRSA();
bool ValidateElGamal();
bool ValidateDLIES();
bool ValidateNR();
bool ValidateDSA(bool thorough);
bool ValidateLUC();
bool ValidateLUC_DL();
bool ValidateLUC_DH();
bool ValidateXTR_DH();
bool ValidateRabin();
bool ValidateRW();
//bool ValidateBlumGoldwasser();
bool ValidateECP();
bool ValidateEC2N();
bool ValidateECDSA();
bool ValidateESIGN();
CryptoPP::RandomNumberGenerator & GlobalRNG();
bool RunTestDataFile(const char *filename, const CryptoPP::NameValuePairs &overrideParameters=CryptoPP::g_nullNameValuePairs);
#endif