Team Fortress 2 Source Code as on 22/4/2020
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1.9 KiB

//-----------------------------------------------------------------------------
// SDKLAUNCHER.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR ".."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\common"
$PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES"
}
$Linker
{
$AdditionalDependencies "$BASE odbc32.lib odbccp32.lib WS2_32.LIB"
}
}
$Project "SDKLauncher"
{
$Folder "Source Files"
{
$File "$SRCDIR\common\ConfigManager.cpp"
$File "$SRCDIR\common\SourceAppInfo.cpp"
$File "configs.cpp"
$File "CreateModWizard.cpp"
$File "CreateModWizard.h"
$File "$SRCDIR\public\filesystem_init.cpp"
$File "$SRCDIR\public\registry.cpp"
$File "Main.cpp"
$File "min_footprint_files.cpp"
$File "ModConfigsHelper.cpp"
$File "ModWizard_CopyFiles.cpp"
$File "ModWizard_Finished.cpp"
$File "ModWizard_GetModInfo.cpp"
$File "ModWizard_Intro.cpp"
$File "ModWizard_TemplateOptions.cpp"
$File "$SRCDIR\public\registry.cpp"
$File "sdklauncher_main.h"
$File "SDKLauncherDialog.cpp"
$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\common\ConfigManager.h"
$File "configs.h"
$File "$SRCDIR\public\filesystem_init.h"
$File "$SRCDIR\public\tier1\interface.h"
$File "min_footprint_files.h"
$File "ModConfigsHelper.h"
$File "ModWizard_CopyFiles.h"
$File "ModWizard_GetModInfo.h"
$File "ModWizard_Intro.h"
$File "ModWizard_TemplateOptions.h"
$File "SDKLauncherDialog.h"
}
$Folder "Resource Files"
{
$File "icon2.ico"
$File "Script1.rc"
$File "steam.ico"
}
$Folder "Link Libraries"
{
$Lib appframework
$ImpLib steam_api
$Lib tier2
$Lib tier3
$Lib vgui_controls
$Lib mathlib
}
}