You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
88 lines
2.3 KiB
88 lines
2.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Represents an entity in a VMF
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef DMEVMFENTITY_H
|
|
#define DMEVMFENTITY_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "toolutils/dmerenderable.h"
|
|
#include "datamodel/dmelement.h"
|
|
#include "toolframework/itoolentity.h"
|
|
#include "materialsystem/MaterialSystemUtil.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Represents an editable entity; draws its helpers
|
|
//-----------------------------------------------------------------------------
|
|
class CDmeVMFEntity : public CDmeVisibilityControl< CDmeRenderable< CDmElement > >
|
|
{
|
|
DEFINE_ELEMENT( CDmeVMFEntity, CDmeVisibilityControl< CDmeRenderable< CDmElement > > );
|
|
|
|
public:
|
|
// Inherited from CDmElement
|
|
virtual void OnAttributeChanged( CDmAttribute *pAttribute );
|
|
|
|
public:
|
|
// Inherited from DmeRenderable
|
|
virtual const Vector &GetRenderOrigin( void );
|
|
virtual const QAngle &GetRenderAngles( void );
|
|
virtual int DrawModel( int flags );
|
|
virtual void GetRenderBounds( Vector& mins, Vector& maxs );
|
|
|
|
public:
|
|
int GetEntityId() const;
|
|
|
|
const char *GetClassName() const;
|
|
const char *GetTargetName() const;
|
|
|
|
bool IsPlaceholder() const;
|
|
|
|
// Entity Key iteration
|
|
CDmAttribute *FirstEntityKey();
|
|
CDmAttribute *NextEntityKey( CDmAttribute *pEntityKey );
|
|
|
|
// Attach/detach from an engine entity with the same editor index
|
|
void AttachToEngineEntity( bool bAttach );
|
|
|
|
private:
|
|
bool IsEntityKey( CDmAttribute *pEntityKey );
|
|
|
|
CDmaVar<Vector> m_vecLocalOrigin;
|
|
CDmaVar<QAngle> m_vecLocalAngles;
|
|
|
|
CDmaString m_ClassName;
|
|
CDmaString m_TargetName;
|
|
CDmaVar<bool> m_bIsPlaceholder;
|
|
|
|
// The entity it's connected to in the engine
|
|
HTOOLHANDLE m_hEngineEntity;
|
|
|
|
CMaterialReference m_Wireframe;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Inline methods
|
|
//-----------------------------------------------------------------------------
|
|
inline const char *CDmeVMFEntity::GetClassName() const
|
|
{
|
|
return m_ClassName;
|
|
}
|
|
|
|
inline const char *CDmeVMFEntity::GetTargetName() const
|
|
{
|
|
return m_TargetName;
|
|
}
|
|
|
|
inline bool CDmeVMFEntity::IsPlaceholder() const
|
|
{
|
|
return m_bIsPlaceholder;
|
|
}
|
|
|
|
|
|
#endif // DMEVMFENTITY_H
|