You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
99 lines
2.6 KiB
99 lines
2.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef PROGRESSBOX_H
|
|
#define PROGRESSBOX_H
|
|
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <vgui/VGUI.h>
|
|
#include <vgui_controls/Frame.h>
|
|
|
|
// prevent windows macros from messing with the class
|
|
#ifdef ProgressBox
|
|
#undef ProgressBox
|
|
#endif
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Popup discardable message box
|
|
//-----------------------------------------------------------------------------
|
|
class ProgressBox : public Frame
|
|
{
|
|
DECLARE_CLASS_SIMPLE( ProgressBox, Frame );
|
|
|
|
public:
|
|
// title - Text to be displayed in the title bar of the window
|
|
// text - Text message in the message box
|
|
// parent - parent panel of the message box, by default it has no parent.
|
|
ProgressBox(const char *title, const char *text, const char *pszUnknownTimeString, Panel *parent = NULL);
|
|
ProgressBox(const wchar_t *wszTitle, const wchar_t *wszText, const wchar_t *wszUnknownTimeString, Panel *parent = NULL);
|
|
~ProgressBox();
|
|
|
|
// Put the message box into a modal state
|
|
virtual void DoModal(Frame *pFrameOver = NULL);
|
|
|
|
// make the message box appear and in a modeless state
|
|
virtual void ShowWindow(Frame *pFrameOver = NULL);
|
|
|
|
// updates progress bar, range [0, 1]
|
|
virtual void SetProgress(float progress);
|
|
|
|
// sets the info text
|
|
virtual void SetText(const char *text);
|
|
|
|
// toggles visibility of the close box.
|
|
virtual void SetCancelButtonVisible(bool state);
|
|
|
|
// toggles the enabled state of the cancel button (for if it needs to be disabled part way through a process)
|
|
virtual void SetCancelButtonEnabled(bool state);
|
|
|
|
/* custom messages:
|
|
|
|
"ProgressBoxCancelled"
|
|
sent if the user pressed the cancel button (must be enabled & visible for this to happen)
|
|
|
|
*/
|
|
|
|
protected:
|
|
virtual void PerformLayout();
|
|
virtual void OnClose();
|
|
virtual void OnCloseFrameButtonPressed();
|
|
virtual void ApplySchemeSettings(IScheme *pScheme);
|
|
virtual void OnThink();
|
|
virtual void OnCommand(const char *command);
|
|
virtual void OnTick();
|
|
|
|
// called when the update has been cancelled
|
|
virtual void OnCancel();
|
|
|
|
private:
|
|
MESSAGE_FUNC( OnShutdownRequest, "ShutdownRequest" );
|
|
void Init();
|
|
void UpdateTitle();
|
|
|
|
Label *m_pMessageLabel;
|
|
ProgressBar *m_pProgressBar;
|
|
Button *m_pCancelButton;
|
|
|
|
wchar_t m_wszTitleString[128];
|
|
wchar_t m_wcsInfoString[128];
|
|
wchar_t m_wszUnknownTimeString[128];
|
|
|
|
float m_flFirstProgressUpdate;
|
|
float m_flLastProgressUpdate;
|
|
float m_flCurrentProgress;
|
|
};
|
|
|
|
} // namespace vgui
|
|
|
|
|
|
#endif // PROGRESSBOX_H
|