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462 lines
13 KiB
462 lines
13 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef PACKEDSTORE_H
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#define PACKEDSTORE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <tier0/platform.h>
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#include <tier0/threadtools.h>
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#include <tier0/tslist.h>
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#include <tier2/tier2.h>
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#include "filesystem.h"
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#include "tier1/utlintrusivelist.h"
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#include "tier1/utlvector.h"
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#include "tier1/utllinkedlist.h"
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#include "tier1/UtlSortVector.h"
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#include "tier1/utlmap.h"
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#include "tier1/checksum_md5.h"
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#define VPK_ENABLE_SIGNING
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const int k_nVPKDefaultChunkSize = 200 * 1024 * 1024;
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class CPackedStore;
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struct ChunkHashFraction_t
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{
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int m_nPackFileNumber;
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int m_nFileFraction;
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int m_cbChunkLen;
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MD5Value_t m_md5contents;
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};
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class ChunkHashFractionLess_t
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{
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public:
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bool Less( const ChunkHashFraction_t& lhs, const ChunkHashFraction_t& rhs, void *pContext )
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{
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if ( lhs.m_nPackFileNumber < rhs.m_nPackFileNumber )
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return true;
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if ( lhs.m_nPackFileNumber > rhs.m_nPackFileNumber )
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return false;
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if ( lhs.m_nFileFraction < rhs.m_nFileFraction )
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return true;
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if ( lhs.m_nFileFraction > rhs.m_nFileFraction )
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return false;
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return false;
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}
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};
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class CPackedStoreFileHandle
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{
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public:
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int m_nFileNumber;
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int m_nFileOffset;
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int m_nFileSize;
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int m_nCurrentFileOffset;
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void const *m_pMetaData;
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uint16 m_nMetaDataSize;
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CPackedStore *m_pOwner;
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struct CFileHeaderFixedData *m_pHeaderData;
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uint8 *m_pDirFileNamePtr; // pointer to basename in dir block
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FORCEINLINE operator bool( void ) const
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{
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return ( m_nFileNumber != -1 );
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}
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FORCEINLINE int Read( void *pOutData, int nNumBytes );
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CPackedStoreFileHandle( void )
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{
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m_nFileNumber = -1;
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}
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int Seek( int nOffset, int nWhence )
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{
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switch( nWhence )
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{
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case SEEK_CUR:
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nOffset = m_nFileOffset + nOffset ;
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break;
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case SEEK_END:
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nOffset = m_nFileSize + nOffset;
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break;
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}
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m_nCurrentFileOffset = MAX( 0, MIN( m_nFileSize, nOffset ) );
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return m_nCurrentFileOffset;
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}
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int Tell( void ) const
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{
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return m_nCurrentFileOffset;
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}
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uint32 GetFileCRCFromHeaderData() const
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{
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uint32 *pCRC = (uint32 *)m_pHeaderData;
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return *pCRC;
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}
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FORCEINLINE void GetPackFileName( char *pchFileNameOut, int cchFileNameOut );
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};
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#define MAX_ARCHIVE_FILES_TO_KEEP_OPEN_AT_ONCE 512
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#define PACKEDFILE_EXT_HASH_SIZE 15
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#ifdef _WIN32
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typedef HANDLE PackDataFileHandle_t;
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#else
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typedef FileHandle_t PackDataFileHandle_t;
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#endif
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struct FileHandleTracker_t
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{
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int m_nFileNumber;
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PackDataFileHandle_t m_hFileHandle;
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int m_nCurOfs;
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CThreadFastMutex m_Mutex;
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FileHandleTracker_t( void )
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{
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m_nFileNumber = -1;
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}
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};
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enum ePackedStoreAddResultCode
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{
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EPADD_NEWFILE, // the file was added and is new
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EPADD_ADDSAMEFILE, // the file was already present, and the contents are the same as what you passed.
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EPADD_UPDATEFILE, // the file was alreayd present and its contents have been updated
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EPADD_ERROR, // some error has resulted
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};
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// Describe a file inside of a VPK file. Is not memory efficient; only used for interface
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// purposes and during file building
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struct VPKContentFileInfo_t
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{
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CUtlString m_sName;
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int m_idxChunk;
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uint32 m_iTotalSize;
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uint32 m_iOffsetInChunk;
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uint32 m_iPreloadSize;
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const void *m_pPreloadData;
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//MD5Value_t m_md5Source; // source content before munging & release optimization. Used for incremental builds
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uint32 m_crc; // CRC of actual file contents
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/// Size of the data in the chunk file. (Excludes the preload data size)
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uint32 GetSizeInChunkFile() const
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{
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Assert( m_iTotalSize >= m_iPreloadSize );
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return m_iTotalSize - m_iPreloadSize;
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}
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VPKContentFileInfo_t()
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{
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m_idxChunk = -1;
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m_iTotalSize = 0;
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m_iOffsetInChunk = 0;
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m_iPreloadSize = 0;
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m_crc = 0;
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m_pPreloadData = NULL;
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//memset( m_md5Source.bits, 0, sizeof( m_md5Source.bits ) );
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}
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};
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// a 1MB chunk of cached VPK data
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// For CPackedStoreReadCache
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struct CachedVPKRead_t
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{
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CachedVPKRead_t()
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{
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m_nPackFileNumber = 0;
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m_nFileFraction = 0;
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m_pubBuffer = NULL;
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m_cubBuffer = 0;
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m_idxLRU = -1;
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m_hMD5RequestHandle= 0;
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m_cFailedHashes = 0;
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}
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int m_nPackFileNumber; // identifier
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int m_nFileFraction; // identifier
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uint8 *m_pubBuffer; // data
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int m_cubBuffer; // data
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int m_idxLRU; // bookkeeping
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int m_hMD5RequestHandle;// bookkeeping
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int m_cFailedHashes; // did the MD5 match what it was supposed to?
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MD5Value_t m_md5Value;
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static bool Less( const CachedVPKRead_t& lhs, const CachedVPKRead_t& rhs )
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{
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if ( lhs.m_nPackFileNumber < rhs.m_nPackFileNumber )
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return true;
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if ( lhs.m_nPackFileNumber > rhs.m_nPackFileNumber )
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return false;
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if ( lhs.m_nFileFraction < rhs.m_nFileFraction )
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return true;
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if ( lhs.m_nFileFraction > rhs.m_nFileFraction )
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return false;
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return false;
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}
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};
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// Read the VPK file in 1MB chunks
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// and we hang on to those chunks so we can serve other reads out of the cache
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// This sounds great, but is only of secondary importance.
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// The primary reason we do this is so that the FileTracker can calculate the
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// MD5 of the 1MB chunks asynchronously in another thread - while we hold
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// the chunk in cache - making the MD5 calculation "free"
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class CPackedStoreReadCache
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{
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public:
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CPackedStoreReadCache( IBaseFileSystem *pFS );
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bool ReadCacheLine( FileHandleTracker_t &fHandle, CachedVPKRead_t &cachedVPKRead );
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bool BCanSatisfyFromReadCache( uint8 *pOutData, CPackedStoreFileHandle &handle, FileHandleTracker_t &fHandle, int nDesiredPos, int nNumBytes, int &nRead );
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bool BCanSatisfyFromReadCacheInternal( uint8 *pOutData, CPackedStoreFileHandle &handle, FileHandleTracker_t &fHandle, int nDesiredPos, int nNumBytes, int &nRead );
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bool CheckMd5Result( CachedVPKRead_t &cachedVPKRead );
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int FindBufferToUse();
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void RetryBadCacheLine( CachedVPKRead_t &cachedVPKRead );
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void RetryAllBadCacheLines();
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// cache 64 MB total
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static const int k_nCacheBuffersToKeep = 4;
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static const int k_cubCacheBufferSize = 0x00100000; // 1MB
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static const int k_nCacheBufferMask = 0x7FF00000;
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CThreadRWLock m_rwlock;
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CUtlRBTree<CachedVPKRead_t> m_treeCachedVPKRead; // all the reads we have done
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CTSQueue<CachedVPKRead_t> m_queueCachedVPKReadsRetry; // all the reads that have failed
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CUtlLinkedList<CachedVPKRead_t> m_listCachedVPKReadsFailed; // all the reads that have failed
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// current items in the cache
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int m_cItemsInCache;
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int m_rgCurrentCacheIndex[k_nCacheBuffersToKeep];
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CInterlockedUInt m_rgLastUsedTime[k_nCacheBuffersToKeep];
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CPackedStore *m_pPackedStore;
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IBaseFileSystem *m_pFileSystem;
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IThreadedFileMD5Processor *m_pFileTracker;
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// stats
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int m_cubReadFromCache;
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int m_cReadFromCache;
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int m_cDiscardsFromCache;
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int m_cAddedToCache;
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int m_cCacheMiss;
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int m_cubCacheMiss;
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int m_cFileErrors;
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int m_cFileErrorsCorrected;
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int m_cFileResultsDifferent;
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};
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class CPackedStore
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{
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public:
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CPackedStore( char const *pFileBasename, char *pszFName, IBaseFileSystem *pFS, bool bOpenForWrite = false );
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void RegisterFileTracker( IThreadedFileMD5Processor *pFileTracker ) { m_pFileTracker = pFileTracker; m_PackedStoreReadCache.m_pFileTracker = pFileTracker; }
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CPackedStoreFileHandle OpenFile( char const *pFile );
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CPackedStoreFileHandle GetHandleForHashingFiles();
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/// Add/update the given file to the directory. Does not write any chunk files
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void AddFileToDirectory( const VPKContentFileInfo_t &info );
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/// Remove the specified file from the directory. Returns true if removed, false if not found
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bool RemoveFileFromDirectory( const char *pszName );
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/// Add file, writing file data to the end
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/// of the current chunk
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ePackedStoreAddResultCode AddFile( char const *pFile, uint16 nMetaDataSize, const void *pFileData, uint32 nFullFileSize, bool bMultiChunk, uint32 const *pCrcToUse = NULL );
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// write out the file directory
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void Write( void );
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int ReadData( CPackedStoreFileHandle &handle, void *pOutData, int nNumBytes );
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~CPackedStore( void );
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FORCEINLINE void *DirectoryData( void )
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{
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return m_DirectoryData.Base();
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}
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// Get a list of all the files in the zip You are responsible for freeing the contents of
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// outFilenames (call outFilenames.PurgeAndDeleteElements).
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int GetFileList( CUtlStringList &outFilenames, bool bFormattedOutput, bool bSortedOutput );
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// Get a list of all files that match the given wildcard string
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int GetFileList( const char *pWildCard, CUtlStringList &outFilenames, bool bFormattedOutput, bool bSortedOutput );
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/// Get a list of all files that match the given wildcard string, fetching all the details
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/// at once
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void GetFileList( const char *pWildcard, CUtlVector<VPKContentFileInfo_t> &outVecResults );
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// Get a list of all directories of the given wildcard
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int GetFileAndDirLists( const char *pWildCard, CUtlStringList &outDirnames, CUtlStringList &outFilenames, bool bSortedOutput );
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int GetFileAndDirLists( CUtlStringList &outDirnames, CUtlStringList &outFilenames, bool bSortedOutput );
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bool IsEmpty( void ) const;
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/// Hash metadata and chunk files
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void HashEverything();
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/// Hash all chunk files. Don't forget to rehash the metadata afterwords!
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void HashAllChunkFiles();
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/// Hash all the metadata. (Everything that's not in the chunk files)
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void HashMetadata();
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/// Re-hash a single chunk file. Don't forget to rehash the metadata afterwords!
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void HashChunkFile( int iChunkFileIndex );
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bool HashEntirePackFile( CPackedStoreFileHandle &handle, int64 &nFileSize, int nFileFraction, int nFractionSize, FileHash_t &fileHash );
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void ComputeDirectoryHash( MD5Value_t &md5Directory );
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void ComputeChunkHash( MD5Value_t &md5ChunkHashes );
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MD5Value_t &GetDirFileMD5Value() { return m_TotalFileMD5; }
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bool BTestDirectoryHash();
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bool BTestMasterChunkHash();
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CUtlSortVector<ChunkHashFraction_t, ChunkHashFractionLess_t > &AccessPackFileHashes() { return m_vecChunkHashFraction; }
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bool FindFileHashFraction( int nPackFileNumber, int nFileFraction, ChunkHashFraction_t &chunkFileHashFraction );
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void GetPackFileLoadErrorSummary( CUtlString &sErrors );
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void GetPackFileName( CPackedStoreFileHandle &handle, char *pchFileNameOut, int cchFileNameOut ) const;
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void GetDataFileName( char *pchFileNameOut, int cchFileNameOut, int nFileNumber ) const;
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char const *BaseName( void )
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{
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return m_pszFileBaseName;
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}
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char const *FullPathName( void )
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{
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return m_pszFullPathName;
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}
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void SetWriteChunkSize( int nWriteChunkSize )
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{
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m_nWriteChunkSize = nWriteChunkSize;
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}
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int GetWriteChunkSize() const { return m_nWriteChunkSize; }
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int GetHighestChunkFileIndex() { return m_nHighestChunkFileIndex; }
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void DiscardChunkHashes( int iChunkFileIndex );
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const CUtlVector<uint8> &GetSignaturePublicKey() const { return m_SignaturePublicKey; }
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const CUtlVector<uint8> &GetSignature() const { return m_Signature; }
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#ifdef VPK_ENABLE_SIGNING
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enum ESignatureCheckResult
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{
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eSignatureCheckResult_NotSigned,
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eSignatureCheckResult_WrongKey,
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eSignatureCheckResult_Failed, // IO error, etc
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eSignatureCheckResult_InvalidSignature,
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eSignatureCheckResult_ValidSignature,
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};
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ESignatureCheckResult CheckSignature( int nSignatureSize, const void *pSignature ) const;
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void SetKeysForSigning( int nPrivateKeySize, const void *pPrivateKeyData, int nPublicKeySize, const void *pPublicKeyData );
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#endif
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void SetUseDirFile() { m_bUseDirFile = true; }
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int m_PackFileID;
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private:
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char m_pszFileBaseName[MAX_PATH];
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char m_pszFullPathName[MAX_PATH];
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int m_nDirectoryDataSize;
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int m_nWriteChunkSize;
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bool m_bUseDirFile;
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IBaseFileSystem *m_pFileSystem;
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IThreadedFileMD5Processor *m_pFileTracker;
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CThreadFastMutex m_Mutex;
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CPackedStoreReadCache m_PackedStoreReadCache;
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CUtlIntrusiveList<class CFileExtensionData> m_pExtensionData[PACKEDFILE_EXT_HASH_SIZE];
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CUtlVector<uint8> m_DirectoryData;
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CUtlBlockVector<uint8> m_EmbeddedChunkData;
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CUtlSortVector<ChunkHashFraction_t, ChunkHashFractionLess_t > m_vecChunkHashFraction;
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bool BFileContainedHashes() { return m_vecChunkHashFraction.Count() > 0; }
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// these are valid if BFileContainedHashes() is true
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MD5Value_t m_DirectoryMD5;
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MD5Value_t m_ChunkHashesMD5;
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MD5Value_t m_TotalFileMD5;
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int m_nHighestChunkFileIndex;
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/// The private key that will be used to sign the directory file.
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/// This will be empty for unsigned VPK's, or if we don't know the
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/// private key.
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CUtlVector<uint8> m_SignaturePrivateKey;
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/// The public key in the VPK.
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CUtlVector<uint8> m_SignaturePublicKey;
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/// The signature that was read / computed
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CUtlVector<uint8> m_Signature;
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/// The number of bytes in the dir file that were signed
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uint32 m_nSizeOfSignedData;
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FileHandleTracker_t m_FileHandles[MAX_ARCHIVE_FILES_TO_KEEP_OPEN_AT_ONCE];
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void Init( void );
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struct CFileHeaderFixedData *FindFileEntry(
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char const *pDirname, char const *pBaseName, char const *pExtension,
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uint8 **pExtBaseOut = NULL, uint8 **pNameBaseOut = NULL );
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void BuildHashTables( void );
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FileHandleTracker_t &GetFileHandle( int nFileNumber );
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void CloseWriteHandle( void );
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// For cache-ing directory and contents data
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CUtlStringList m_directoryList; // The index of this list of directories...
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CUtlMap<int, CUtlStringList*> m_dirContents; // ...is the key to this map of filenames
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void BuildFindFirstCache();
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bool InternalRemoveFileFromDirectory( const char *pszName );
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friend class CPackedStoreReadCache;
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};
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FORCEINLINE int CPackedStoreFileHandle::Read( void *pOutData, int nNumBytes )
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{
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return m_pOwner->ReadData( *this, pOutData, nNumBytes );
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}
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FORCEINLINE void CPackedStoreFileHandle::GetPackFileName( char *pchFileNameOut, int cchFileNameOut )
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{
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m_pOwner->GetPackFileName( *this, pchFileNameOut, cchFileNameOut );
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}
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#endif // packedtsore_h
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