You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
839 lines
22 KiB
839 lines
22 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "stdafx.h"
|
|
#include <shlobj.h>
|
|
#include "GameConfig.h"
|
|
#include "EditGameConfigs.h"
|
|
#include "hammer.h"
|
|
#include "OPTConfigs.h"
|
|
#include "ConfigManager.h"
|
|
#include "process.h"
|
|
#include "Options.h"
|
|
#include "TextureBrowser.h"
|
|
|
|
#include "tier2/vconfig.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include <tier0/memdbgon.h>
|
|
|
|
|
|
IMPLEMENT_DYNCREATE(COPTConfigs, CPropertyPage)
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns the string value of a registry key
|
|
// Input : *pName - name of the subKey to read
|
|
// *pReturn - string buffer to receive read string
|
|
// size - size of specified buffer
|
|
//-----------------------------------------------------------------------------
|
|
bool GetPersistentEnvironmentVariable( const char *pName, char *pReturn, int size )
|
|
{
|
|
// Open the key
|
|
HKEY hregkey;
|
|
// Changed to HKEY_CURRENT_USER from HKEY_LOCAL_MACHINE
|
|
if ( RegOpenKeyEx( HKEY_CURRENT_USER, VPROJECT_REG_KEY, 0, KEY_QUERY_VALUE, &hregkey ) != ERROR_SUCCESS )
|
|
return false;
|
|
|
|
// Get the value
|
|
DWORD dwSize = size;
|
|
if ( RegQueryValueEx( hregkey, pName, NULL, NULL,(LPBYTE) pReturn, &dwSize ) != ERROR_SUCCESS )
|
|
return false;
|
|
|
|
// Close the key
|
|
RegCloseKey( hregkey );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the registry entry to a string value, under the given subKey
|
|
// Input : *pName - name of the subKey to set
|
|
// *pValue - string value
|
|
//-----------------------------------------------------------------------------
|
|
void SetPersistentEnvironmentVariable( const char *pName, const char *pValue )
|
|
{
|
|
HKEY hregkey;
|
|
DWORD dwReturnValue = 0;
|
|
|
|
// Changed from HKEY_LOCAL_MACHINE to HKEY_CURRENT_USER
|
|
if ( RegOpenKeyEx( HKEY_CURRENT_USER, VPROJECT_REG_KEY, 0, KEY_ALL_ACCESS, &hregkey ) != ERROR_SUCCESS )
|
|
return;
|
|
|
|
// Set the value to the string passed in
|
|
RegSetValueEx( hregkey, pName, 0, REG_SZ, (const unsigned char *)pValue, (int) strlen(pValue) );
|
|
|
|
// Propagate changes so that environment variables takes immediate effect!
|
|
SendMessageTimeout( HWND_BROADCAST, WM_SETTINGCHANGE, 0, (LPARAM) "Environment", SMTO_ABORTIFHUNG, 5000, &dwReturnValue );
|
|
|
|
// Close the key
|
|
RegCloseKey( hregkey );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Converts a Steam path prefix to %STEAM% and back.
|
|
//-----------------------------------------------------------------------------
|
|
void EditorUtil_ConvertPath(CString &str, bool bExpand)
|
|
{
|
|
CString strSteamDir;
|
|
g_pGameConfig->GetSteamDir(strSteamDir);
|
|
|
|
CString strSteamUserDir;
|
|
g_pGameConfig->GetSteamUserDir(strSteamUserDir);
|
|
|
|
if (!strSteamDir.GetLength() && !strSteamUserDir.GetLength())
|
|
{
|
|
// Can't do the token replacement.
|
|
return;
|
|
}
|
|
|
|
const char *szSteamDirToken = "$SteamDir";
|
|
const char *szSteamUserDirToken = "$SteamUserDir";
|
|
|
|
char szPathOut[MAX_PATH];
|
|
|
|
if (bExpand)
|
|
{
|
|
// Replace the tokens with the full strings
|
|
if (Q_StrSubst(str, szSteamUserDirToken, strSteamUserDir, szPathOut, sizeof(szPathOut)))
|
|
{
|
|
str = szPathOut;
|
|
}
|
|
|
|
if (Q_StrSubst(str, szSteamDirToken, strSteamDir, szPathOut, sizeof(szPathOut)))
|
|
{
|
|
str = szPathOut;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Replace the full strings with the tokens
|
|
// Go from longest paths to shortest paths to insure the most brief expression.
|
|
if (Q_StrSubst(str, strSteamUserDir, szSteamUserDirToken, szPathOut, sizeof(szPathOut)))
|
|
{
|
|
str = szPathOut;
|
|
}
|
|
|
|
if (Q_StrSubst(str, strSteamDir, szSteamDirToken, szPathOut, sizeof(szPathOut)))
|
|
{
|
|
str = szPathOut;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Exchanges path data between a CString and an edit control, converting
|
|
// the Steam path to %STEAM% and back.
|
|
//-----------------------------------------------------------------------------
|
|
void EditorUtil_TransferPath(CDialog *pDlg, int nIDC, char *szDest, bool bExpand)
|
|
{
|
|
CWnd *pwnd = pDlg->GetDlgItem(nIDC);
|
|
if (!pwnd)
|
|
return;
|
|
|
|
CString str;
|
|
|
|
if (bExpand)
|
|
{
|
|
pwnd->GetWindowText(str);
|
|
EditorUtil_ConvertPath(str, true);
|
|
strcpy(szDest, str);
|
|
}
|
|
else
|
|
{
|
|
str = szDest;
|
|
EditorUtil_ConvertPath(str, false);
|
|
pwnd->SetWindowText(str);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor.
|
|
//-----------------------------------------------------------------------------
|
|
COPTConfigs::COPTConfigs(void) : CPropertyPage(COPTConfigs::IDD)
|
|
{
|
|
//{{AFX_DATA_INIT(COPTConfigs)
|
|
//}}AFX_DATA_INIT
|
|
|
|
m_pLastSelConfig = NULL;
|
|
m_pInitialSelectedConfig = NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor.
|
|
//-----------------------------------------------------------------------------
|
|
COPTConfigs::~COPTConfigs(void)
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : pDX -
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CPropertyPage::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(COPTConfigs)
|
|
DDX_Control(pDX, IDC_MAPDIR, m_cMapDir);
|
|
DDX_Control(pDX, IDC_GAMEEXEDIR, m_cGameExeDir);
|
|
DDX_Control(pDX, IDC_MODDIR, m_cModDir);
|
|
DDX_Control(pDX, IDC_MAPFORMAT, m_cMapFormat);
|
|
DDX_Control(pDX, IDC_CORDON_TEXTURE, m_cCordonTexture);
|
|
DDX_Control(pDX, IDC_TEXTUREFORMAT, m_cTextureFormat);
|
|
DDX_Control(pDX, IDC_DEFAULTPOINT, m_cDefaultPoint);
|
|
DDX_Control(pDX, IDC_DEFAULTENTITY, m_cDefaultSolid);
|
|
DDX_Control(pDX, IDC_DATAFILES, m_cGDFiles);
|
|
DDX_Control(pDX, IDC_CONFIGURATIONS, m_cConfigs);
|
|
DDX_Control(pDX, IDC_DEFAULT_TEXTURE_SCALE, m_cDefaultTextureScale);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(COPTConfigs, CPropertyPage)
|
|
//{{AFX_MSG_MAP(COPTConfigs)
|
|
ON_BN_CLICKED(IDC_EDITCONFIGS, OnEditconfigs)
|
|
ON_BN_CLICKED(IDC_GDFILE_ADD, OnGdfileAdd)
|
|
ON_BN_CLICKED(IDC_GDFILE_EDIT, OnGdfileEdit)
|
|
ON_BN_CLICKED(IDC_GDFILE_REMOVE, OnGdfileRemove)
|
|
ON_CBN_SELCHANGE(IDC_CONFIGURATIONS, OnSelchangeConfigurations)
|
|
ON_BN_CLICKED(IDC_BROWSEMAPDIR, OnBrowsemapdir)
|
|
ON_BN_CLICKED(IDC_BROWSEGAMEEXEDIR, OnBrowseGameExeDir)
|
|
ON_BN_CLICKED(IDC_BROWSEMODDIR, OnBrowseModDir)
|
|
ON_BN_CLICKED(IDC_BROWSE_CORDON_TEXTURE, OnBrowseCordonTexture)
|
|
ON_MESSAGE( WM_SETTINGCHANGE, OnSettingChange )
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
|
|
void COPTConfigs::OnEditconfigs(void)
|
|
{
|
|
SaveInfo(m_pLastSelConfig);
|
|
|
|
CEditGameConfigs dlg;
|
|
dlg.DoModal();
|
|
UpdateConfigList();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnGdfileAdd(void)
|
|
{
|
|
if (m_pLastSelConfig == NULL)
|
|
return;
|
|
|
|
char szAppDir[MAX_PATH];
|
|
APP()->GetDirectory(DIR_PROGRAM, szAppDir);
|
|
|
|
// browse for .FGD files
|
|
CFileDialog dlg(TRUE, ".fgd", NULL, OFN_HIDEREADONLY | OFN_NOCHANGEDIR | OFN_FILEMUSTEXIST, "Game Data Files (*.fgd)|*.fgd||");
|
|
dlg.m_ofn.lpstrInitialDir = szAppDir;
|
|
if (dlg.DoModal() != IDOK)
|
|
return;
|
|
|
|
CString str = dlg.GetPathName();
|
|
EditorUtil_ConvertPath(str, false);
|
|
m_cGDFiles.AddString(str);
|
|
|
|
SaveInfo(m_pLastSelConfig);
|
|
m_pLastSelConfig->LoadGDFiles();
|
|
UpdateEntityLists();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnGdfileEdit(void)
|
|
{
|
|
if(m_pLastSelConfig == NULL)
|
|
return;
|
|
|
|
// edit the selected FGD file
|
|
int iCurSel = m_cGDFiles.GetCurSel();
|
|
if(iCurSel == LB_ERR)
|
|
return;
|
|
|
|
CString str;
|
|
m_cGDFiles.GetText(iCurSel, str);
|
|
EditorUtil_ConvertPath(str, true);
|
|
|
|
// call editor (notepad!)
|
|
char szBuf[MAX_PATH];
|
|
GetWindowsDirectory(szBuf, MAX_PATH);
|
|
strcat(szBuf, "\\notepad.exe");
|
|
_spawnl(_P_WAIT, szBuf, szBuf, str, NULL);
|
|
|
|
m_pLastSelConfig->LoadGDFiles();
|
|
UpdateEntityLists();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnGdfileRemove(void)
|
|
{
|
|
if(m_pLastSelConfig == NULL)
|
|
return;
|
|
|
|
int iCurSel = m_cGDFiles.GetCurSel();
|
|
if(iCurSel == LB_ERR)
|
|
return;
|
|
|
|
m_cGDFiles.DeleteString(iCurSel);
|
|
|
|
SaveInfo(m_pLastSelConfig);
|
|
m_pLastSelConfig->LoadGDFiles();
|
|
UpdateEntityLists();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pConfig -
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::SaveInfo(CGameConfig *pConfig)
|
|
{
|
|
if (pConfig == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// game data files
|
|
pConfig->nGDFiles = 0;
|
|
pConfig->GDFiles.RemoveAll();
|
|
int iSize = m_cGDFiles.GetCount();
|
|
for(int i = 0; i < iSize; i++)
|
|
{
|
|
CString str;
|
|
m_cGDFiles.GetText(i, str);
|
|
|
|
EditorUtil_ConvertPath(str, true);
|
|
|
|
pConfig->GDFiles.Add(str);
|
|
++pConfig->nGDFiles;
|
|
}
|
|
|
|
//
|
|
// Map file type.
|
|
//
|
|
int nIndex = m_cMapFormat.GetCurSel();
|
|
if (nIndex != CB_ERR)
|
|
{
|
|
pConfig->mapformat = (MAPFORMAT)m_cMapFormat.GetItemData(nIndex);
|
|
}
|
|
else
|
|
{
|
|
pConfig->mapformat = mfHalfLife2;
|
|
}
|
|
|
|
//
|
|
// WAD file type.
|
|
//
|
|
nIndex = m_cTextureFormat.GetCurSel();
|
|
if (nIndex != CB_ERR)
|
|
{
|
|
pConfig->SetTextureFormat((TEXTUREFORMAT)m_cTextureFormat.GetItemData(nIndex));
|
|
}
|
|
else
|
|
{
|
|
pConfig->SetTextureFormat(tfVMT);
|
|
}
|
|
|
|
m_cDefaultSolid.GetWindowText(pConfig->szDefaultSolid, sizeof pConfig->szDefaultSolid);
|
|
m_cDefaultPoint.GetWindowText(pConfig->szDefaultPoint, sizeof pConfig->szDefaultPoint);
|
|
|
|
EditorUtil_TransferPath(this, IDC_GAMEEXEDIR, pConfig->m_szGameExeDir, true);
|
|
EditorUtil_TransferPath(this, IDC_MODDIR, pConfig->m_szModDir, true);
|
|
EditorUtil_TransferPath(this, IDC_MAPDIR, pConfig->szMapDir, true);
|
|
|
|
char szCordonTexture[MAX_PATH];
|
|
m_cCordonTexture.GetWindowText(szCordonTexture, sizeof(szCordonTexture));
|
|
pConfig->SetCordonTexture(szCordonTexture);
|
|
|
|
//
|
|
// Default texture scale.
|
|
//
|
|
char szText[100];
|
|
m_cDefaultTextureScale.GetWindowText(szText, sizeof(szText));
|
|
float fScale = (float)atof(szText);
|
|
if (fScale == 0)
|
|
{
|
|
fScale = 1;
|
|
}
|
|
pConfig->SetDefaultTextureScale(fScale);
|
|
|
|
//
|
|
// Default lightmap scale.
|
|
//
|
|
int nLightmapScale = GetDlgItemInt(IDC_DEFAULT_LIGHTMAP_SCALE, NULL, FALSE);
|
|
pConfig->SetDefaultLightmapScale(nLightmapScale);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnSelchangeConfigurations(void)
|
|
{
|
|
// save info from controls into last selected config
|
|
SaveInfo(m_pLastSelConfig);
|
|
|
|
m_pLastSelConfig = NULL;
|
|
|
|
// load info from newly selected config into controls
|
|
int iCurSel = m_cConfigs.GetCurSel();
|
|
CGameConfig *pConfig = Options.configs.FindConfig(m_cConfigs.GetItemData(iCurSel));
|
|
|
|
BOOL bKillFields = FALSE;
|
|
if (pConfig == NULL)
|
|
{
|
|
bKillFields = TRUE;
|
|
}
|
|
|
|
m_cGDFiles.EnableWindow(!bKillFields);
|
|
m_cDefaultPoint.EnableWindow(!bKillFields);
|
|
m_cDefaultSolid.EnableWindow(!bKillFields);
|
|
m_cTextureFormat.EnableWindow(!bKillFields);
|
|
m_cMapFormat.EnableWindow(!bKillFields);
|
|
m_cGameExeDir.EnableWindow(!bKillFields);
|
|
m_cModDir.EnableWindow(!bKillFields);
|
|
m_cMapDir.EnableWindow(!bKillFields);
|
|
m_cCordonTexture.EnableWindow(!bKillFields);
|
|
|
|
if (pConfig == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
m_pLastSelConfig = pConfig;
|
|
|
|
// load game data files
|
|
m_cGDFiles.ResetContent();
|
|
for (int i = 0; i < pConfig->nGDFiles; i++)
|
|
{
|
|
CString str(pConfig->GDFiles[i]);
|
|
EditorUtil_ConvertPath(str, false);
|
|
m_cGDFiles.AddString(str);
|
|
}
|
|
|
|
//
|
|
// Select the correct map format.
|
|
//
|
|
m_cMapFormat.SetCurSel(0);
|
|
int nItems = m_cMapFormat.GetCount();
|
|
for (int i = 0; i < nItems; i++)
|
|
{
|
|
if (pConfig->mapformat == (MAPFORMAT)m_cMapFormat.GetItemData(i))
|
|
{
|
|
m_cMapFormat.SetCurSel(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Select the correct texture format.
|
|
//
|
|
m_cTextureFormat.SetCurSel(0);
|
|
nItems = m_cTextureFormat.GetCount();
|
|
for (int i = 0; i < nItems; i++)
|
|
{
|
|
if (pConfig->GetTextureFormat() == (TEXTUREFORMAT)m_cTextureFormat.GetItemData(i))
|
|
{
|
|
m_cTextureFormat.SetCurSel(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
EditorUtil_TransferPath(this, IDC_GAMEEXEDIR, pConfig->m_szGameExeDir, false);
|
|
EditorUtil_TransferPath(this, IDC_MODDIR, pConfig->m_szModDir, false);
|
|
EditorUtil_TransferPath(this, IDC_MAPDIR, pConfig->szMapDir, false);
|
|
|
|
m_cCordonTexture.SetWindowText(pConfig->GetCordonTexture());
|
|
|
|
char szText[100];
|
|
sprintf(szText, "%g", pConfig->GetDefaultTextureScale());
|
|
m_cDefaultTextureScale.SetWindowText(szText);
|
|
|
|
SetDlgItemInt(IDC_DEFAULT_LIGHTMAP_SCALE, pConfig->GetDefaultLightmapScale(), FALSE);
|
|
|
|
// load entity type comboboxes and set strings
|
|
UpdateEntityLists();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::UpdateEntityLists(void)
|
|
{
|
|
if(m_pLastSelConfig == NULL)
|
|
return;
|
|
|
|
m_cDefaultPoint.ResetContent();
|
|
m_cDefaultSolid.ResetContent();
|
|
|
|
CGameConfig *pConfig = m_pLastSelConfig;
|
|
|
|
int nCount = pConfig->GD.GetClassCount();
|
|
for (int i = 0; i < nCount; i++)
|
|
{
|
|
GDclass *pClass = pConfig->GD.GetClass(i);
|
|
if (pClass->IsBaseClass())
|
|
{
|
|
continue;
|
|
}
|
|
else if (pClass->IsSolidClass())
|
|
{
|
|
m_cDefaultSolid.AddString(pClass->GetName());
|
|
}
|
|
else
|
|
{
|
|
m_cDefaultPoint.AddString(pClass->GetName());
|
|
}
|
|
}
|
|
|
|
if (pConfig->szDefaultSolid[0] != '\0')
|
|
{
|
|
m_cDefaultSolid.SetWindowText(pConfig->szDefaultSolid);
|
|
}
|
|
else
|
|
{
|
|
m_cDefaultSolid.SetCurSel(0);
|
|
}
|
|
|
|
|
|
if (pConfig->szDefaultPoint[0] != '\0')
|
|
{
|
|
m_cDefaultPoint.SetWindowText(pConfig->szDefaultPoint);
|
|
}
|
|
else
|
|
{
|
|
m_cDefaultPoint.SetCurSel(0);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Fills the combo box with the list of configs. Tries to select the
|
|
// config that was selected before coming in or, failing that, the
|
|
// currently active config.
|
|
//-----------------------------------------------------------------------------
|
|
void UpdateConfigList(CComboBox &combo)
|
|
{
|
|
int iCurSel = combo.GetCurSel();
|
|
DWORD dwSelID = 0xffffffff;
|
|
if (iCurSel != CB_ERR)
|
|
{
|
|
dwSelID = combo.GetItemData(iCurSel);
|
|
}
|
|
|
|
combo.ResetContent();
|
|
|
|
// add configs to the combo box
|
|
for (int i = 0; i < Options.configs.nConfigs; i++)
|
|
{
|
|
CGameConfig *pConfig = Options.configs.Configs[i];
|
|
|
|
int iIndex = combo.AddString(pConfig->szName);
|
|
combo.SetItemData(iIndex, pConfig->dwID);
|
|
}
|
|
|
|
if (dwSelID == 0xffffffff)
|
|
{
|
|
dwSelID = g_pGameConfig->dwID;
|
|
}
|
|
|
|
// Find the item with the given ID.
|
|
int nSelIndex = -1;
|
|
for (int i = 0; i < Options.configs.nConfigs; i++)
|
|
{
|
|
DWORD dwData = combo.GetItemData(i);
|
|
if (dwData == dwSelID)
|
|
{
|
|
nSelIndex = i;
|
|
}
|
|
}
|
|
|
|
combo.SetCurSel(nSelIndex == -1 ? 0 : nSelIndex);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void SelectActiveConfig(CComboBox &combo)
|
|
{
|
|
char szGameDir[MAX_PATH];
|
|
if (GetPersistentEnvironmentVariable(GAMEDIR_TOKEN, szGameDir, sizeof(szGameDir)))
|
|
{
|
|
CGameConfig *pConfig = Options.configs.FindConfigForGame(szGameDir);
|
|
if (pConfig)
|
|
{
|
|
// Find the item with the given ID.
|
|
int nSelIndex = -1;
|
|
int nCount = combo.GetCount();
|
|
for (int i = 0; i < nCount; i++)
|
|
{
|
|
DWORD dwData = combo.GetItemData(i);
|
|
if (pConfig->dwID == dwData)
|
|
{
|
|
nSelIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (nSelIndex != -1)
|
|
{
|
|
combo.SetCurSel(nSelIndex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::UpdateConfigList()
|
|
{
|
|
m_pLastSelConfig = NULL;
|
|
|
|
::UpdateConfigList(m_cConfigs);
|
|
::SelectActiveConfig(m_cConfigs);
|
|
|
|
OnSelchangeConfigurations();
|
|
SetModified();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Populates the combo boxes with the map formats and WAD formats, and
|
|
// the list of game configurations.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL COPTConfigs::OnInitDialog(void)
|
|
{
|
|
CPropertyPage::OnInitDialog();
|
|
|
|
int nIndex;
|
|
|
|
//
|
|
// Add map formats.
|
|
//
|
|
nIndex = m_cMapFormat.AddString("Half-Life 2");
|
|
m_cMapFormat.SetItemData(nIndex, mfHalfLife2);
|
|
|
|
nIndex = m_cMapFormat.AddString("Half-Life / TFC");
|
|
m_cMapFormat.SetItemData(nIndex, mfHalfLife);
|
|
|
|
//
|
|
// Add texture formats.
|
|
//
|
|
nIndex = m_cTextureFormat.AddString("Materials (Half-Life 2)");
|
|
m_cTextureFormat.SetItemData(nIndex, tfVMT);
|
|
|
|
nIndex = m_cTextureFormat.AddString("WAD3 (Half-Life / TFC)");
|
|
m_cTextureFormat.SetItemData(nIndex, tfWAD3);
|
|
|
|
UpdateConfigList();
|
|
|
|
int nCurSel = m_cConfigs.GetCurSel();
|
|
m_pInitialSelectedConfig = Options.configs.FindConfig(m_cConfigs.GetItemData(nCurSel));
|
|
|
|
m_strInitialGameDir.Empty();
|
|
if (m_pInitialSelectedConfig)
|
|
{
|
|
m_strInitialGameDir = m_pInitialSelectedConfig->m_szModDir;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns true if the given config is different from the one set when
|
|
// OnInitDialog was called.
|
|
//-----------------------------------------------------------------------------
|
|
bool COPTConfigs::ConfigChanged(CGameConfig *pConfig)
|
|
{
|
|
if (m_pInitialSelectedConfig != pConfig)
|
|
return true;
|
|
|
|
if (pConfig && m_pInitialSelectedConfig)
|
|
{
|
|
if (m_pInitialSelectedConfig->dwID != pConfig->dwID)
|
|
return true;
|
|
|
|
if (m_strInitialGameDir.CompareNoCase(pConfig->m_szModDir))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns TRUE on success, FALSE on failure.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL COPTConfigs::OnApply(void)
|
|
{
|
|
SaveInfo(m_pLastSelConfig);
|
|
|
|
int nCurSel = m_cConfigs.GetCurSel();
|
|
CGameConfig *pConfig = Options.configs.FindConfig(m_cConfigs.GetItemData(nCurSel));
|
|
|
|
if ( pConfig != NULL && ConfigChanged( pConfig ) )
|
|
{
|
|
SetPersistentEnvironmentVariable("vproject", pConfig->m_szModDir);
|
|
AfxMessageBox("Your changes to the active configuration will not take effect until the next time you run Hammer.");
|
|
}
|
|
|
|
Options.PerformChanges(COptions::secConfigs);
|
|
|
|
return CPropertyPage::OnApply();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pszTitle -
|
|
// *pszDirectory -
|
|
// Output : Returns TRUE on success, FALSE on failure.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL COPTConfigs::BrowseForFolder(char *pszTitle, char *pszDirectory)
|
|
{
|
|
char szTmp[MAX_PATH];
|
|
|
|
BROWSEINFO bi;
|
|
memset(&bi, 0, sizeof bi);
|
|
bi.hwndOwner = m_hWnd;
|
|
bi.pszDisplayName = szTmp;
|
|
bi.lpszTitle = pszTitle;
|
|
bi.ulFlags = BIF_RETURNONLYFSDIRS;
|
|
|
|
LPITEMIDLIST idl = SHBrowseForFolder(&bi);
|
|
|
|
if(idl == NULL)
|
|
return FALSE;
|
|
|
|
SHGetPathFromIDList(idl, pszDirectory);
|
|
CoTaskMemFree(idl);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnBrowseCordonTexture(void)
|
|
{
|
|
CTextureBrowser *pBrowser = new CTextureBrowser(this);
|
|
if (pBrowser != NULL)
|
|
{
|
|
//
|
|
// Use the currently selected texture format for browsing.
|
|
//
|
|
TEXTUREFORMAT eTextureFormat = tfVMT;
|
|
int nIndex = m_cTextureFormat.GetCurSel();
|
|
if (nIndex != LB_ERR)
|
|
{
|
|
eTextureFormat = (TEXTUREFORMAT)m_cTextureFormat.GetItemData(nIndex);
|
|
}
|
|
pBrowser->SetTextureFormat(eTextureFormat);
|
|
|
|
//
|
|
// Select the current cordon texture in the texture browser.
|
|
//
|
|
CString strTex;
|
|
m_cCordonTexture.GetWindowText(strTex);
|
|
pBrowser->SetInitialTexture(strTex);
|
|
|
|
if (pBrowser->DoModal() == IDOK)
|
|
{
|
|
m_cCordonTexture.SetWindowText(pBrowser->m_cTextureWindow.szCurTexture);
|
|
}
|
|
|
|
delete pBrowser;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnBrowseGameExeDir(void)
|
|
{
|
|
char szTmp[MAX_PATH];
|
|
if (!BrowseForFolder("Select Game Executable Directory", szTmp))
|
|
{
|
|
return;
|
|
}
|
|
|
|
CString str(szTmp);
|
|
EditorUtil_ConvertPath(str, false);
|
|
m_cGameExeDir.SetWindowText(str);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnBrowseModDir(void)
|
|
{
|
|
char szTmp[MAX_PATH];
|
|
if (!BrowseForFolder("Select Mod Directory", szTmp))
|
|
{
|
|
return;
|
|
}
|
|
|
|
CString str(szTmp);
|
|
EditorUtil_ConvertPath(str, false);
|
|
m_cModDir.SetWindowText(str);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void COPTConfigs::OnBrowsemapdir(void)
|
|
{
|
|
char szTmp[MAX_PATH];
|
|
if (!BrowseForFolder("Select Map Directory", szTmp))
|
|
{
|
|
return;
|
|
}
|
|
|
|
CString str(szTmp);
|
|
EditorUtil_ConvertPath(str, false);
|
|
m_cMapDir.SetWindowText(str);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles the notification from the VCONFIG that the active config has changed.
|
|
//-----------------------------------------------------------------------------
|
|
LRESULT COPTConfigs::OnSettingChange(WPARAM wParam, LPARAM lParam)
|
|
{
|
|
const char *changedSection = (const char *)lParam;
|
|
if ( Q_stricmp( changedSection, "Environment" ) == 0 )
|
|
{
|
|
UpdateConfigList();
|
|
//SelectActiveConfig();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|