Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// List of perforce files and operations
//
//=============================================================================
#ifndef PERFORCEFILELISTFRAME_H
#define PERFORCEFILELISTFRAME_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Frame.h"
#include "tier1/utlvector.h"
#include "tier1/utlstring.h"
#include "p4lib/ip4.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Enumeration of operation dialog ids
//-----------------------------------------------------------------------------
enum
{
OPERATION_DIALOG_ID_PERFORCE = 0,
OPERATION_DIALOG_STANDARD_ID_COUNT,
OPERATION_DIALOG_STANDARD_ID_MAX = OPERATION_DIALOG_STANDARD_ID_COUNT - 1,
};
//-----------------------------------------------------------------------------
// Purpose: Modal dialog for a list of files + an operation to perform
//-----------------------------------------------------------------------------
class COperationFileListFrame : public vgui::Frame
{
DECLARE_CLASS_SIMPLE( COperationFileListFrame, vgui::Frame );
public:
// NOTE: The dialog ID is used to allow dialogs to have different configurations saved
COperationFileListFrame( vgui::Panel *pParent, const char *pTitle, const char *pColumnHeader, bool bShowDescription, bool bShowOkOnly = false, int nDialogID = 1 );
virtual ~COperationFileListFrame();
// Command handler
virtual void OnCommand( const char *pCommand );
virtual void PerformLayout();
// Adds files to the frame
void ClearAllOperations();
void AddOperation( const char *pOperation, const char *pFileName );
void AddOperation( const char *pOperation, const char *pFileName, const Color& clr );
// Resizes the operation column to fit the operation text
void ResizeOperationColumnToContents();
// Sets the column header for the 'operation' column
void SetOperationColumnHeaderText( const char *pText );
// Shows the panel
void DoModal( KeyValues *pContextKeyValues = NULL, const char *pMessage = NULL );
// Retrieves the number of files, the file names, and operations
int GetOperationCount();
const char *GetFileName( int i );
const char *GetOperation( int i );
// Retreives the description (only if it was shown)
const char *GetDescription();
private:
virtual bool PerformOperation() { return true; }
const char *CompletionMessage();
void CleanUpMessage();
vgui::ListPanel *m_pFileBrowser;
vgui::Splitter *m_pSplitter;
vgui::TextEntry *m_pDescription;
vgui::Button *m_pYesButton;
vgui::Button *m_pNoButton;
KeyValues *m_pContextKeyValues;
CUtlString m_MessageName;
char *m_pText;
};
//-----------------------------------------------------------------------------
// Purpose: Modal dialog for picker
//-----------------------------------------------------------------------------
enum PerforceAction_t
{
PERFORCE_ACTION_NONE = -1,
PERFORCE_ACTION_FILE_ADD = 0,
PERFORCE_ACTION_FILE_EDIT,
PERFORCE_ACTION_FILE_DELETE,
PERFORCE_ACTION_FILE_REVERT,
PERFORCE_ACTION_FILE_SUBMIT,
};
//-----------------------------------------------------------------------------
// Purpose: Modal dialog for picker
//-----------------------------------------------------------------------------
class CPerforceFileListFrame : public COperationFileListFrame
{
DECLARE_CLASS_SIMPLE( CPerforceFileListFrame, COperationFileListFrame );
public:
CPerforceFileListFrame( vgui::Panel *pParent, const char *pTitle, const char *pColumnHeader, PerforceAction_t action );
virtual ~CPerforceFileListFrame();
// Adds files to the frame
void ClearAllFiles();
void AddFile( const char *pFullPath );
void AddFile( const char *pRelativePath, const char *pPathId );
void DoModal( KeyValues *pContextKeys = NULL, const char *pMessage = NULL );
private:
virtual bool PerformOperation();
// Adds files for open, submit
void AddFileForOpen( const char *pFullPath );
void AddFileForSubmit( const char *pFullPath, P4FileState_t state );
// Does the perforce operation
void PerformPerforceAction( );
PerforceAction_t m_Action;
CUtlVector< P4File_t > m_OpenedFiles;
CUtlString m_LastOpenedFilePathId;
};
//-----------------------------------------------------------------------------
// Show the perforce query dialog
// The specified keyvalues message will be sent either
// 1) If you open the file for add/edit
// 2) If you indicate to not add a file for add but don't hit cancel
// If a specific perforce action is specified, then the dialog will only
// be displayed if that action is appropriate
//-----------------------------------------------------------------------------
void ShowPerforceQuery( vgui::Panel *pParent, const char *pFileName, vgui::Panel *pActionSignalTarget, KeyValues *pKeyValues, PerforceAction_t actionFilter = PERFORCE_ACTION_NONE );
#endif // PERFORCEFILELISTFRAME_H