Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "OptionsSubMouse.h"
//#include "CommandCheckButton.h"
#include "KeyToggleCheckButton.h"
#include "CvarNegateCheckButton.h"
#include "CvarToggleCheckButton.h"
#include "cvarslider.h"
#include "EngineInterface.h"
#include <KeyValues.h>
#include <vgui/IScheme.h>
#include "tier1/convar.h"
#include <stdio.h>
#include <vgui_controls/TextEntry.h>
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
using namespace vgui;
COptionsSubMouse::COptionsSubMouse(vgui::Panel *parent) : PropertyPage(parent, NULL)
{
m_pReverseMouseCheckBox = new CCvarNegateCheckButton(
this,
"ReverseMouse",
"#GameUI_ReverseMouse",
"m_pitch" );
m_pMouseFilterCheckBox = new CCvarToggleCheckButton(
this,
"MouseFilter",
"#GameUI_MouseFilter",
"m_filter" );
m_pMouseRawCheckBox = new CCvarToggleCheckButton(
this,
"MouseRaw",
"#GameUI_MouseRaw",
"m_rawinput" );
m_pMouseAccelerationCheckBox = new CheckButton(
this,
"MouseAccelerationCheckbox",
"#GameUI_MouseCustomAccel" );
m_pJoystickCheckBox = new CCvarToggleCheckButton(
this,
"Joystick",
"#GameUI_Joystick",
"joystick" );
m_pJoystickSouthpawCheckBox = new CCvarToggleCheckButton(
this,
"JoystickSouthpaw",
"#GameUI_JoystickSouthpaw",
"joy_movement_stick" );
m_pReverseJoystickCheckBox = new CCvarToggleCheckButton(
this,
"ReverseJoystick",
"#GameUI_ReverseJoystick",
"joy_inverty" );
m_pQuickInfoCheckBox = new CCvarToggleCheckButton(
this,
"HudQuickInfo",
"#GameUI_HudQuickInfo",
"hud_quickinfo" );
m_pMouseSensitivitySlider = new CCvarSlider( this, "Slider", "#GameUI_MouseSensitivity",
0.1f, 6.0f, "sensitivity", true );
m_pMouseSensitivityLabel = new TextEntry(this, "SensitivityLabel");
m_pMouseSensitivityLabel->AddActionSignalTarget(this);
m_pMouseAccelExponentSlider = new CCvarSlider( this, "MouseAccelerationSlider", "#GameUI_MouseAcceleration",
1.0f, 1.4f, "m_customaccel_exponent", true );
m_pMouseAccelExponentLabel = new TextEntry(this, "MouseAccelerationLabel");
m_pMouseAccelExponentLabel->AddActionSignalTarget(this);
m_pJoyYawSensitivitySlider = new CCvarSlider( this, "JoystickYawSlider", "#GameUI_JoystickYawSensitivity",
-0.5f, -7.0f, "joy_yawsensitivity", true );
m_pJoyYawSensitivityPreLabel = new Label(this, "JoystickYawSensitivityPreLabel", "#GameUI_JoystickLookSpeedYaw" );
m_pJoyPitchSensitivitySlider = new CCvarSlider( this, "JoystickPitchSlider", "#GameUI_JoystickPitchSensitivity",
0.5f, 7.0f, "joy_pitchsensitivity", true );
m_pJoyPitchSensitivityPreLabel = new Label(this, "JoystickPitchSensitivityPreLabel", "#GameUI_JoystickLookSpeedPitch" );
LoadControlSettings("Resource\\OptionsSubMouse.res");
UpdateSensitivityLabel();
UpdateAccelerationLabel();
UpdateJoystickPanels();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
COptionsSubMouse::~COptionsSubMouse()
{
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubMouse::OnResetData()
{
m_pReverseMouseCheckBox->Reset();
m_pMouseFilterCheckBox->Reset();
m_pMouseRawCheckBox->Reset();
m_pJoystickCheckBox->Reset();
m_pJoystickSouthpawCheckBox->Reset();
m_pMouseSensitivitySlider->Reset();
m_pMouseAccelExponentSlider->Reset();
m_pQuickInfoCheckBox->Reset();
m_pReverseJoystickCheckBox->Reset();
m_pJoyYawSensitivitySlider->Reset();
m_pJoyPitchSensitivitySlider->Reset();
ConVarRef m_customacel("m_customaccel");
if ( m_customacel.IsValid() )
m_pMouseAccelerationCheckBox->SetSelected( m_customacel.GetBool() );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubMouse::OnApplyChanges()
{
m_pReverseMouseCheckBox->ApplyChanges();
m_pMouseFilterCheckBox->ApplyChanges();
m_pMouseRawCheckBox->ApplyChanges();
m_pJoystickCheckBox->ApplyChanges();
m_pJoystickSouthpawCheckBox->ApplyChanges();
m_pMouseSensitivitySlider->ApplyChanges();
m_pMouseAccelExponentSlider->ApplyChanges();
m_pQuickInfoCheckBox->ApplyChanges();
m_pReverseJoystickCheckBox->ApplyChanges();
m_pJoyYawSensitivitySlider->ApplyChanges();
m_pJoyPitchSensitivitySlider->ApplyChanges();
engine->ClientCmd_Unrestricted( "joyadvancedupdate" );
ConVarRef m_customacel("m_customaccel");
if ( m_customacel.IsValid() )
m_customacel.SetValue(m_pMouseAccelerationCheckBox->IsSelected() ? 3 : 0);
}
//-----------------------------------------------------------------------------
// Purpose: sets background color & border
//-----------------------------------------------------------------------------
void COptionsSubMouse::ApplySchemeSettings(IScheme *pScheme)
{
BaseClass::ApplySchemeSettings(pScheme);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubMouse::OnControlModified(Panel *panel)
{
PostActionSignal(new KeyValues("ApplyButtonEnable"));
// the HasBeenModified() check is so that if the value is outside of the range of the
// slider, it won't use the slider to determine the display value but leave the
// real value that we determined in the constructor
if (panel == m_pMouseSensitivitySlider && m_pMouseSensitivitySlider->HasBeenModified())
{
UpdateSensitivityLabel();
}
else if (panel == m_pMouseAccelExponentSlider && m_pMouseAccelExponentSlider->HasBeenModified())
{
UpdateAccelerationLabel();
}
else if (panel == m_pJoystickCheckBox)
{
UpdateJoystickPanels();
}
else if (panel == m_pMouseAccelerationCheckBox)
{
m_pMouseAccelExponentSlider->SetEnabled(m_pMouseAccelerationCheckBox->IsSelected());
m_pMouseAccelExponentLabel->SetEnabled(m_pMouseAccelerationCheckBox->IsSelected());
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubMouse::OnTextChanged(Panel *panel)
{
if ( panel == m_pMouseSensitivityLabel )
{
char buf[64];
m_pMouseSensitivityLabel->GetText(buf, 64);
float fValue;
int numParsed = sscanf(buf, "%f", &fValue);
if ( ( numParsed == 1 ) && ( fValue >= 0.0f ) )
{
m_pMouseSensitivitySlider->SetSliderValue(fValue);
PostActionSignal(new KeyValues("ApplyButtonEnable"));
}
return;
}
if ( panel == m_pMouseAccelExponentLabel )
{
char buf[64];
m_pMouseAccelExponentLabel->GetText(buf, 64);
float fValue = (float) atof(buf);
if (fValue >= 1.0)
{
m_pMouseAccelExponentSlider->SetSliderValue(fValue);
PostActionSignal(new KeyValues("ApplyButtonEnable"));
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubMouse::UpdateSensitivityLabel()
{
char buf[64];
Q_snprintf(buf, sizeof( buf ), " %.2f", m_pMouseSensitivitySlider->GetSliderValue());
m_pMouseSensitivityLabel->SetText(buf);
}
void COptionsSubMouse::UpdateAccelerationLabel()
{
char buf[64];
Q_snprintf(buf, sizeof( buf ), " %.2f", m_pMouseAccelExponentSlider->GetSliderValue());
m_pMouseAccelExponentLabel->SetText(buf);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void COptionsSubMouse::UpdateJoystickPanels()
{
bool bEnabled = m_pJoystickCheckBox->IsSelected();
m_pReverseJoystickCheckBox->SetEnabled( bEnabled );
m_pJoystickSouthpawCheckBox->SetEnabled( bEnabled );
m_pJoyYawSensitivitySlider->SetEnabled( bEnabled );
m_pJoyYawSensitivityPreLabel->SetEnabled( bEnabled );
m_pJoyPitchSensitivitySlider->SetEnabled( bEnabled );
m_pJoyPitchSensitivityPreLabel->SetEnabled( bEnabled );
}