Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef AUTOSELCOMBO_H
#define AUTOSELCOMBO_H
#ifdef _WIN32
#pragma once
#endif
class CAutoSelComboBox : public CComboBox
{
typedef CComboBox BaseClass;
public:
CAutoSelComboBox(void);
void SetTextColor(COLORREF dwColor);
void SubclassDlgItem(UINT nID, CWnd *pParent);
protected:
// Called by OnEditUpdate when the user types in the edit box
virtual void OnUpdateText(void);
protected:
void OnSetFocus(CWnd *pOldWnd);
afx_msg HBRUSH OnCtlColor(CDC *pDC, CWnd *pWnd, UINT nCtlColor);
afx_msg BOOL OnEditUpdate(void);
DWORD m_dwTextColor; // RGB color of edit box text.
char m_szLastText[256]; // Last text typed by the user, for autocomplete code.
int m_nLastSel; // Index of last item we autoselected.
bool m_bNotifyParent; // Whether we allow our parent to hook our notification messages.
// This is necessary because CControlBar-derived classes result in multiple
// message reflections unless we disable parent notification.
DECLARE_MESSAGE_MAP()
};
#endif // AUTOSELCOMBO_H