You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
187 lines
3.8 KiB
187 lines
3.8 KiB
#include "shaderlib/cshader.h"
|
|
class portal_ps20b_Static_Index
|
|
{
|
|
private:
|
|
int m_nCONVERT_TO_SRGB;
|
|
#ifdef _DEBUG
|
|
bool m_bCONVERT_TO_SRGB;
|
|
#endif
|
|
public:
|
|
void SetCONVERT_TO_SRGB( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nCONVERT_TO_SRGB = i;
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
void SetCONVERT_TO_SRGB( bool i )
|
|
{
|
|
m_nCONVERT_TO_SRGB = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nHASALPHAMASK;
|
|
#ifdef _DEBUG
|
|
bool m_bHASALPHAMASK;
|
|
#endif
|
|
public:
|
|
void SetHASALPHAMASK( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nHASALPHAMASK = i;
|
|
#ifdef _DEBUG
|
|
m_bHASALPHAMASK = true;
|
|
#endif
|
|
}
|
|
void SetHASALPHAMASK( bool i )
|
|
{
|
|
m_nHASALPHAMASK = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bHASALPHAMASK = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nHASSTATICTEXTURE;
|
|
#ifdef _DEBUG
|
|
bool m_bHASSTATICTEXTURE;
|
|
#endif
|
|
public:
|
|
void SetHASSTATICTEXTURE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nHASSTATICTEXTURE = i;
|
|
#ifdef _DEBUG
|
|
m_bHASSTATICTEXTURE = true;
|
|
#endif
|
|
}
|
|
void SetHASSTATICTEXTURE( bool i )
|
|
{
|
|
m_nHASSTATICTEXTURE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bHASSTATICTEXTURE = true;
|
|
#endif
|
|
}
|
|
public:
|
|
portal_ps20b_Static_Index( )
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bCONVERT_TO_SRGB = true;
|
|
#endif // _DEBUG
|
|
m_nCONVERT_TO_SRGB = g_pHardwareConfig->NeedsShaderSRGBConversion();
|
|
#ifdef _DEBUG
|
|
m_bHASALPHAMASK = false;
|
|
#endif // _DEBUG
|
|
m_nHASALPHAMASK = 0;
|
|
#ifdef _DEBUG
|
|
m_bHASSTATICTEXTURE = false;
|
|
#endif // _DEBUG
|
|
m_nHASSTATICTEXTURE = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bHASALPHAMASK && m_bHASSTATICTEXTURE;
|
|
Assert( bAllStaticVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 8 * m_nCONVERT_TO_SRGB ) + ( 16 * m_nHASALPHAMASK ) + ( 32 * m_nHASSTATICTEXTURE ) + 0;
|
|
}
|
|
};
|
|
#define shaderStaticTest_portal_ps20b psh_forgot_to_set_static_HASALPHAMASK + psh_forgot_to_set_static_HASSTATICTEXTURE + 0
|
|
class portal_ps20b_Dynamic_Index
|
|
{
|
|
private:
|
|
int m_nADDSTATIC;
|
|
#ifdef _DEBUG
|
|
bool m_bADDSTATIC;
|
|
#endif
|
|
public:
|
|
void SetADDSTATIC( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nADDSTATIC = i;
|
|
#ifdef _DEBUG
|
|
m_bADDSTATIC = true;
|
|
#endif
|
|
}
|
|
void SetADDSTATIC( bool i )
|
|
{
|
|
m_nADDSTATIC = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bADDSTATIC = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nHDRENABLED;
|
|
#ifdef _DEBUG
|
|
bool m_bHDRENABLED;
|
|
#endif
|
|
public:
|
|
void SetHDRENABLED( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nHDRENABLED = i;
|
|
#ifdef _DEBUG
|
|
m_bHDRENABLED = true;
|
|
#endif
|
|
}
|
|
void SetHDRENABLED( bool i )
|
|
{
|
|
m_nHDRENABLED = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bHDRENABLED = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nPIXELFOGTYPE;
|
|
#ifdef _DEBUG
|
|
bool m_bPIXELFOGTYPE;
|
|
#endif
|
|
public:
|
|
void SetPIXELFOGTYPE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nPIXELFOGTYPE = i;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif
|
|
}
|
|
void SetPIXELFOGTYPE( bool i )
|
|
{
|
|
m_nPIXELFOGTYPE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif
|
|
}
|
|
public:
|
|
portal_ps20b_Dynamic_Index()
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bADDSTATIC = false;
|
|
#endif // _DEBUG
|
|
m_nADDSTATIC = 0;
|
|
#ifdef _DEBUG
|
|
m_bHDRENABLED = false;
|
|
#endif // _DEBUG
|
|
m_nHDRENABLED = 0;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = false;
|
|
#endif // _DEBUG
|
|
m_nPIXELFOGTYPE = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllDynamicVarsDefined = m_bADDSTATIC && m_bHDRENABLED && m_bPIXELFOGTYPE;
|
|
Assert( bAllDynamicVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 1 * m_nADDSTATIC ) + ( 2 * m_nHDRENABLED ) + ( 4 * m_nPIXELFOGTYPE ) + 0;
|
|
}
|
|
};
|
|
#define shaderDynamicTest_portal_ps20b psh_forgot_to_set_dynamic_ADDSTATIC + psh_forgot_to_set_dynamic_HDRENABLED + psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
|