You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
339 lines
11 KiB
339 lines
11 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#include "dmecommentarynodeentity.h"
|
|
#include "datamodel/dmelementfactoryhelper.h"
|
|
#include "toolframework/itoolentity.h"
|
|
#include "materialsystem/imesh.h"
|
|
#include "materialsystem/imaterial.h"
|
|
#include "materialsystem/imaterialsystem.h"
|
|
#include "engine/iclientleafsystem.h"
|
|
#include "toolutils/enginetools_int.h"
|
|
#include "commedittool.h"
|
|
#include "KeyValues.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
|
|
#define SPHERE_RADIUS 16
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Expose this class to the scene database
|
|
//-----------------------------------------------------------------------------
|
|
IMPLEMENT_ELEMENT_FACTORY( DmeCommentaryNodeEntity, CDmeCommentaryNodeEntity );
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::OnConstruction()
|
|
{
|
|
m_ClassName.InitAndSet( this, "classname", false, FATTRIB_HAS_CALLBACK );
|
|
m_TargetName.Init( this, "targetname" );
|
|
m_bIsPlaceholder.InitAndSet( this, "_placeholder", false, FATTRIB_DONTSAVE );
|
|
m_vecLocalOrigin.Init( this, "origin" );
|
|
m_vecLocalAngles.Init( this, "angles" );
|
|
|
|
// Used to make sure these aren't saved if they aren't changed
|
|
m_TargetName.GetAttribute()->AddFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK );
|
|
m_vecLocalAngles.GetAttribute()->AddFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK );
|
|
|
|
m_bInfoTarget = false;
|
|
m_bIsDirty = false;
|
|
m_hEngineEntity = HTOOLHANDLE_INVALID;
|
|
|
|
KeyValues *pVMTKeyValues = new KeyValues( "UnlitGeneric" );
|
|
pVMTKeyValues->SetString( "$basetexture", "editor/info_target" );
|
|
pVMTKeyValues->SetInt( "$nocull", 1 );
|
|
pVMTKeyValues->SetInt( "$vertexcolor", 1 );
|
|
pVMTKeyValues->SetInt( "$vertexalpha", 1 );
|
|
pVMTKeyValues->SetInt( "$no_fullbright", 1 );
|
|
pVMTKeyValues->SetInt( "$translucent", 1 );
|
|
m_InfoTargetSprite.Init( "__commentary_info_target", pVMTKeyValues );
|
|
|
|
pVMTKeyValues = new KeyValues( "UnlitGeneric" );
|
|
pVMTKeyValues->SetInt( "$nocull", 1 );
|
|
pVMTKeyValues->SetString( "$color", "{255 0 0}" );
|
|
pVMTKeyValues->SetInt( "$vertexalpha", 1 );
|
|
pVMTKeyValues->SetInt( "$no_fullbright", 1 );
|
|
pVMTKeyValues->SetInt( "$additive", 1 );
|
|
m_SelectedInfoTarget.Init( "__selected_commentary_info_target", pVMTKeyValues );
|
|
}
|
|
|
|
void CDmeCommentaryNodeEntity::OnDestruction()
|
|
{
|
|
// Unhook it from the engine
|
|
AttachToEngineEntity( HTOOLHANDLE_INVALID );
|
|
m_SelectedInfoTarget.Shutdown();
|
|
m_InfoTargetSprite.Shutdown();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Called whem attributes change
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::OnAttributeChanged( CDmAttribute *pAttribute )
|
|
{
|
|
BaseClass::OnAttributeChanged( pAttribute );
|
|
|
|
// Once these have changed, then save them out, and don't bother calling back
|
|
if ( pAttribute == m_TargetName.GetAttribute() ||
|
|
pAttribute == m_vecLocalAngles.GetAttribute() )
|
|
{
|
|
pAttribute->RemoveFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK );
|
|
return;
|
|
}
|
|
|
|
if ( pAttribute == m_ClassName.GetAttribute() )
|
|
{
|
|
m_bInfoTarget = !Q_strncmp( m_ClassName, "info_target", 11 );
|
|
if ( !Q_stricmp( m_ClassName, "point_commentary_node" ) )
|
|
{
|
|
SetModelName( "models/extras/info_speech.mdl" );
|
|
GetMDL()->m_flPlaybackRate = 0.0f;
|
|
}
|
|
else
|
|
{
|
|
SetModelName( NULL );
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Returns the entity ID
|
|
//-----------------------------------------------------------------------------
|
|
int CDmeCommentaryNodeEntity::GetEntityId() const
|
|
{
|
|
return atoi( GetName() );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Mark the entity as being dirty
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::MarkDirty( bool bDirty )
|
|
{
|
|
m_bIsDirty = bDirty;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Is the renderable transparent?
|
|
//-----------------------------------------------------------------------------
|
|
bool CDmeCommentaryNodeEntity::IsTransparent( void )
|
|
{
|
|
return m_bIsDirty || m_bInfoTarget || BaseClass::IsTransparent();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Entity Key iteration
|
|
//-----------------------------------------------------------------------------
|
|
bool CDmeCommentaryNodeEntity::IsEntityKey( CDmAttribute *pEntityKey )
|
|
{
|
|
return pEntityKey->IsFlagSet( FATTRIB_USERDEFINED );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CDmAttribute *CDmeCommentaryNodeEntity::FirstEntityKey()
|
|
{
|
|
for ( CDmAttribute *pAttribute = FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
|
{
|
|
if ( IsEntityKey( pAttribute ) )
|
|
return pAttribute;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
CDmAttribute *CDmeCommentaryNodeEntity::NextEntityKey( CDmAttribute *pEntityKey )
|
|
{
|
|
if ( !pEntityKey )
|
|
return NULL;
|
|
|
|
for ( CDmAttribute *pAttribute = pEntityKey->NextAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() )
|
|
{
|
|
if ( IsEntityKey( pAttribute ) )
|
|
return pAttribute;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Attach/detach from an engine entity with the same editor index
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::AttachToEngineEntity( HTOOLHANDLE hToolHandle )
|
|
{
|
|
if ( m_hEngineEntity != HTOOLHANDLE_INVALID )
|
|
{
|
|
clienttools->SetEnabled( m_hEngineEntity, true );
|
|
}
|
|
m_hEngineEntity = hToolHandle;
|
|
if ( m_hEngineEntity != HTOOLHANDLE_INVALID )
|
|
{
|
|
clienttools->SetEnabled( m_hEngineEntity, false );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Position and bounds for the model
|
|
//-----------------------------------------------------------------------------
|
|
const Vector &CDmeCommentaryNodeEntity::GetRenderOrigin( void )
|
|
{
|
|
return m_vecLocalOrigin;
|
|
}
|
|
|
|
const QAngle &CDmeCommentaryNodeEntity::GetRenderAngles( void )
|
|
{
|
|
return *(QAngle*)(&m_vecLocalAngles.Get());
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Draws the helper for the entity
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::DrawSprite( IMaterial *pMaterial )
|
|
{
|
|
float t = 0.5f * sin( Plat_FloatTime() * M_PI / 1.0f ) + 0.5f;
|
|
|
|
CMatRenderContextPtr pRenderContext( materials );
|
|
pRenderContext->Bind( pMaterial );
|
|
IMesh* pMesh = pRenderContext->GetDynamicMesh();
|
|
|
|
CMeshBuilder meshBuilder;
|
|
meshBuilder.Begin( pMesh, MATERIAL_TRIANGLE_STRIP, 4, 4 );
|
|
|
|
unsigned char nBaseR = 255;
|
|
unsigned char nBaseG = 255;
|
|
unsigned char nBaseB = 255;
|
|
unsigned char nAlpha = m_bIsDirty ? (unsigned char)(255 * t) : 255;
|
|
|
|
meshBuilder.Position3f( -SPHERE_RADIUS, -SPHERE_RADIUS, 0.0f );
|
|
meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha );
|
|
meshBuilder.TexCoord2f( 0, 0.0f, 1.0f );
|
|
meshBuilder.AdvanceVertex();
|
|
|
|
meshBuilder.Position3f( SPHERE_RADIUS, -SPHERE_RADIUS, 0.0f );
|
|
meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha );
|
|
meshBuilder.TexCoord2f( 0, 1.0f, 1.0f );
|
|
meshBuilder.AdvanceVertex();
|
|
|
|
meshBuilder.Position3f( SPHERE_RADIUS, SPHERE_RADIUS, 0.0f );
|
|
meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha );
|
|
meshBuilder.TexCoord2f( 0, 1.0f, 0.0f );
|
|
meshBuilder.AdvanceVertex();
|
|
|
|
meshBuilder.Position3f( -SPHERE_RADIUS, SPHERE_RADIUS, 0.0f );
|
|
meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha );
|
|
meshBuilder.TexCoord2f( 0, 0.0f, 0.0f );
|
|
meshBuilder.AdvanceVertex();
|
|
|
|
meshBuilder.FastIndex( 0 );
|
|
meshBuilder.FastIndex( 1 );
|
|
meshBuilder.FastIndex( 3 );
|
|
meshBuilder.FastIndex( 2 );
|
|
|
|
meshBuilder.End();
|
|
pMesh->Draw();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Draws the helper for the entity
|
|
//-----------------------------------------------------------------------------
|
|
int CDmeCommentaryNodeEntity::DrawModel( int flags )
|
|
{
|
|
bool bSelected = ( g_pCommEditTool->GetCurrentEntity().Get() == this );
|
|
if ( !m_bInfoTarget )
|
|
{
|
|
// If we have a visible engine entity, we don't need to draw it here
|
|
// info targets always draw though, because they have no visible model.
|
|
CDisableUndoScopeGuard guard;
|
|
float t = 0.5f * sin( Plat_FloatTime() * M_PI / 1.0f ) + 0.5f;
|
|
unsigned char nAlpha = m_bIsDirty ? (unsigned char)(255 * t) : 255;
|
|
if ( bSelected )
|
|
{
|
|
GetMDL()->m_Color.SetColor( 255, 64, 64, nAlpha );
|
|
}
|
|
else
|
|
{
|
|
GetMDL()->m_Color.SetColor( 255, 255, 255, nAlpha );
|
|
}
|
|
return BaseClass::DrawModel( flags );
|
|
}
|
|
|
|
Assert( IsDrawingInEngine() );
|
|
|
|
CMatRenderContextPtr pRenderContext( materials );
|
|
matrix3x4_t mat;
|
|
VMatrix worldToCamera, cameraToWorld;
|
|
pRenderContext->GetMatrix( MATERIAL_VIEW, &worldToCamera );
|
|
MatrixInverseTR( worldToCamera, cameraToWorld );
|
|
MatrixCopy( cameraToWorld.As3x4(), mat );
|
|
MatrixSetColumn( m_vecLocalOrigin, 3, mat );
|
|
|
|
pRenderContext->MatrixMode( MATERIAL_MODEL );
|
|
pRenderContext->PushMatrix();
|
|
pRenderContext->LoadMatrix( mat );
|
|
|
|
pRenderContext->FogMode( MATERIAL_FOG_NONE );
|
|
pRenderContext->SetNumBoneWeights( 0 );
|
|
pRenderContext->CullMode( MATERIAL_CULLMODE_CW );
|
|
|
|
DrawSprite( m_InfoTargetSprite );
|
|
if ( bSelected )
|
|
{
|
|
DrawSprite( m_SelectedInfoTarget );
|
|
}
|
|
|
|
pRenderContext->CullMode( MATERIAL_CULLMODE_CCW );
|
|
pRenderContext->MatrixMode( MATERIAL_MODEL );
|
|
pRenderContext->PopMatrix();
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Position and bounds for the model
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::GetRenderBounds( Vector& mins, Vector& maxs )
|
|
{
|
|
if ( !m_bInfoTarget )
|
|
{
|
|
BaseClass::GetRenderBounds( mins, maxs );
|
|
return;
|
|
}
|
|
|
|
mins.Init( -SPHERE_RADIUS, -SPHERE_RADIUS, -SPHERE_RADIUS );
|
|
maxs.Init( SPHERE_RADIUS, SPHERE_RADIUS, SPHERE_RADIUS );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Update renderable position
|
|
//-----------------------------------------------------------------------------
|
|
void CDmeCommentaryNodeEntity::SetRenderOrigin( const Vector &vecOrigin )
|
|
{
|
|
m_vecLocalOrigin = vecOrigin;
|
|
clienttools->MarkClientRenderableDirty( this );
|
|
}
|
|
|
|
void CDmeCommentaryNodeEntity::SetRenderAngles( const QAngle &angles )
|
|
{
|
|
m_vecLocalAngles = *(Vector*)&angles;
|
|
clienttools->MarkClientRenderableDirty( this );
|
|
}
|
|
|
|
|