You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
312 lines
6.1 KiB
312 lines
6.1 KiB
#include "shaderlib/cshader.h"
|
|
class pyro_vision_ps30_Static_Index
|
|
{
|
|
private:
|
|
int m_nEFFECT;
|
|
#ifdef _DEBUG
|
|
bool m_bEFFECT;
|
|
#endif
|
|
public:
|
|
void SetEFFECT( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 3 );
|
|
m_nEFFECT = i;
|
|
#ifdef _DEBUG
|
|
m_bEFFECT = true;
|
|
#endif
|
|
}
|
|
void SetEFFECT( bool i )
|
|
{
|
|
m_nEFFECT = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bEFFECT = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nVERTEX_LIT;
|
|
#ifdef _DEBUG
|
|
bool m_bVERTEX_LIT;
|
|
#endif
|
|
public:
|
|
void SetVERTEX_LIT( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nVERTEX_LIT = i;
|
|
#ifdef _DEBUG
|
|
m_bVERTEX_LIT = true;
|
|
#endif
|
|
}
|
|
void SetVERTEX_LIT( bool i )
|
|
{
|
|
m_nVERTEX_LIT = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bVERTEX_LIT = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nBASETEXTURE2;
|
|
#ifdef _DEBUG
|
|
bool m_bBASETEXTURE2;
|
|
#endif
|
|
public:
|
|
void SetBASETEXTURE2( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nBASETEXTURE2 = i;
|
|
#ifdef _DEBUG
|
|
m_bBASETEXTURE2 = true;
|
|
#endif
|
|
}
|
|
void SetBASETEXTURE2( bool i )
|
|
{
|
|
m_nBASETEXTURE2 = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bBASETEXTURE2 = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nFANCY_BLENDING;
|
|
#ifdef _DEBUG
|
|
bool m_bFANCY_BLENDING;
|
|
#endif
|
|
public:
|
|
void SetFANCY_BLENDING( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nFANCY_BLENDING = i;
|
|
#ifdef _DEBUG
|
|
m_bFANCY_BLENDING = true;
|
|
#endif
|
|
}
|
|
void SetFANCY_BLENDING( bool i )
|
|
{
|
|
m_nFANCY_BLENDING = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bFANCY_BLENDING = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nSELFILLUM;
|
|
#ifdef _DEBUG
|
|
bool m_bSELFILLUM;
|
|
#endif
|
|
public:
|
|
void SetSELFILLUM( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nSELFILLUM = i;
|
|
#ifdef _DEBUG
|
|
m_bSELFILLUM = true;
|
|
#endif
|
|
}
|
|
void SetSELFILLUM( bool i )
|
|
{
|
|
m_nSELFILLUM = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bSELFILLUM = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nCOLOR_BAR;
|
|
#ifdef _DEBUG
|
|
bool m_bCOLOR_BAR;
|
|
#endif
|
|
public:
|
|
void SetCOLOR_BAR( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nCOLOR_BAR = i;
|
|
#ifdef _DEBUG
|
|
m_bCOLOR_BAR = true;
|
|
#endif
|
|
}
|
|
void SetCOLOR_BAR( bool i )
|
|
{
|
|
m_nCOLOR_BAR = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bCOLOR_BAR = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nSTRIPES;
|
|
#ifdef _DEBUG
|
|
bool m_bSTRIPES;
|
|
#endif
|
|
public:
|
|
void SetSTRIPES( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nSTRIPES = i;
|
|
#ifdef _DEBUG
|
|
m_bSTRIPES = true;
|
|
#endif
|
|
}
|
|
void SetSTRIPES( bool i )
|
|
{
|
|
m_nSTRIPES = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bSTRIPES = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nSTRIPES_USE_NORMAL2;
|
|
#ifdef _DEBUG
|
|
bool m_bSTRIPES_USE_NORMAL2;
|
|
#endif
|
|
public:
|
|
void SetSTRIPES_USE_NORMAL2( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nSTRIPES_USE_NORMAL2 = i;
|
|
#ifdef _DEBUG
|
|
m_bSTRIPES_USE_NORMAL2 = true;
|
|
#endif
|
|
}
|
|
void SetSTRIPES_USE_NORMAL2( bool i )
|
|
{
|
|
m_nSTRIPES_USE_NORMAL2 = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bSTRIPES_USE_NORMAL2 = true;
|
|
#endif
|
|
}
|
|
public:
|
|
pyro_vision_ps30_Static_Index( )
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bEFFECT = false;
|
|
#endif // _DEBUG
|
|
m_nEFFECT = 0;
|
|
#ifdef _DEBUG
|
|
m_bVERTEX_LIT = false;
|
|
#endif // _DEBUG
|
|
m_nVERTEX_LIT = 0;
|
|
#ifdef _DEBUG
|
|
m_bBASETEXTURE2 = false;
|
|
#endif // _DEBUG
|
|
m_nBASETEXTURE2 = 0;
|
|
#ifdef _DEBUG
|
|
m_bFANCY_BLENDING = false;
|
|
#endif // _DEBUG
|
|
m_nFANCY_BLENDING = 0;
|
|
#ifdef _DEBUG
|
|
m_bSELFILLUM = false;
|
|
#endif // _DEBUG
|
|
m_nSELFILLUM = 0;
|
|
#ifdef _DEBUG
|
|
m_bCOLOR_BAR = false;
|
|
#endif // _DEBUG
|
|
m_nCOLOR_BAR = 0;
|
|
#ifdef _DEBUG
|
|
m_bSTRIPES = false;
|
|
#endif // _DEBUG
|
|
m_nSTRIPES = 0;
|
|
#ifdef _DEBUG
|
|
m_bSTRIPES_USE_NORMAL2 = false;
|
|
#endif // _DEBUG
|
|
m_nSTRIPES_USE_NORMAL2 = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllStaticVarsDefined = m_bEFFECT && m_bVERTEX_LIT && m_bBASETEXTURE2 && m_bFANCY_BLENDING && m_bSELFILLUM && m_bCOLOR_BAR && m_bSTRIPES && m_bSTRIPES_USE_NORMAL2;
|
|
Assert( bAllStaticVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 8 * m_nEFFECT ) + ( 32 * m_nVERTEX_LIT ) + ( 64 * m_nBASETEXTURE2 ) + ( 128 * m_nFANCY_BLENDING ) + ( 256 * m_nSELFILLUM ) + ( 512 * m_nCOLOR_BAR ) + ( 1024 * m_nSTRIPES ) + ( 2048 * m_nSTRIPES_USE_NORMAL2 ) + 0;
|
|
}
|
|
};
|
|
#define shaderStaticTest_pyro_vision_ps30 psh_forgot_to_set_static_EFFECT + psh_forgot_to_set_static_VERTEX_LIT + psh_forgot_to_set_static_BASETEXTURE2 + psh_forgot_to_set_static_FANCY_BLENDING + psh_forgot_to_set_static_SELFILLUM + psh_forgot_to_set_static_COLOR_BAR + psh_forgot_to_set_static_STRIPES + psh_forgot_to_set_static_STRIPES_USE_NORMAL2 + 0
|
|
class pyro_vision_ps30_Dynamic_Index
|
|
{
|
|
private:
|
|
int m_nPIXELFOGTYPE;
|
|
#ifdef _DEBUG
|
|
bool m_bPIXELFOGTYPE;
|
|
#endif
|
|
public:
|
|
void SetPIXELFOGTYPE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nPIXELFOGTYPE = i;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif
|
|
}
|
|
void SetPIXELFOGTYPE( bool i )
|
|
{
|
|
m_nPIXELFOGTYPE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nVISUALIZE_DOF;
|
|
#ifdef _DEBUG
|
|
bool m_bVISUALIZE_DOF;
|
|
#endif
|
|
public:
|
|
void SetVISUALIZE_DOF( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nVISUALIZE_DOF = i;
|
|
#ifdef _DEBUG
|
|
m_bVISUALIZE_DOF = true;
|
|
#endif
|
|
}
|
|
void SetVISUALIZE_DOF( bool i )
|
|
{
|
|
m_nVISUALIZE_DOF = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bVISUALIZE_DOF = true;
|
|
#endif
|
|
}
|
|
private:
|
|
int m_nHEATHAZE;
|
|
#ifdef _DEBUG
|
|
bool m_bHEATHAZE;
|
|
#endif
|
|
public:
|
|
void SetHEATHAZE( int i )
|
|
{
|
|
Assert( i >= 0 && i <= 1 );
|
|
m_nHEATHAZE = i;
|
|
#ifdef _DEBUG
|
|
m_bHEATHAZE = true;
|
|
#endif
|
|
}
|
|
void SetHEATHAZE( bool i )
|
|
{
|
|
m_nHEATHAZE = i ? 1 : 0;
|
|
#ifdef _DEBUG
|
|
m_bHEATHAZE = true;
|
|
#endif
|
|
}
|
|
public:
|
|
pyro_vision_ps30_Dynamic_Index()
|
|
{
|
|
#ifdef _DEBUG
|
|
m_bPIXELFOGTYPE = false;
|
|
#endif // _DEBUG
|
|
m_nPIXELFOGTYPE = 0;
|
|
#ifdef _DEBUG
|
|
m_bVISUALIZE_DOF = false;
|
|
#endif // _DEBUG
|
|
m_nVISUALIZE_DOF = 0;
|
|
#ifdef _DEBUG
|
|
m_bHEATHAZE = false;
|
|
#endif // _DEBUG
|
|
m_nHEATHAZE = 0;
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
bool bAllDynamicVarsDefined = m_bPIXELFOGTYPE && m_bVISUALIZE_DOF && m_bHEATHAZE;
|
|
Assert( bAllDynamicVarsDefined );
|
|
#endif // _DEBUG
|
|
return ( 1 * m_nPIXELFOGTYPE ) + ( 2 * m_nVISUALIZE_DOF ) + ( 4 * m_nHEATHAZE ) + 0;
|
|
}
|
|
};
|
|
#define shaderDynamicTest_pyro_vision_ps30 psh_forgot_to_set_dynamic_PIXELFOGTYPE + psh_forgot_to_set_dynamic_VISUALIZE_DOF + psh_forgot_to_set_dynamic_HEATHAZE + 0
|