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198 lines
6.8 KiB
198 lines
6.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Generic named data buffer, declaration and implementation
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//
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//=============================================================================
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#ifndef UTLMSGBUFFER_H
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#define UTLMSGBUFFER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "UtlMemory.h"
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#pragma warning(disable: 4244) // warning C4244: '=' : conversion from 'int' to 'short', possible loss of data
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//-----------------------------------------------------------------------------
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// Purpose: Generic named data buffer
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//-----------------------------------------------------------------------------
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class CUtlMsgBuffer
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{
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public:
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CUtlMsgBuffer(unsigned short msgID, int initialSize);
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CUtlMsgBuffer(unsigned short msgID, void const *data, int dataSize);
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~CUtlMsgBuffer();
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unsigned short GetMsgID() const { return m_iMsgID; }
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void SetMsgID(unsigned short msgID) { m_iMsgID = msgID; }
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// read functions
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bool ReadInt(const char *name, int &data);
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bool ReadUInt(const char *name, unsigned int &data);
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bool ReadString(const char *name, char *data, int dataBufferSize);
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bool ReadBuffer(const char *name, CUtlMsgBuffer &buffer);
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// returns number of bytes read, 0 on failure
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int ReadBlob(const char *name, void *data, int dataBufferSize);
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// reads out the next variable available in the buffer
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// fills out parameters with var details and data
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// returns false if no more vars available
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bool ReadNextVar(char name[32], bool &stringData, void *data, int &dataSize);
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// write functions
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void WriteInt(const char *name, int data);
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void WriteUInt(const char *name, unsigned int data);
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void WriteString(const char *name, const char *data);
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void WriteBlob(const char *name, const void *data, int dataSize);
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void WriteBuffer(const char *name, const CUtlMsgBuffer *buffer);
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// returns a pointer to the data buffer, and its size, of the specified variable
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void *FindVar(const char *name, int &dataSizeOut);
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// pads the buffer to the specified boundary (in bytes)
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void PadBuffer(int boundary);
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// makes sure the message has this much space allocated
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void EnsureCapacity(int dataSize);
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// returns the number of bytes used by the message
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int DataSize() const;
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// returns a pointer to the base data
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void *Base();
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// returns a const pointer to the base data
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const void *Base() const;
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// advances the write pointer - used when you write directly into the buffer
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void SetWritePos(int size);
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CUtlMsgBuffer& Copy(const CUtlMsgBuffer &rhs);
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// copy constructor
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CUtlMsgBuffer(const CUtlMsgBuffer &rhs)
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{
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m_iMsgID = rhs.m_iMsgID;
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m_iWritePos = rhs.m_iWritePos;
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m_iReadPos = rhs.m_iReadPos;
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m_iNextVarPos = rhs.m_iNextVarPos;
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m_Memory.EnsureCapacity(rhs.m_Memory.NumAllocated());
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if ( rhs.m_Memory.NumAllocated() > 0 )
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{
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memcpy(Base(), rhs.Base(), rhs.m_Memory.NumAllocated());
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}
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}
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private:
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bool Read(void *buffer, int readAmount);
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bool ReadUntilNull(void *buffer, int bufferSize);
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void Write(void const *data, int size);
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CUtlMemory<char> m_Memory;
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unsigned short m_iMsgID;
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short m_iWritePos; // position in buffer we are currently writing to
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short m_iReadPos; // current reading position
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short m_iNextVarPos; // a guess at which variable is most likely to be read next
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};
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//-----------------------------------------------------------------------------
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// Purpose: returns the number of bytes used by the message
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//-----------------------------------------------------------------------------
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inline int CUtlMsgBuffer::DataSize() const
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{
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// return the highest read/write mark
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if (m_iWritePos > m_iReadPos)
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return m_iWritePos;
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return m_iReadPos;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns a pointer to the base data
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//-----------------------------------------------------------------------------
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inline void *CUtlMsgBuffer::Base()
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{
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return &m_Memory[0];
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns a pointer to the base data
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//-----------------------------------------------------------------------------
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inline const void *CUtlMsgBuffer::Base() const
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{
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return &m_Memory[0];
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}
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//-----------------------------------------------------------------------------
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// Purpose: ensures capacity
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//-----------------------------------------------------------------------------
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inline void CUtlMsgBuffer::EnsureCapacity(int dataSize)
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{
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m_Memory.EnsureCapacity(dataSize);
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}
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//-----------------------------------------------------------------------------
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// Purpose: pads the buffer to the specified boundary (in bytes)
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//-----------------------------------------------------------------------------
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inline void CUtlMsgBuffer::PadBuffer(int boundary)
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{
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// pad the buffer to be the right size for encryption
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int pad = (boundary - (DataSize() % boundary));
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Write("\0\0\0\0\0\0\0\0\0\0\0\0", pad);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Reads in a named 4-byte int, returns true on sucess, false on failure
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//-----------------------------------------------------------------------------
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inline bool CUtlMsgBuffer::ReadInt(const char *name, int &data)
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{
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return (ReadBlob(name, &data, 4) == 4);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Reads in a named 4-byte unsigned int, returns true on sucess, false on failure
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//-----------------------------------------------------------------------------
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inline bool CUtlMsgBuffer::ReadUInt(const char *name, unsigned int &data)
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{
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return (ReadBlob(name, &data, 4) == 4);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Reads in a named variable length character string
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// returns true on sucess, false on failure
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//-----------------------------------------------------------------------------
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inline bool CUtlMsgBuffer::ReadString(const char *name, char *data, int dataBufferSize)
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{
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return (ReadBlob(name, data, dataBufferSize) > 0);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Writes out an integer to the message
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//-----------------------------------------------------------------------------
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inline void CUtlMsgBuffer::WriteInt(const char *name, int data)
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{
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WriteBlob(name, &data, 4);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Writes out an unsigned integer to the message
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//-----------------------------------------------------------------------------
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inline void CUtlMsgBuffer::WriteUInt(const char *name, unsigned int data)
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{
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WriteBlob(name, &data, 4);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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inline void CUtlMsgBuffer::SetWritePos(int size)
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{
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m_iWritePos = size;
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}
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#endif // UTLMSGBUFFER_H
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