Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "cl_replaymovie.h"
#include "replay/replayutils.h"
#include "replay/shared_defs.h"
#include "KeyValues.h"
#include "replay/replay.h"
#include "cl_replaycontext.h"
#include "cl_replaymanager.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
CReplayMovie::CReplayMovie()
: m_hReplay( REPLAY_HANDLE_INVALID ),
m_bRendered( false ),
m_bUploaded( false ),
m_flRenderTime( 0.0f ),
m_flLength( 0.0f ),
m_pUserData( NULL )
{
V_wcsncpy( m_wszTitle, L"Untitled", sizeof( m_wszTitle ) );
}
bool CReplayMovie::Read( KeyValues *pIn )
{
if ( !BaseClass::Read( pIn ) )
return false;
m_hReplay = (ReplayHandle_t)pIn->GetInt( "replay_handle", REPLAY_HANDLE_INVALID );
m_bRendered = pIn->GetInt( "rendered" ) != 0;
V_wcsncpy( m_wszTitle, pIn->GetWString( "title" ), sizeof( m_wszTitle ) );
m_strFilename = pIn->GetString( "filename" );
m_strUploadURL = pIn->GetString( "upload_url" );
m_bUploaded = pIn->GetInt( "uploaded" ) != 0;
m_flRenderTime = pIn->GetFloat( "rendertime" );
m_flLength = pIn->GetFloat( "length" );
m_RecordTime.Read( pIn );
return ReadRenderSettings( pIn );
}
void CReplayMovie::Write( KeyValues* pOut )
{
BaseClass::Write( pOut );
pOut->SetInt( "replay_handle", (int)m_hReplay );
pOut->SetInt( "rendered", (int)m_bRendered );
pOut->SetWString( "title", m_wszTitle );
pOut->SetString( "filename", m_strFilename.Get() );
pOut->SetString( "upload_url", m_strUploadURL.Get() );
pOut->SetInt( "uploaded", (int)m_bUploaded );
pOut->SetFloat( "rendertime", m_flRenderTime );
pOut->SetFloat( "length", m_flLength );
m_RecordTime.Write( pOut );
WriteRenderSettings( pOut );
}
bool CReplayMovie::ReadRenderSettings( KeyValues *pIn )
{
KeyValues *pRenderSettingsSubKey = pIn->FindKey( "rendersettings" );
if ( !pRenderSettingsSubKey )
{
AssertMsg( 0, "No render settings sub key found for movie!" );
return true; // Continue to load anyway
}
m_RenderSettings.m_nWidth = pRenderSettingsSubKey->GetInt( "width" );
m_RenderSettings.m_nHeight = pRenderSettingsSubKey->GetInt( "height" );
m_RenderSettings.m_nMotionBlurQuality = pRenderSettingsSubKey->GetInt( "motionblurquality" );
m_RenderSettings.m_FPS.SetRaw( pRenderSettingsSubKey->GetInt( "fps.ups" ), pRenderSettingsSubKey->GetInt( "fps.upf" ) );
m_RenderSettings.m_Codec = ( VideoEncodeCodec_t )pRenderSettingsSubKey->GetInt( "codec" );
m_RenderSettings.m_nEncodingQuality = pRenderSettingsSubKey->GetInt( "encoding_quality" );
m_RenderSettings.m_bMotionBlurEnabled = pRenderSettingsSubKey->GetBool( "mb_enabled" );
m_RenderSettings.m_bAAEnabled = pRenderSettingsSubKey->GetBool( "aa_enabled" );
m_RenderSettings.m_bRaw = pRenderSettingsSubKey->GetBool( "raw" );
return true;
}
void CReplayMovie::WriteRenderSettings( KeyValues *pOut )
{
KeyValues *pRenderSettingsSubKey = new KeyValues( "rendersettings" );
if ( !pRenderSettingsSubKey )
{
AssertMsg( 0, "Failed to allocate render settings sub key for movie!" );
return;
}
pOut->AddSubKey( pRenderSettingsSubKey );
pRenderSettingsSubKey->SetInt( "width", m_RenderSettings.m_nWidth );
pRenderSettingsSubKey->SetInt( "height", m_RenderSettings.m_nHeight );
pRenderSettingsSubKey->SetInt( "motionblurquality", m_RenderSettings.m_nMotionBlurQuality );
pRenderSettingsSubKey->SetInt( "fps.ups", m_RenderSettings.m_FPS.GetUnitsPerSecond() );
pRenderSettingsSubKey->SetInt( "fps.upf", m_RenderSettings.m_FPS.GetUnitsPerFrame() );
pRenderSettingsSubKey->SetInt( "codec", (int)m_RenderSettings.m_Codec );
pRenderSettingsSubKey->SetInt( "encoding_quality", m_RenderSettings.m_nEncodingQuality );
pRenderSettingsSubKey->SetInt( "mb_enabled", (int)m_RenderSettings.m_bMotionBlurEnabled );
pRenderSettingsSubKey->SetInt( "aa_enabled", (int)m_RenderSettings.m_bAAEnabled );
pRenderSettingsSubKey->SetInt( "raw", (int)m_RenderSettings.m_bRaw );
}
const char *CReplayMovie::GetSubKeyTitle() const
{
return Replay_va( "movie_%i", GetHandle() );
}
const char *CReplayMovie::GetPath() const
{
return Replay_va( "%s%s%c", g_pClientReplayContextInternal->GetBaseDir(), SUBDIR_MOVIES, CORRECT_PATH_SEPARATOR );
}
void CReplayMovie::OnDelete()
{
// Remove the actual movie from disk
g_pFullFileSystem->RemoveFile( Replay_va( "%s%s", CL_GetMovieManager()->GetRenderDir(), m_strFilename.Get() ) );
}
ReplayHandle_t CReplayMovie::GetMovieHandle() const
{
return GetHandle();
}
ReplayHandle_t CReplayMovie::GetReplayHandle() const
{
return m_hReplay;
}
const ReplayRenderSettings_t &CReplayMovie::GetRenderSettings()
{
return m_RenderSettings;
}
void CReplayMovie::GetFrameDimensions( int &nWidth, int &nHeight )
{
nWidth = m_RenderSettings.m_nWidth;
nHeight = m_RenderSettings.m_nHeight;
}
void CReplayMovie::SetIsRendered( bool bIsRendered )
{
m_bRendered = bIsRendered;
}
void CReplayMovie::SetMovieFilename( const char *pFilename )
{
m_strFilename = pFilename;
}
const char *CReplayMovie::GetMovieFilename() const
{
return m_strFilename.Get();
}
void CReplayMovie::SetMovieTitle( const wchar_t *pTitle )
{
V_wcsncpy( m_wszTitle, pTitle, sizeof( m_wszTitle ) );
}
void CReplayMovie::SetRenderTime( float flRenderTime )
{
m_flRenderTime = flRenderTime;
}
float CReplayMovie::GetRenderTime() const
{
return m_flRenderTime;
}
void CReplayMovie::CaptureRecordTime()
{
m_RecordTime.InitDateAndTimeToNow();
}
void CReplayMovie::SetLength( float flLength )
{
m_flLength = flLength;
}
CReplay *CReplayMovie::GetReplay() const
{
return static_cast< CReplay * >( ::GetReplay( m_hReplay ) );
}
bool CReplayMovie::IsUploaded() const
{
return m_bUploaded;
}
void CReplayMovie::SetUploaded( bool bUploaded )
{
m_bUploaded = bUploaded;
}
void CReplayMovie::SetUploadURL( const char *pURL )
{
m_strUploadURL = pURL;
}
const char *CReplayMovie::GetUploadURL() const
{
return m_strUploadURL.Get();
}
const CReplayTime &CReplayMovie::GetItemDate() const
{
return m_RecordTime;
}
bool CReplayMovie::IsItemRendered() const
{
return GetReplay()->IsItemRendered();
}
CReplay *CReplayMovie::GetItemReplay()
{
return GetReplay();
}
ReplayHandle_t CReplayMovie::GetItemReplayHandle() const
{
return m_hReplay;
}
QueryableReplayItemHandle_t CReplayMovie::GetItemHandle() const
{
return (QueryableReplayItemHandle_t)GetHandle();
}
const wchar_t *CReplayMovie::GetItemTitle() const
{
return m_wszTitle;
}
void CReplayMovie::SetItemTitle( const wchar_t *pTitle )
{
V_wcsncpy( m_wszTitle, pTitle, sizeof( m_wszTitle ) );
}
float CReplayMovie::GetItemLength() const
{
return m_flLength;
}
void *CReplayMovie::GetUserData()
{
return m_pUserData;
}
void CReplayMovie::SetUserData( void *pUserData )
{
m_pUserData = pUserData;
}
bool CReplayMovie::IsItemAMovie() const
{
return true;
}
//----------------------------------------------------------------------------------------