Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef MAPPOINT_H
#define MAPPOINT_H
#pragma once
#include "MapAtom.h"
class CMapPoint : public CMapAtom
{
typedef CMapAtom BaseClass;
public:
CMapPoint(void);
virtual void GetOrigin(Vector& pfOrigin);
virtual void SetOrigin(Vector& pfOrigin);
protected:
void DoTransform(const VMatrix &matrix);
Vector m_Origin;
};
#endif // MAPPOINT_H