Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// PakViewFiles.cpp : implementation file
//
#include "stdafx.h"
#include "hammer.h"
#include "PakDoc.h"
#include "PakViewFiles.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPakViewFiles
IMPLEMENT_DYNCREATE(CPakViewFiles, CListView)
CPakViewFiles::CPakViewFiles()
{
}
CPakViewFiles::~CPakViewFiles()
{
}
BEGIN_MESSAGE_MAP(CPakViewFiles, CListView)
//{{AFX_MSG_MAP(CPakViewFiles)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPakViewFiles drawing
void CPakViewFiles::OnDraw(CDC* pDC)
{
CDocument* pDoc = GetDocument();
// TODO: add draw code here
}
/////////////////////////////////////////////////////////////////////////////
// CPakViewFiles diagnostics
#ifdef _DEBUG
void CPakViewFiles::AssertValid() const
{
CListView::AssertValid();
}
void CPakViewFiles::Dump(CDumpContext& dc) const
{
CListView::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CPakViewFiles message handlers
void CPakViewFiles::OnInitialUpdate()
{
CListView::OnInitialUpdate();
CListCtrl& lc = GetListCtrl();
// modify the list control's attributes
DWORD dwStyle = GetWindowLong(lc.m_hWnd, GWL_STYLE);
SetWindowLong(lc.m_hWnd, GWL_STYLE, (dwStyle & ~LVS_TYPEMASK) |
LVS_ALIGNLEFT | LVS_AUTOARRANGE | LVS_REPORT | // LVS_ICON |
// LVS_NOITEMDATA |
LVS_SORTASCENDING);
// add some headers
// 1. name of entry
lc.InsertColumn(0, "Name", LVCFMT_LEFT, 150, colName);
// 2. size of entry
lc.InsertColumn(1, "Size", LVCFMT_RIGHT, 80, colSize);
// 3. type of entry
lc.InsertColumn(2, "Type", LVCFMT_LEFT, 180, colType);
}