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385 lines
20 KiB
385 lines
20 KiB
//====== Copyright 1996-2013, Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to steam ugc
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//
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//=============================================================================
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#ifndef ISTEAMUGC_H
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#define ISTEAMUGC_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "isteamclient.h"
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// callbacks
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#if defined( VALVE_CALLBACK_PACK_SMALL )
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#pragma pack( push, 4 )
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#elif defined( VALVE_CALLBACK_PACK_LARGE )
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#pragma pack( push, 8 )
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#else
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#error isteamclient.h must be included
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#endif
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typedef uint64 UGCQueryHandle_t;
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typedef uint64 UGCUpdateHandle_t;
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const UGCQueryHandle_t k_UGCQueryHandleInvalid = 0xffffffffffffffffull;
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const UGCUpdateHandle_t k_UGCUpdateHandleInvalid = 0xffffffffffffffffull;
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// Matching UGC types for queries
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enum EUGCMatchingUGCType
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{
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k_EUGCMatchingUGCType_Items = 0, // both mtx items and ready-to-use items
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k_EUGCMatchingUGCType_Items_Mtx = 1,
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k_EUGCMatchingUGCType_Items_ReadyToUse = 2,
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k_EUGCMatchingUGCType_Collections = 3,
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k_EUGCMatchingUGCType_Artwork = 4,
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k_EUGCMatchingUGCType_Videos = 5,
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k_EUGCMatchingUGCType_Screenshots = 6,
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k_EUGCMatchingUGCType_AllGuides = 7, // both web guides and integrated guides
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k_EUGCMatchingUGCType_WebGuides = 8,
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k_EUGCMatchingUGCType_IntegratedGuides = 9,
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k_EUGCMatchingUGCType_UsableInGame = 10, // ready-to-use items and integrated guides
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k_EUGCMatchingUGCType_ControllerBindings = 11,
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k_EUGCMatchingUGCType_GameManagedItems = 12, // game managed items (not managed by users)
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k_EUGCMatchingUGCType_All = ~0, // return everything
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};
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// Different lists of published UGC for a user.
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// If the current logged in user is different than the specified user, then some options may not be allowed.
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enum EUserUGCList
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{
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k_EUserUGCList_Published,
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k_EUserUGCList_VotedOn,
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k_EUserUGCList_VotedUp,
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k_EUserUGCList_VotedDown,
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k_EUserUGCList_WillVoteLater,
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k_EUserUGCList_Favorited,
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k_EUserUGCList_Subscribed,
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k_EUserUGCList_UsedOrPlayed,
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k_EUserUGCList_Followed,
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};
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// Sort order for user published UGC lists (defaults to creation order descending)
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enum EUserUGCListSortOrder
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{
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k_EUserUGCListSortOrder_CreationOrderDesc,
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k_EUserUGCListSortOrder_CreationOrderAsc,
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k_EUserUGCListSortOrder_TitleAsc,
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k_EUserUGCListSortOrder_LastUpdatedDesc,
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k_EUserUGCListSortOrder_SubscriptionDateDesc,
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k_EUserUGCListSortOrder_VoteScoreDesc,
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k_EUserUGCListSortOrder_ForModeration,
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};
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// Combination of sorting and filtering for queries across all UGC
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enum EUGCQuery
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{
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k_EUGCQuery_RankedByVote = 0,
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k_EUGCQuery_RankedByPublicationDate = 1,
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k_EUGCQuery_AcceptedForGameRankedByAcceptanceDate = 2,
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k_EUGCQuery_RankedByTrend = 3,
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k_EUGCQuery_FavoritedByFriendsRankedByPublicationDate = 4,
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k_EUGCQuery_CreatedByFriendsRankedByPublicationDate = 5,
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k_EUGCQuery_RankedByNumTimesReported = 6,
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k_EUGCQuery_CreatedByFollowedUsersRankedByPublicationDate = 7,
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k_EUGCQuery_NotYetRated = 8,
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k_EUGCQuery_RankedByTotalVotesAsc = 9,
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k_EUGCQuery_RankedByVotesUp = 10,
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k_EUGCQuery_RankedByTextSearch = 11,
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k_EUGCQuery_RankedByTotalUniqueSubscriptions = 12,
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};
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enum EItemUpdateStatus
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{
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k_EItemUpdateStatusInvalid = 0, // The item update handle was invalid, job might be finished, listen too SubmitItemUpdateResult_t
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k_EItemUpdateStatusPreparingConfig = 1, // The item update is processing configuration data
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k_EItemUpdateStatusPreparingContent = 2, // The item update is reading and processing content files
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k_EItemUpdateStatusUploadingContent = 3, // The item update is uploading content changes to Steam
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k_EItemUpdateStatusUploadingPreviewFile = 4, // The item update is uploading new preview file image
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k_EItemUpdateStatusCommittingChanges = 5 // The item update is committing all changes
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};
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enum EItemState
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{
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k_EItemStateNone = 0, // item not tracked on client
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k_EItemStateSubscribed = 1, // current user is subscribed to this item. Not just cached.
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k_EItemStateLegacyItem = 2, // item was created with ISteamRemoteStorage
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k_EItemStateInstalled = 4, // item is installed and usable (but maybe out of date)
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k_EItemStateNeedsUpdate = 8, // items needs an update. Either because it's not installed yet or creator updated content
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k_EItemStateDownloading = 16, // item update is currently downloading
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k_EItemStateDownloadPending = 32, // DownloadItem() was called for this item, content isn't available until DownloadItemResult_t is fired
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};
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enum EItemStatistic
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{
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k_EItemStatistic_NumSubscriptions = 0,
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k_EItemStatistic_NumFavorites = 1,
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k_EItemStatistic_NumFollowers = 2,
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k_EItemStatistic_NumUniqueSubscriptions = 3,
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k_EItemStatistic_NumUniqueFavorites = 4,
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k_EItemStatistic_NumUniqueFollowers = 5,
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k_EItemStatistic_NumUniqueWebsiteViews = 6,
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k_EItemStatistic_ReportScore = 7,
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};
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const uint32 kNumUGCResultsPerPage = 50;
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const uint32 k_cchDeveloperMetadataMax = 5000;
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// Details for a single published file/UGC
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struct SteamUGCDetails_t
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{
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PublishedFileId_t m_nPublishedFileId;
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EResult m_eResult; // The result of the operation.
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EWorkshopFileType m_eFileType; // Type of the file
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AppId_t m_nCreatorAppID; // ID of the app that created this file.
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AppId_t m_nConsumerAppID; // ID of the app that will consume this file.
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char m_rgchTitle[k_cchPublishedDocumentTitleMax]; // title of document
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char m_rgchDescription[k_cchPublishedDocumentDescriptionMax]; // description of document
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uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
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uint32 m_rtimeCreated; // time when the published file was created
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uint32 m_rtimeUpdated; // time when the published file was last updated
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uint32 m_rtimeAddedToUserList; // time when the user added the published file to their list (not always applicable)
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ERemoteStoragePublishedFileVisibility m_eVisibility; // visibility
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bool m_bBanned; // whether the file was banned
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bool m_bAcceptedForUse; // developer has specifically flagged this item as accepted in the Workshop
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bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer
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char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file
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// file/url information
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UGCHandle_t m_hFile; // The handle of the primary file
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UGCHandle_t m_hPreviewFile; // The handle of the preview file
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char m_pchFileName[k_cchFilenameMax]; // The cloud filename of the primary file
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int32 m_nFileSize; // Size of the primary file
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int32 m_nPreviewFileSize; // Size of the preview file
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char m_rgchURL[k_cchPublishedFileURLMax]; // URL (for a video or a website)
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// voting information
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uint32 m_unVotesUp; // number of votes up
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uint32 m_unVotesDown; // number of votes down
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float m_flScore; // calculated score
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// collection details
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uint32 m_unNumChildren;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Steam UGC support API
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//-----------------------------------------------------------------------------
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class ISteamUGC
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{
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public:
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// Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
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virtual UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ) = 0;
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// Query for all matching UGC. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
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virtual UGCQueryHandle_t CreateQueryAllUGCRequest( EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ) = 0;
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// Query for the details of the given published file ids (the RequestUGCDetails call is deprecated and replaced with this)
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virtual UGCQueryHandle_t CreateQueryUGCDetailsRequest( PublishedFileId_t *pvecPublishedFileID, uint32 unNumPublishedFileIDs ) = 0;
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// Send the query to Steam
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virtual SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle ) = 0;
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// Retrieve an individual result after receiving the callback for querying UGC
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virtual bool GetQueryUGCResult( UGCQueryHandle_t handle, uint32 index, SteamUGCDetails_t *pDetails ) = 0;
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virtual bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle, uint32 index, char *pchURL, uint32 cchURLSize ) = 0;
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virtual bool GetQueryUGCMetadata( UGCQueryHandle_t handle, uint32 index, char *pchMetadata, uint32 cchMetadatasize ) = 0;
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virtual bool GetQueryUGCChildren( UGCQueryHandle_t handle, uint32 index, PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries ) = 0;
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virtual bool GetQueryUGCStatistic( UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint32 *pStatValue ) = 0;
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virtual uint32 GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle, uint32 index ) = 0;
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virtual bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char *pchURLOrVideoID, uint32 cchURLSize, bool *pbIsImage ) = 0;
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virtual uint32 GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle, uint32 index ) = 0;
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virtual bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char *pchKey, uint32 cchKeySize, char *pchValue, uint32 cchValueSize ) = 0;
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// Release the request to free up memory, after retrieving results
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virtual bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle ) = 0;
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// Options to set for querying UGC
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virtual bool AddRequiredTag( UGCQueryHandle_t handle, const char *pTagName ) = 0;
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virtual bool AddExcludedTag( UGCQueryHandle_t handle, const char *pTagName ) = 0;
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virtual bool SetReturnKeyValueTags( UGCQueryHandle_t handle, bool bReturnKeyValueTags ) = 0;
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virtual bool SetReturnLongDescription( UGCQueryHandle_t handle, bool bReturnLongDescription ) = 0;
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virtual bool SetReturnMetadata( UGCQueryHandle_t handle, bool bReturnMetadata ) = 0;
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virtual bool SetReturnChildren( UGCQueryHandle_t handle, bool bReturnChildren ) = 0;
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virtual bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle, bool bReturnAdditionalPreviews ) = 0;
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virtual bool SetReturnTotalOnly( UGCQueryHandle_t handle, bool bReturnTotalOnly ) = 0;
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virtual bool SetLanguage( UGCQueryHandle_t handle, const char *pchLanguage ) = 0;
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virtual bool SetAllowCachedResponse( UGCQueryHandle_t handle, uint32 unMaxAgeSeconds ) = 0;
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// Options only for querying user UGC
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virtual bool SetCloudFileNameFilter( UGCQueryHandle_t handle, const char *pMatchCloudFileName ) = 0;
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// Options only for querying all UGC
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virtual bool SetMatchAnyTag( UGCQueryHandle_t handle, bool bMatchAnyTag ) = 0;
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virtual bool SetSearchText( UGCQueryHandle_t handle, const char *pSearchText ) = 0;
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virtual bool SetRankedByTrendDays( UGCQueryHandle_t handle, uint32 unDays ) = 0;
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virtual bool AddRequiredKeyValueTag( UGCQueryHandle_t handle, const char *pKey, const char *pValue ) = 0;
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// DEPRECATED - Use CreateQueryUGCDetailsRequest call above instead!
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virtual SteamAPICall_t RequestUGCDetails( PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds ) = 0;
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// Steam Workshop Creator API
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virtual SteamAPICall_t CreateItem( AppId_t nConsumerAppId, EWorkshopFileType eFileType ) = 0; // create new item for this app with no content attached yet
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virtual UGCUpdateHandle_t StartItemUpdate( AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID ) = 0; // start an UGC item update. Set changed properties before commiting update with CommitItemUpdate()
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virtual bool SetItemTitle( UGCUpdateHandle_t handle, const char *pchTitle ) = 0; // change the title of an UGC item
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virtual bool SetItemDescription( UGCUpdateHandle_t handle, const char *pchDescription ) = 0; // change the description of an UGC item
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virtual bool SetItemUpdateLanguage( UGCUpdateHandle_t handle, const char *pchLanguage ) = 0; // specify the language of the title or description that will be set
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virtual bool SetItemMetadata( UGCUpdateHandle_t handle, const char *pchMetaData ) = 0; // change the metadata of an UGC item (max = k_cchDeveloperMetadataMax)
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virtual bool SetItemVisibility( UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0; // change the visibility of an UGC item
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virtual bool SetItemTags( UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t *pTags ) = 0; // change the tags of an UGC item
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virtual bool SetItemContent( UGCUpdateHandle_t handle, const char *pszContentFolder ) = 0; // update item content from this local folder
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virtual bool SetItemPreview( UGCUpdateHandle_t handle, const char *pszPreviewFile ) = 0; // change preview image file for this item. pszPreviewFile points to local image file, which must be under 1MB in size
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virtual bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle, const char *pchKey ) = 0; // remove any existing key-value tags with the specified key
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virtual bool AddItemKeyValueTag( UGCUpdateHandle_t handle, const char *pchKey, const char *pchValue ) = 0; // add new key-value tags for the item. Note that there can be multiple values for a tag.
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virtual SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote ) = 0; // commit update process started with StartItemUpdate()
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virtual EItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle, uint64 *punBytesProcessed, uint64* punBytesTotal ) = 0;
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// Steam Workshop Consumer API
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virtual SteamAPICall_t SetUserItemVote( PublishedFileId_t nPublishedFileID, bool bVoteUp ) = 0;
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virtual SteamAPICall_t GetUserItemVote( PublishedFileId_t nPublishedFileID ) = 0;
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virtual SteamAPICall_t AddItemToFavorites( AppId_t nAppId, PublishedFileId_t nPublishedFileID ) = 0;
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virtual SteamAPICall_t RemoveItemFromFavorites( AppId_t nAppId, PublishedFileId_t nPublishedFileID ) = 0;
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virtual SteamAPICall_t SubscribeItem( PublishedFileId_t nPublishedFileID ) = 0; // subscribe to this item, will be installed ASAP
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virtual SteamAPICall_t UnsubscribeItem( PublishedFileId_t nPublishedFileID ) = 0; // unsubscribe from this item, will be uninstalled after game quits
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virtual uint32 GetNumSubscribedItems() = 0; // number of subscribed items
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virtual uint32 GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries ) = 0; // all subscribed item PublishFileIDs
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// get EItemState flags about item on this client
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virtual uint32 GetItemState( PublishedFileId_t nPublishedFileID ) = 0;
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// get info about currently installed content on disc for items that have k_EItemStateInstalled set
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// if k_EItemStateLegacyItem is set, pchFolder contains the path to the legacy file itself (not a folder)
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virtual bool GetItemInstallInfo( PublishedFileId_t nPublishedFileID, uint64 *punSizeOnDisk, char *pchFolder, uint32 cchFolderSize, uint32 *punTimeStamp ) = 0;
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// get info about pending update for items that have k_EItemStateNeedsUpdate set. punBytesTotal will be valid after download started once
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virtual bool GetItemDownloadInfo( PublishedFileId_t nPublishedFileID, uint64 *punBytesDownloaded, uint64 *punBytesTotal ) = 0;
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// download new or update already installed item. If function returns true, wait for DownloadItemResult_t. If the item is already installed,
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// then files on disk should not be used until callback received. If item is not subscribed to, it will be cached for some time.
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// If bHighPriority is set, any other item download will be suspended and this item downloaded ASAP.
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virtual bool DownloadItem( PublishedFileId_t nPublishedFileID, bool bHighPriority ) = 0;
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// game servers can set a specific workshop folder before issuing any UGC commands.
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// This is helpful if you want to support multiple game servers running out of the same install folder
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virtual bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID, const char *pszFolder ) = 0;
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// SuspendDownloads( true ) will suspend all workshop downloads until SuspendDownloads( false ) is called or the game ends
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virtual void SuspendDownloads( bool bSuspend ) = 0;
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};
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#define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION007"
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//-----------------------------------------------------------------------------
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// Purpose: Callback for querying UGC
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//-----------------------------------------------------------------------------
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struct SteamUGCQueryCompleted_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 1 };
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UGCQueryHandle_t m_handle;
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EResult m_eResult;
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uint32 m_unNumResultsReturned;
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uint32 m_unTotalMatchingResults;
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bool m_bCachedData; // indicates whether this data was retrieved from the local on-disk cache
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};
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//-----------------------------------------------------------------------------
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// Purpose: Callback for requesting details on one piece of UGC
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//-----------------------------------------------------------------------------
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struct SteamUGCRequestUGCDetailsResult_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 2 };
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SteamUGCDetails_t m_details;
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bool m_bCachedData; // indicates whether this data was retrieved from the local on-disk cache
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};
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//-----------------------------------------------------------------------------
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// Purpose: result for ISteamUGC::CreateItem()
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//-----------------------------------------------------------------------------
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struct CreateItemResult_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 3 };
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EResult m_eResult;
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PublishedFileId_t m_nPublishedFileId; // new item got this UGC PublishFileID
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bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
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};
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//-----------------------------------------------------------------------------
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// Purpose: result for ISteamUGC::SubmitItemUpdate()
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//-----------------------------------------------------------------------------
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struct SubmitItemUpdateResult_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 4 };
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EResult m_eResult;
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bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
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};
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//-----------------------------------------------------------------------------
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// Purpose: a Workshop item has been installed or updated
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//-----------------------------------------------------------------------------
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struct ItemInstalled_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 5 };
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AppId_t m_unAppID;
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PublishedFileId_t m_nPublishedFileId;
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};
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//-----------------------------------------------------------------------------
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// Purpose: result of DownloadItem(), existing item files can be accessed again
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//-----------------------------------------------------------------------------
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struct DownloadItemResult_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 6 };
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AppId_t m_unAppID;
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PublishedFileId_t m_nPublishedFileId;
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EResult m_eResult;
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};
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//-----------------------------------------------------------------------------
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// Purpose: result of AddItemToFavorites() or RemoveItemFromFavorites()
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//-----------------------------------------------------------------------------
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struct UserFavoriteItemsListChanged_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 7 };
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PublishedFileId_t m_nPublishedFileId;
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EResult m_eResult;
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bool m_bWasAddRequest;
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};
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//-----------------------------------------------------------------------------
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// Purpose: The result of a call to SetUserItemVote()
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//-----------------------------------------------------------------------------
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struct SetUserItemVoteResult_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 8 };
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PublishedFileId_t m_nPublishedFileId;
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EResult m_eResult;
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bool m_bVoteUp;
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};
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//-----------------------------------------------------------------------------
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// Purpose: The result of a call to GetUserItemVote()
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//-----------------------------------------------------------------------------
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struct GetUserItemVoteResult_t
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{
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enum { k_iCallback = k_iClientUGCCallbacks + 9 };
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PublishedFileId_t m_nPublishedFileId;
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EResult m_eResult;
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bool m_bVotedUp;
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bool m_bVotedDown;
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bool m_bVoteSkipped;
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};
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#pragma pack( pop )
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#endif // ISTEAMUGC_H
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