Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "cl_sessionblockdownloader.h"
#include "replay/ienginereplay.h"
#include "cl_recordingsessionblockmanager.h"
#include "cl_replaycontext.h"
#include "cl_recordingsession.h"
#include "cl_recordingsessionblock.h"
#include "errorsystem.h"
#include "convar.h"
#include "vprof.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
extern IEngineReplay *g_pEngine;
extern ConVar replay_maxconcurrentdownloads;
//----------------------------------------------------------------------------------------
int CSessionBlockDownloader::sm_nNumCurrentDownloads = 0;
//----------------------------------------------------------------------------------------
CSessionBlockDownloader::CSessionBlockDownloader()
: m_nMaxBlock( -1 )
{
}
void CSessionBlockDownloader::Shutdown()
{
AbortDownloadsAndCleanup( NULL );
Assert( sm_nNumCurrentDownloads == 0 );
}
void CSessionBlockDownloader::AbortDownloadsAndCleanup( CClientRecordingSession *pSession )
{
// NOTE: sm_nNumCurrentDownloads will be decremented in OnDownloadComplete(), which is
// invoked by CHttpDownloader::AbortDownloadAndCleanup()
// Abort any remaining downloads - callbacks will be invoked, so this shutdown
// should be called before any of those objects are cleaned up.
FOR_EACH_LL( m_lstDownloaders, i )
{
CHttpDownloader *pCurDownloader = m_lstDownloaders[ i ];
// If a session was passed in, make sure it has the same handle as the block
CClientRecordingSessionBlock *pBlock = (CClientRecordingSessionBlock *)pCurDownloader->GetUserData();
if ( pSession && ( !pBlock || pBlock->m_hSession != pSession->GetHandle() ) )
continue;
pCurDownloader->AbortDownloadAndCleanup();
delete pCurDownloader;
}
m_lstDownloaders.RemoveAll();
}
bool CSessionBlockDownloader::AtMaxConcurrentDownloads() const
{
return ( sm_nNumCurrentDownloads >= replay_maxconcurrentdownloads.GetInt() );
}
float CSessionBlockDownloader::GetNextThinkTime() const
{
return g_pEngine->GetHostTime() + 0.5f;
}
void CSessionBlockDownloader::Think()
{
VPROF_BUDGET( "CSessionBlockDownloader::Think", VPROF_BUDGETGROUP_REPLAY );
CBaseThinker::Think();
// Hack to not think right away
if ( g_pEngine->GetHostTime() < 3 )
return;
// Don't go over the desired maximum # of concurrent downloads
if ( !AtMaxConcurrentDownloads() )
{
// Go through all blocks and begin downloading any that the server index downloader
// has determined are ready
CClientRecordingSessionBlockManager *pBlockManager = CL_GetRecordingSessionBlockManager();
FOR_EACH_OBJ( pBlockManager, i )
{
CClientRecordingSessionBlock *pBlock = CL_CastBlock( pBlockManager->m_vecObjs[ i ] );
// Checks to see if the remote status is marked as ready for download
if ( !pBlock->ShouldDownloadNow() )
continue;
// Lookup the session for the block
CClientRecordingSession *pSession = CL_CastSession( CL_GetRecordingSessionManager()->Find( pBlock->m_hSession ) );
if ( !pSession )
{
AssertMsg( 0, "Session for block not found! This should never happen!" );
continue;
}
// Do we need any blocks at all from this session? Is this block within range?
int iLastBlockToDownload = pSession->GetLastBlockToDownload();
if ( iLastBlockToDownload < 0 || pBlock->m_iReconstruction > iLastBlockToDownload )
{
continue;
}
// Begin the download
CHttpDownloader *pDownloader = new CHttpDownloader( this );
const char *pFilename = V_UnqualifiedFileName( pBlock->m_szFullFilename );
#ifdef _DEBUG
extern ConVar replay_forcedownloadurl;
const char *pForceURL = replay_forcedownloadurl.GetString();
const char *pURL = pForceURL[0] ? pForceURL : Replay_va( "%s%s", pSession->m_strBaseDownloadURL.Get(), pFilename );
#else
const char *pURL = Replay_va( "%s%s", pSession->m_strBaseDownloadURL.Get(), pFilename );
#endif
const char *pGamePath = Replay_va( "%s%s", CL_GetRecordingSessionBlockManager()->GetSavePath(), pFilename );
pDownloader->BeginDownload( pURL, pGamePath, (void *)pBlock, &pBlock->m_uBytesDownloaded );
IF_REPLAY_DBG(
Warning ( "%s block %i from %s to path %s...\n",
pBlock->GetNumDownloadAttempts() ? "RETRYING download for" : "Downloading" ,
pBlock->m_iReconstruction, pURL, pGamePath )
);
// Add the downloader
m_lstDownloaders.AddToTail( pDownloader );
// Update block's status
pBlock->m_nDownloadStatus = CClientRecordingSessionBlock::DOWNLOADSTATUS_DOWNLOADING;
// Mark as dirty
CL_GetRecordingSessionBlockManager()->FlagForFlush( pBlock, false );
// Update # of concurrent downloads
++sm_nNumCurrentDownloads;
// Get out if we're at max downloads now
if ( AtMaxConcurrentDownloads() )
break;
}
}
int it = m_lstDownloaders.Head();
while ( it != m_lstDownloaders.InvalidIndex() )
{
// Remove finished downloaders
CHttpDownloader *pCurDownloader = m_lstDownloaders[ it ];
if ( pCurDownloader->IsDone() && pCurDownloader->CanDelete() )
{
int itRemove = it;
// Next
it = m_lstDownloaders.Next( it );
// Remove the downloader from the list
m_lstDownloaders.Remove( itRemove );
// Free the downloader
delete pCurDownloader;
}
else
{
// Let the downloader think
pCurDownloader->Think();
// Next
it = m_lstDownloaders.Next( it );
}
}
}
void CSessionBlockDownloader::OnConnecting( CHttpDownloader *pDownloader )
{
CClientRecordingSessionBlock *pBlock = (CClientRecordingSessionBlock *)pDownloader->GetUserData(); AssertValidReadPtr( pBlock );
pBlock->m_nDownloadStatus = CClientRecordingSessionBlock::DOWNLOADSTATUS_CONNECTING;
}
void CSessionBlockDownloader::OnFetch( CHttpDownloader *pDownloader )
{
CClientRecordingSessionBlock *pBlock = (CClientRecordingSessionBlock *)pDownloader->GetUserData(); AssertValidReadPtr( pBlock );
pBlock->m_nDownloadStatus = CClientRecordingSessionBlock::DOWNLOADSTATUS_DOWNLOADING;
}
void CSessionBlockDownloader::OnDownloadComplete( CHttpDownloader *pDownloader, const unsigned char *pData )
{
// TODO: Compare downloaded byte size (pDownloader->GetBytesDownloaded()) to size in block
// Write block size into session info on server
int it = m_lstDownloaders.Find( pDownloader );
if ( it == m_lstDownloaders.InvalidIndex() )
{
AssertMsg( 0, "Downloader now found in session block downloader list! This should never happen!" );
return;
}
CClientRecordingSessionBlock *pBlock = (CClientRecordingSessionBlock *)pDownloader->GetUserData(); AssertValidReadPtr( pBlock );
const int nSize = pDownloader->GetSize();
HTTPStatus_t nStatus = pDownloader->GetStatus();
#if _DEBUG
extern ConVar replay_simulatedownloadfailure;
if ( replay_simulatedownloadfailure.GetInt() == 3 )
{
nStatus = HTTP_ERROR;
}
#endif
switch ( nStatus )
{
case HTTP_ABORTED:
pBlock->m_nDownloadStatus = CClientRecordingSessionBlock::DOWNLOADSTATUS_ABORTED;
break;
case HTTP_DONE:
{
unsigned char aLocalHash[16];
#if _DEBUG
extern ConVar replay_simulate_size_discrepancy;
extern ConVar replay_simulate_bad_hash;
const bool bSizesDiffer = replay_simulate_size_discrepancy.GetBool() || pBlock->m_uFileSize != pDownloader->GetBytesDownloaded();
const bool bHashFail = replay_simulate_bad_hash.GetBool() || !pBlock->ValidateData( pData, nSize, aLocalHash );
#else
const bool bSizesDiffer = pBlock->m_uFileSize != pDownloader->GetBytesDownloaded();
const bool bHashFail = !pBlock->ValidateData( pData, nSize );
#endif
bool bTryAgain = false;
if ( bSizesDiffer )
{
AssertMsg( 0, "Number of bytes downloaded differs from size specified in session info file." );
bTryAgain = true;
}
else if ( bHashFail )
{
DBG( "Download failed - either data validation failed\n" );
// Data validation failed
pBlock->m_bDataInvalid = true;
bTryAgain = true;
}
else
{
DBG( "Data validation successful.\n" );
// Data validation succeeded
pBlock->m_nDownloadStatus = CClientRecordingSessionBlock::DOWNLOADSTATUS_DOWNLOADED;
// Clear out any previous errors
pBlock->m_nHttpError = HTTP_ERROR_NONE;
pBlock->m_bDataInvalid = false;
}
// Failed?
if ( bTryAgain )
{
// Attempt to download again if necessary
pBlock->AttemptToResetForDownload();
// Report error to OGS.
CL_GetErrorSystem()->OGS_ReportSessionBlockDownloadError(
pDownloader, pBlock, pDownloader->GetBytesDownloaded(), m_nMaxBlock, &bSizesDiffer,
&bHashFail, aLocalHash
);
}
}
break;
case HTTP_ERROR:
// If we've attempted and failed to download the block 3 times, report the error and
// put the block in error state.
if ( pBlock->AttemptToResetForDownload() )
break;
// Otherwise, we've max'd out attempts - cache the error state
pBlock->m_nDownloadStatus = CClientRecordingSessionBlock::DOWNLOADSTATUS_ERROR;
pBlock->m_nHttpError = pDownloader->GetError();
// Now that the block is in the error state, the replay's status will be updated to
// the error state as well (see pSession->UpdateReplayStatuses() below).
// Report the error to user & OGS
{
// Create a session block download error.
CL_GetErrorSystem()->OGS_ReportSessionBlockDownloadError(
pDownloader, pBlock, pDownloader->GetBytesDownloaded(), m_nMaxBlock, NULL, NULL, NULL
);
// Report error to user.
const char *pToken = CHttpDownloader::GetHttpErrorToken( pDownloader->GetError() );
CL_GetErrorSystem()->AddFormattedErrorFromTokenName(
"#Replay_DL_Err_HTTP_Prefix",
new KeyValues(
"args",
"err",
pToken
)
);
}
break;
default:
AssertMsg( 0, "Invalid download state in CSessionBlockDownloader::OnDownloadComplete()" );
}
// Flag block for flush
CL_GetRecordingSessionBlockManager()->FlagForFlush( pBlock, false );
CClientRecordingSession *pSession = CL_CastSession( CL_GetRecordingSessionManager()->FindSession( pBlock->m_hSession ) ); Assert( pSession );
// Update all replays that care about this block
pSession->UpdateReplayStatuses( pBlock );
// Decrement # of downloads
--sm_nNumCurrentDownloads;
}
//----------------------------------------------------------------------------------------