Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// searchbx.cpp : implementation file
#include "stdafx.h"
#include "hammer.h"
#include "searchbox.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSearchBox
CSearchBox::CSearchBox()
{
}
CSearchBox::~CSearchBox()
{
}
BEGIN_MESSAGE_MAP(CSearchBox, CComboBox)
//{{AFX_MSG_MAP(CSearchBox)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSearchBox message handlers
BOOL CSearchBox::PreTranslateMessage(MSG* pMsg)
{
if ((pMsg->message != WM_KEYDOWN) || (pMsg->wParam != VK_RETURN))
return CComboBox::PreTranslateMessage(pMsg);
// when the enter key is hit in the ComboBox we want to add the string
// to the top of the list and hilight it. We also want to limit the
// list to the last 15 entries.
if ((pMsg->lParam & 0x40000000) == 0) // Not a repeat.
{
CString strText;
GetWindowText(strText);
InsertString(0, strText);
SetCurSel(0);
if (GetCount() > 15)
DeleteString(GetCount()-1);
}
return TRUE;
}