Team Fortress 2 Source Code as on 22/4/2020
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//-----------------------------------------------------------------------------
// DMXTEST.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin\unittests"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,$SRCDIR\game\shared,$SRCDIR\utils\common"
$PreprocessorDefinitions "$BASE;DMXTEST_EXPORTS"
}
}
$Project "Dmxtest"
{
$Folder "Source Files"
{
$File "$SRCDIR\movieobjects\dmx_to_vcd.cpp"
$File "dmxtest.cpp"
$File "dmxtest_dmeloglayers.cpp"
$File "dmxtest_vcdtodme.cpp"
$File "dmxtestarray.cpp"
$File "dmxtestdmelog.cpp"
$File "dmxtestloader.cpp"
$File "dmxtestnotify.cpp"
$File "dmxtestserialization.cpp"
$File "dmxtestundoredo.cpp"
$File "$SRCDIR\public\interpolatortypes.cpp"
$File "$SRCDIR\public\movieobjects\movieobjects.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\movieobjects\dmx_to_vcd.h"
$File "$SRCDIR\public\interpolatortypes.h"
}
$Folder "Link Libraries"
{
$Lib datamodel
$Lib choreoobjects
$Lib dmserializers
$Lib mathlib
$Lib dmxloader
$Lib movieobjects
$Lib tier2
$Lib tier3
$Lib unitlib
}
}