Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "actbusydoc.h"
#include "datamodel/dmelement.h"
#include "actbusytool.h"
//-----------------------------------------------------------------------------
// Constructor
//-----------------------------------------------------------------------------
CActBusyDoc::CActBusyDoc( IActBusyDocCallback *pCallback ) : m_pCallback( pCallback )
{
m_hRoot = NULL;
m_pFileName[0] = 0;
m_bDirty = false;
g_pDataModel->InstallNotificationCallback( this );
}
CActBusyDoc::~CActBusyDoc()
{
g_pDataModel->RemoveNotificationCallback( this );
}
//-----------------------------------------------------------------------------
// Inherited from INotifyUI
//-----------------------------------------------------------------------------
void CActBusyDoc::NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
{
OnDataChanged( pReason, nNotifySource, nNotifyFlags );
}
//-----------------------------------------------------------------------------
// Gets the file name
//-----------------------------------------------------------------------------
const char *CActBusyDoc::GetFileName()
{
return m_pFileName;
}
void CActBusyDoc::SetFileName( const char *pFileName )
{
Q_strncpy( m_pFileName, pFileName, sizeof( m_pFileName ) );
SetDirty( true );
}
//-----------------------------------------------------------------------------
// Dirty bits
//-----------------------------------------------------------------------------
void CActBusyDoc::SetDirty( bool bDirty )
{
m_bDirty = bDirty;
}
bool CActBusyDoc::IsDirty() const
{
return m_bDirty;
}
//-----------------------------------------------------------------------------
// Creates a new act busy
//-----------------------------------------------------------------------------
void CActBusyDoc::CreateNew()
{
Assert( !m_hRoot.Get() );
// This is not undoable
CDisableUndoScopeGuard guard;
Q_strncpy( m_pFileName, "untitled", sizeof( m_pFileName ) );
DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( m_pFileName );
// Create the main element
m_hRoot = g_pDataModel->CreateElement( "DmElement", "ActBusyList", fileid );
if ( m_hRoot == DMELEMENT_HANDLE_INVALID )
return;
g_pDataModel->SetFileRoot( fileid, m_hRoot );
// Each act busy list needs to have an editortype associated with it so it displays nicely in editors
m_hRoot->SetValue( "editorType", "actBusyList" );
m_hRoot->AddAttribute( "children", AT_ELEMENT_ARRAY );
SetDirty( false );
}
//-----------------------------------------------------------------------------
// Saves/loads from file
//-----------------------------------------------------------------------------
bool CActBusyDoc::LoadFromFile( const char *pFileName )
{
Assert( !m_hRoot.Get() );
SetDirty( false );
m_hRoot = NULL;
Q_strncpy( m_pFileName, pFileName, sizeof( m_pFileName ) );
if ( !m_pFileName[0] )
return false;
// This is not undoable
CDisableUndoScopeGuard guard;
CDmElement *root = NULL;
g_pDataModel->RestoreFromFile( m_pFileName, NULL, "actbusy", &root );
m_hRoot = root;
OnDataChanged( "CActBusyDoc::LoadFromFile", NOTIFY_SOURCE_APPLICATION, NOTIFY_CHANGE_TOPOLOGICAL );
SetDirty( false );
return true;
}
void CActBusyDoc::SaveToFile( )
{
if ( m_hRoot.Get() && m_pFileName && m_pFileName[0] )
{
g_pDataModel->SaveToFile( m_pFileName, NULL, "keyvalues", "actbusy", m_hRoot );
}
SetDirty( false );
}
//-----------------------------------------------------------------------------
// Creates a new act busy
//-----------------------------------------------------------------------------
void CActBusyDoc::CreateActBusy()
{
CDmElement *pRoot = GetRootObject();
if ( !pRoot )
return;
// This is undoable
CAppUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, "Add ActBusy", "Add ActBusy" );
DmFileId_t fileid = g_pDataModel->FindOrCreateFileId( m_pFileName );
// Create the main element
CDmeHandle<CDmElement> hActBusy = g_pDataModel->CreateElement( "DmElement", "ActBusy", fileid );
if ( hActBusy == DMELEMENT_HANDLE_INVALID )
return;
hActBusy->SetValue( "editorType", "actBusy" );
hActBusy->SetValue( "busy_anim", "" );
hActBusy->SetValue( "entry_anim", "" );
hActBusy->SetValue( "exit_anim", "" );
hActBusy->SetValue( "busy_sequence", "" );
hActBusy->SetValue( "entry_sequence", "" );
hActBusy->SetValue( "exit_sequence", "" );
hActBusy->SetValue( "min_time", 0.0f );
hActBusy->SetValue( "max_time", 0.0f );
hActBusy->SetValue( "interrupts", "BA_INT_NONE" );
CDmrElementArray<> children( pRoot, "children" );
children.AddToTail( hActBusy );
}
//-----------------------------------------------------------------------------
// Returns the root object
//-----------------------------------------------------------------------------
CDmElement *CActBusyDoc::GetRootObject()
{
return m_hRoot;
}
//-----------------------------------------------------------------------------
// Called when data changes
//-----------------------------------------------------------------------------
void CActBusyDoc::OnDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
{
SetDirty( nNotifyFlags & NOTIFY_SETDIRTYFLAG ? true : false );
m_pCallback->OnDocChanged( pReason, nNotifySource, nNotifyFlags );
}