You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
33 lines
895 B
33 lines
895 B
//========= Copyright © 1996-2007, Valve Corporation, All rights reserved. ============//
|
|
|
|
// STATIC: "STAGE" "0..2"
|
|
|
|
#include "common_ps_fxc.h"
|
|
|
|
sampler g_tPortalColorSampler : register( s0 );
|
|
sampler g_tPortalMaskSampler : register( s1 );
|
|
|
|
const float3 g_vConst1 : register( c1 );
|
|
#define g_flPortalOpenAmount g_vConst1.x
|
|
#define g_flPortalActive g_vConst1.y
|
|
#define g_flPortalColorScale g_vConst1.z
|
|
|
|
struct PS_INPUT
|
|
{
|
|
float2 vUv0 : TEXCOORD0;
|
|
float2 vUv1 : TEXCOORD1;
|
|
};
|
|
|
|
float4 main( PS_INPUT i ) : COLOR
|
|
{
|
|
float4 result;
|
|
|
|
result.rgba = tex2D( g_tPortalColorSampler, i.vUv0.xy );
|
|
result.rgb *= g_flPortalColorScale + g_flPortalColorScale + g_flPortalColorScale + g_flPortalColorScale; // This is divided by 4 in C code
|
|
|
|
#if ( STAGE == 2 ) // Color layer
|
|
result.a += tex2D( g_tPortalMaskSampler, i.vUv1.xy ).a * ( 1.0f - g_flPortalActive );
|
|
#endif
|
|
|
|
return result;
|
|
}
|