Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "baserecordingsessionblock.h"
#include "replay/replayutils.h"
#include "replay/ireplaycontext.h"
#include "replay/irecordingsessionmanager.h"
#include "replay/shared_defs.h"
#include "KeyValues.h"
#include "qlimits.h"
#include "utlbuffer.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
CBaseRecordingSessionBlock::CBaseRecordingSessionBlock( IReplayContext *pContext )
: m_pContext( pContext ),
m_nRemoteStatus( STATUS_INVALID ),
m_nHttpError( ERROR_NONE ),
m_hSession( REPLAY_HANDLE_INVALID ),
m_bHashValid( false ),
m_iReconstruction( -1 ),
m_uFileSize( 0 ),
m_uUncompressedSize( 0 ),
m_nCompressorType( COMPRESSORTYPE_INVALID )
{
m_szFullFilename[ 0 ] = '\0';
V_memset( m_aHash, 0, sizeof( m_aHash ) );
}
const char *CBaseRecordingSessionBlock::GetSubKeyTitle() const
{
CBaseRecordingSession *pOwnerSession = m_pContext->GetRecordingSessionManager()->FindSession( m_hSession );
if ( !pOwnerSession )
{
AssertMsg( 0, "Owner session not found" );
return "";
}
return Replay_va( "%s_part_%i", pOwnerSession->m_strName.Get(), m_iReconstruction );
}
const char *CBaseRecordingSessionBlock::GetPath() const
{
return Replay_va( "%s%s%c", m_pContext->GetBaseDir(), SUBDIR_BLOCKS, CORRECT_PATH_SEPARATOR );
}
bool CBaseRecordingSessionBlock::Read( KeyValues *pIn )
{
if ( !BaseClass::Read( pIn ) )
return false;
m_nRemoteStatus = (RemoteStatus_t)pIn->GetInt( "remote_status", (int)STATUS_INVALID ); Assert( m_nRemoteStatus != STATUS_INVALID );
m_nHttpError = (Error_t)pIn->GetInt( "error", (int)ERROR_NONE );
m_iReconstruction = pIn->GetInt( "recon_index", -1 ); Assert( m_iReconstruction >= 0 );
m_hSession = (ReplayHandle_t)pIn->GetInt( "session", REPLAY_HANDLE_INVALID ); Assert( m_hSession != REPLAY_HANDLE_INVALID );
m_uFileSize = pIn->GetInt( "size", 0 ); Assert( m_uFileSize > 0 );
m_uUncompressedSize = pIn->GetInt( "usize", 0 );
m_nCompressorType = (CompressorType_t)pIn->GetInt( "compressor", 0 );
ReadHash( pIn, "hash" );
return true;
}
void CBaseRecordingSessionBlock::Write( KeyValues *pOut )
{
BaseClass::Write( pOut );
pOut->SetInt( "remote_status", (int)m_nRemoteStatus );
pOut->SetInt( "error", (int)m_nHttpError );
pOut->SetInt( "recon_index", m_iReconstruction );
pOut->SetInt( "session", (int)m_hSession );
pOut->SetInt( "size", m_uFileSize );
pOut->SetInt( "usize", m_uUncompressedSize );
pOut->SetInt( "compressor", (int)m_nCompressorType );
WriteHash( pOut, "hash" );
// NOTE: Filename written in subclasses, since it's handled differently for client vs. server
}
void CBaseRecordingSessionBlock::OnDelete()
{
BaseClass::OnDelete();
// NOTE: The actual .block files get deleted in subclasses, since each handle the case differently.
}
bool CBaseRecordingSessionBlock::ReadHash( KeyValues *pIn, const char *pHashName )
{
const char *pHashStr = pIn->GetString( pHashName );
bool bResult = false;
if ( V_strlen( pHashStr ) > 0 )
{
int iHash = 0;
char *p = strtok( const_cast< char * >( pHashStr ), " " );
while ( p )
{
// Should have no more than 3 characters
if ( V_strlen( p ) > 3 )
{
break;
}
m_aHash[ iHash++ ] = (uint8)atoi( p );
p = strtok( NULL, " " );
bResult = true;
}
}
// Keep track of whether we have a valid hash or not
m_bHashValid = bResult;
AssertMsg( bResult, "Invalid hash string" );
return bResult;
}
void CBaseRecordingSessionBlock::WriteHash( KeyValues *pOut, const char *pHashName ) const
{
CFmtStr fmtHash( "%03i %03i %03i %03i %03i %03i %03i %03i %03i %03i %03i %03i %03i %03i %03i %03i",
m_aHash[0], m_aHash[1], m_aHash[2], m_aHash[3], m_aHash[4], m_aHash[5], m_aHash[6], m_aHash[7],
m_aHash[8], m_aHash[9], m_aHash[10], m_aHash[11], m_aHash[12], m_aHash[13], m_aHash[14], m_aHash[15]
);
pOut->SetString( pHashName, fmtHash.Access() );
}
bool CBaseRecordingSessionBlock::HasValidHash() const
{
return m_bHashValid;
}
void CBaseRecordingSessionBlock::WriteSessionInfoDataToBuffer( CUtlBuffer &buf ) const
{
RecordingSessionBlockSpec_t blob;
blob.m_iReconstruction = (int32)m_iReconstruction;
blob.m_uRemoteStatus = (uint8)m_nRemoteStatus;
blob.m_uFileSize = m_uFileSize;
blob.m_nCompressorType = (int8)m_nCompressorType; // Can be COMPRESSORTYPE_INVALID if not compressed
blob.m_uUncompressedSize = m_uUncompressedSize; // Can be 0 if not compressed
V_memcpy( blob.m_aHash, m_aHash, sizeof( m_aHash ) );
// Write the blob at the appropriate position in the buffer
Assert( m_iReconstruction >= 0 );
buf.SeekPut( CUtlBuffer::SEEK_HEAD, m_iReconstruction * sizeof( blob ) );
buf.Put( &blob, sizeof( RecordingSessionBlockSpec_t ) );
}
//----------------------------------------------------------------------------------------
/*static*/ const char *CBaseRecordingSessionBlock::GetRemoteStatusStringSafe( RemoteStatus_t nStatus )
{
switch ( nStatus )
{
case STATUS_INVALID: return "invalid";
case STATUS_ERROR: return "error";
case STATUS_WRITING: return "writing";
case STATUS_READYFORDOWNLOAD: return "ready for download";
default: return "unknown";
}
}
//----------------------------------------------------------------------------------------