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227 lines
6.4 KiB
227 lines
6.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "stdafx.h"
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#include <commctrl.h>
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#include "TitleWnd.h"
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#include "MainFrm.h"
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#include "Resource.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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CFont CTitleWnd::m_FontNormal;
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CFont CTitleWnd::m_FontActive;
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BEGIN_MESSAGE_MAP(CTitleWnd, CWnd)
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ON_WM_PAINT()
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ON_WM_RBUTTONDOWN()
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ON_WM_LBUTTONDOWN()
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ON_WM_MOUSEMOVE()
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ON_MESSAGE(WM_MOUSELEAVE, OnMouseLeave)
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END_MESSAGE_MAP()
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//-----------------------------------------------------------------------------
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// Purpose: Factory. Registers the title window class if necessary and creates
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// a title window.
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// Input : pwndParent - Pointer to parent window.
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// uID - Window ID to use for the title window.
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// Output : Returns a pointer to the newly created title window.
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//-----------------------------------------------------------------------------
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CTitleWnd *CTitleWnd::CreateTitleWnd(CWnd *pwndParent, UINT uID)
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{
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//
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// Register the window class if we have not done so already.
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//
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static CString strTitleWndClass;
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if (strTitleWndClass.IsEmpty())
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{
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strTitleWndClass = AfxRegisterWndClass(CS_BYTEALIGNCLIENT, AfxGetApp()->LoadStandardCursor(IDC_ARROW), HBRUSH(GetStockObject(BLACK_BRUSH)));
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}
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//
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// Create the title window.
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//
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CTitleWnd *pWnd = new CTitleWnd();
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if (pWnd != NULL)
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{
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pWnd->Create(strTitleWndClass, "Title Window", WS_CHILD | WS_VISIBLE, CRect(0, 0, 5, 5), pwndParent, uID);
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}
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return(pWnd);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor. Creates fonts the first time it is called.
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//-----------------------------------------------------------------------------
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CTitleWnd::CTitleWnd(void)
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{
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if (!m_FontNormal.m_hObject)
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{
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//
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// Create two fonts, a normal one and a bold one for when we are active.
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//
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m_FontNormal.CreateFont(16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "MS Sans Serif");
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m_FontActive.CreateFont(16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "MS Sans Serif");
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}
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m_bMenuOpen = false;
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m_bMouseOver = false;
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m_szTitle[0] = '\0';
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets the text to display in the window. The window size is recalculated
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// to ensure that the text fits.
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// Input : pszTitle - Text to display in the window.
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//-----------------------------------------------------------------------------
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void CTitleWnd::SetTitle(LPCTSTR pszTitle)
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{
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Assert(pszTitle != NULL);
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if (pszTitle != NULL)
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{
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strcpy(m_szTitle, pszTitle);
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if (::IsWindow(m_hWnd))
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{
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CDC *pDC = GetDC();
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if (pDC != NULL)
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{
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pDC->SelectObject(&m_FontActive);
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CSize TextSize = pDC->GetTextExtent(m_szTitle, strlen(m_szTitle));
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SetWindowPos(NULL, 0, 0, TextSize.cx, TextSize.cy, SWP_NOMOVE | SWP_NOZORDER);
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Invalidate();
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UpdateWindow();
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Turns off the active font when the mouse leaves our client area.
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// Input : Per WM_MOUSELEAVE.
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//-----------------------------------------------------------------------------
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LRESULT CTitleWnd::OnMouseLeave(WPARAM wParam, LPARAM lParam)
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{
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m_bMouseOver = false;
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Invalidate();
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UpdateWindow();
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return(0);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Enables mouse tracking so we can render with a special font when
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// the mouse floats over the window.
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// Input : Per MFC OnMouseMove.
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//-----------------------------------------------------------------------------
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void CTitleWnd::OnMouseMove(UINT nFlags, CPoint point)
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{
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if (!m_bMouseOver)
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{
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TRACKMOUSEEVENT Track;
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Track.cbSize = sizeof(Track);
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Track.dwFlags = TME_HOVER | TME_LEAVE;
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Track.hwndTrack = m_hWnd;
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Track.dwHoverTime = 0.1;
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_TrackMouseEvent(&Track);
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m_bMouseOver = true;
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Invalidate();
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UpdateWindow();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Renders the title window. A special font is used if the mouse is
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// over the title window or if the window's menu is open.
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//-----------------------------------------------------------------------------
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void CTitleWnd::OnPaint(void)
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{
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if (m_szTitle[0] != '\0')
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{
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if (GetUpdateRect(NULL, TRUE))
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{
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CPaintDC dc(this);
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CFont *pFontOld;
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if ((m_bMouseOver) || (m_bMenuOpen))
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{
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pFontOld = dc.SelectObject(&m_FontActive);
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dc.SetTextColor(RGB(255, 255, 255));
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}
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else
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{
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pFontOld = dc.SelectObject(&m_FontNormal);
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dc.SetTextColor(RGB(200, 200, 200));
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}
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dc.SetBkMode(TRANSPARENT);
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dc.TextOut(0, 0, m_szTitle, strlen(m_szTitle));
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dc.SelectObject(pFontOld);
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Opens the context menu when right-clicked upon.
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// Input : Per MFC OnRightButtonDown.
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//-----------------------------------------------------------------------------
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void CTitleWnd::OnLButtonDown(UINT nFlags, CPoint point)
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{
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OnMouseButton();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Opens the context menu when right-clicked upon.
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// Input : Per MFC OnRightButtonDown.
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//-----------------------------------------------------------------------------
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void CTitleWnd::OnRButtonDown(UINT nFlags, CPoint point)
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{
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OnMouseButton();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Opens the context menu when right-clicked upon.
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// Input : Per MFC OnRightButtonDown.
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//-----------------------------------------------------------------------------
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void CTitleWnd::OnMouseButton(void)
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{
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static BOOL bFirstTime = TRUE;
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static CMenu Menu;
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if (bFirstTime)
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{
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Menu.LoadMenu(IDR_POPUPS);
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bFirstTime = FALSE;
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}
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CMenu *pPopupMenu = Menu.GetSubMenu(5);
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Assert(pPopupMenu);
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CRect rect;
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GetClientRect(&rect);
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CPoint MenuLocation(0, rect.bottom);
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ClientToScreen(&MenuLocation);
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m_bMenuOpen = true;
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pPopupMenu->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON, MenuLocation.x, MenuLocation.y, (CWnd *)GetMainWnd(), NULL);
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m_bMenuOpen = false;
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}
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