Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Act busy tool; main UI smarts class
//
//=============================================================================
#ifndef ACTBUSYTOOL_H
#define ACTBUSYTOOL_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmeEditorTypeDictionary;
//-----------------------------------------------------------------------------
// Singleton interfaces
//-----------------------------------------------------------------------------
extern CDmeEditorTypeDictionary *g_pEditorTypeDict;
//-----------------------------------------------------------------------------
// Allows the doc to call back into the act busy tool
//-----------------------------------------------------------------------------
class IActBusyDocCallback
{
public:
// Called by the doc when the data changes
virtual void OnDocChanged( const char *pReason, int nNotifySource, int nNotifyFlags ) = 0;
};
#endif // ACTBUSYTOOL_H