Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <stdio.h>
#include "bsplib.h"
#include "cmdlib.h"
#include "tier0/icommandline.h"
#include "utlbuffer.h"
int CopyVariableLump( int lump, void **dest, int size );
void StripPath( const char* pPath, char* pBuf, int nBufLen )
{
const char *pSrc;
// want filename only
pSrc = pPath + Q_strlen( pPath ) - 1;
while ((pSrc != pPath) && (*(pSrc-1) != '\\') && (*(pSrc-1) != '/') && (*(pSrc-1) != ':'))
pSrc--;
Q_strncpy( pBuf, pSrc, nBufLen );
}
bool RepackBSP( const char *pszMapFile, bool bCompress )
{
Msg( "Repacking %s\n", pszMapFile );
if ( !g_pFullFileSystem->FileExists( pszMapFile ) )
{
Warning( "Couldn't open input file %s - BSP recompress failed\n", pszMapFile );
return false;
}
CUtlBuffer inputBuffer;
if ( !g_pFullFileSystem->ReadFile( pszMapFile, NULL, inputBuffer ) )
{
Warning( "Couldn't read file %s - BSP compression failed\n", pszMapFile );
return false;
}
CUtlBuffer outputBuffer;
if ( !RepackBSP( inputBuffer, outputBuffer,
bCompress ? RepackBSPCallback_LZMA : NULL,
bCompress ? IZip::eCompressionType_LZMA : IZip::eCompressionType_None ) )
{
Warning( "Internal error compressing BSP\n" );
return false;
}
g_pFullFileSystem->WriteFile( pszMapFile, NULL, outputBuffer );
Msg( "Successfully repacked %s -- %u -> %u bytes\n",
pszMapFile, inputBuffer.TellPut(), outputBuffer.TellPut() );
return true;
}
void Usage( void )
{
fprintf( stderr, "usage: \n" );
fprintf( stderr, "bspzip -extract <bspfile> <blah.zip>\n");
fprintf( stderr, "bspzip -extractfiles <bspfile> <targetpath>\n");
fprintf( stderr, "bspzip -dir <bspfile>\n");
fprintf( stderr, "bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile>\n");
fprintf( stderr, "bspzip -addlist <bspfile> <listfile> <newbspfile>\n");
fprintf( stderr, "bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>\n");
fprintf( stderr, "bspzip -extractcubemaps <bspfile> <targetPath>\n");
fprintf( stderr, " Extracts the cubemaps to <targetPath>.\n");
fprintf( stderr, "bspzip -deletecubemaps <bspfile>\n");
fprintf( stderr, " Deletes the cubemaps from <bspFile>.\n");
fprintf( stderr, "bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>\n");
fprintf( stderr, " Adds files to <newbspfile>.\n");
fprintf( stderr, "bspzip -repack [ -compress ] <bspfile>\n");
fprintf( stderr, " Optimally repacks a BSP file, optionally using compressed BSP format.\n");
fprintf( stderr, " Using on a compressed BSP without -compress will effectively decompress\n");
fprintf( stderr, " a compressed BSP.\n");
exit( -1 );
}
char* xzpFilename = NULL;
int main( int argc, char **argv )
{
::SetHDRMode( false );
Msg( "\nValve Software - bspzip.exe (%s)\n", __DATE__ );
int curArg = 1;
// Options parsing assumes
// [ -game foo ] -<action> <action specific args>
// Skip -game foo
if ( argc >= curArg + 2 && stricmp( argv[curArg], "-game" ) == 0 )
{
// Handled by filesystem code
curArg += 2;
}
// Should have at least action
if ( curArg >= argc )
{
// End of args
Usage();
return 0;
}
// Pointers to the action, the file, and any action args so I can remove all the messy argc pointer math this was
// using.
char *pAction = argv[curArg];
curArg++;
char **pActionArgs = &argv[curArg];
int nActionArgs = argc - curArg;
CommandLine()->CreateCmdLine( argc, argv );
MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f );
if( ( stricmp( pAction, "-extract" ) == 0 ) && nActionArgs == 2 )
{
// bspzip -extract <bspfile> <blah.zip>
CmdLib_InitFileSystem( pActionArgs[0] );
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension( bspName, ".bsp", sizeof( bspName ) );
char zipName[MAX_PATH] = { 0 };
V_strncpy( zipName, pActionArgs[1], sizeof( zipName ) );
Q_DefaultExtension(zipName, ".zip", sizeof( zipName ) );
ExtractZipFileFromBSP( bspName, zipName );
}
else if( ( stricmp( pAction, "-extractfiles" ) == 0 ) && nActionArgs == 2 )
{
// bsipzip -extractfiles <bspfile> <targetpath>
CmdLib_InitFileSystem( pActionArgs[0] );
// necessary for xbox process
// only the .vtf are extracted as necessary for streaming and not the .vmt
// the .vmt are non-streamed and therefore remain, referenced normally as part of the bsp search path
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension( bspName, ".bsp", sizeof( bspName ) );
char targetPathName[MAX_PATH] = { 0 };
V_strncpy( targetPathName, pActionArgs[1], sizeof( targetPathName ) );
Q_AppendSlash( targetPathName, sizeof( targetPathName ) );
printf( "\n" );
printf( "Opening bsp file: %s\n", bspName );
LoadBSPFile( bspName );
CUtlBuffer buf;
char relativeName[MAX_PATH] = { 0 };
char targetName[MAX_PATH] = { 0 };
int fileSize = 0;
int id = -1;
int numFilesExtracted = 0;
while(true)
{
id = GetNextFilename( GetPakFile(), id, relativeName, sizeof(relativeName), fileSize );
if ( id == -1)
break;
{
buf.EnsureCapacity( fileSize );
buf.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
ReadFileFromPak( GetPakFile(), relativeName, false, buf );
V_strncpy( targetName, targetPathName, sizeof(targetName) );
V_strncat( targetName, relativeName, sizeof(targetName) );
Q_FixSlashes( targetName, '\\' );
SafeCreatePath( targetName );
printf( "Writing file: %s\n", targetName );
FILE *fp = fopen( targetName, "wb" );
if ( !fp )
{
printf( "Error: Could not write %s\n", targetName);
exit( -1 );
}
fwrite( buf.Base(), fileSize, 1, fp );
fclose( fp );
numFilesExtracted++;
}
}
printf( "%d files extracted.\n", numFilesExtracted );
}
else if( ( stricmp( pAction, "-extractcubemaps" ) == 0 ) && nActionArgs == 2 )
{
// bspzip -extractcubemaps <bspfile> <targetPath>
CmdLib_InitFileSystem( pActionArgs[0] );
// necessary for xbox process
// only the .vtf are extracted as necessary for streaming and not the .vmt
// the .vmt are non-streamed and therefore remain, referenced normally as part of the bsp search path
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension( bspName, ".bsp", sizeof( bspName ) );
char targetPathName[MAX_PATH] = { 0 };
V_strncpy( targetPathName, pActionArgs[1], sizeof(targetPathName) );
Q_AppendSlash( targetPathName, sizeof( targetPathName ) );
printf( "\n" );
printf( "Opening bsp file: %s\n", bspName );
LoadBSPFile( bspName );
CUtlBuffer buf;
char relativeName[MAX_PATH] = { 0 };
char targetName[MAX_PATH] = { 0 };
int fileSize = 0;
int id = -1;
int numFilesExtracted = 0;
while (1)
{
id = GetNextFilename( GetPakFile(), id, relativeName, sizeof(relativeName), fileSize );
if ( id == -1)
break;
if ( Q_stristr( relativeName, ".vtf" ) )
{
buf.EnsureCapacity( fileSize );
buf.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
ReadFileFromPak( GetPakFile(), relativeName, false, buf );
V_strncpy( targetName, targetPathName, sizeof( targetName ) );
V_strncat( targetName, relativeName, sizeof( targetName ) );
Q_FixSlashes( targetName, '\\' );
SafeCreatePath( targetName );
printf( "Writing vtf file: %s\n", targetName );
FILE *fp = fopen( targetName, "wb" );
if ( !fp )
{
printf( "Error: Could not write %s\n", targetName);
exit( -1 );
}
fwrite( buf.Base(), fileSize, 1, fp );
fclose( fp );
numFilesExtracted++;
}
}
printf( "%d cubemaps extracted.\n", numFilesExtracted );
}
else if( ( stricmp( pAction, "-deletecubemaps" ) == 0 ) && nActionArgs == 1 )
{
// bspzip -deletecubemaps <bspfile>
CmdLib_InitFileSystem( pActionArgs[0] );
// necessary for xbox process
// the cubemaps are deleted as they cannot yet be streamed out of the bsp
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension( bspName, ".bsp", sizeof( bspName ) );
printf( "\n" );
printf( "Opening bsp file: %s\n", bspName );
LoadBSPFile( bspName );
CUtlBuffer buf;
char relativeName[MAX_PATH] = { 0 };
int fileSize = 0;
int id = -1;
int numFilesDeleted = 0;
while (1)
{
id = GetNextFilename( GetPakFile(), id, relativeName, sizeof(relativeName), fileSize );
if ( id == -1)
break;
if ( Q_stristr( relativeName, ".vtf" ) )
{
RemoveFileFromPak( GetPakFile(), relativeName );
numFilesDeleted++;
// start over
id = -1;
}
}
printf( "%d cubemaps deleted.\n", numFilesDeleted );
if ( numFilesDeleted )
{
// save out bsp file
printf( "Updating bsp file: %s\n", bspName );
WriteBSPFile( bspName );
}
}
else if( ( stricmp( pAction, "-addfiles" ) == 0 ) && nActionArgs == 4 )
{
// bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>
CmdLib_InitFileSystem( pActionArgs[0] );
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension( bspName, ".bsp", sizeof( bspName ) );
char relativePrefixName[MAX_PATH] = { 0 };
V_strncpy( relativePrefixName, pActionArgs[1], sizeof( relativePrefixName ) );
char filelistName[MAX_PATH] = { 0 };
V_strncpy( filelistName, pActionArgs[2], sizeof( filelistName ) );
char newbspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( newbspName, sizeof( newbspName ), pActionArgs[3] );
Q_DefaultExtension( newbspName, ".bsp", sizeof( newbspName) );
char fullpathName[MAX_PATH] = { 0 };
FILE *fp = fopen(filelistName, "r");
if ( fp )
{
printf("Opening bsp file: %s\n", bspName);
LoadBSPFile(bspName);
while ( !feof(fp) )
{
if ( ( fgets( fullpathName, sizeof( fullpathName ), fp ) != NULL ) )
{
if ( *fullpathName && fullpathName[strlen(fullpathName) - 1] == '\n' )
{
fullpathName[strlen(fullpathName) - 1] = '\0';
}
// strip the path and add relative prefix
char fileName[MAX_PATH] = { 0 };
char relativeName[MAX_PATH] = { 0 };
StripPath( fullpathName, fileName, sizeof( fileName ) );
V_strncpy( relativeName, relativePrefixName, sizeof( relativeName ) );
V_strncat( relativeName, fileName, sizeof( relativeName ) );
printf( "Adding file: %s as %s\n", fullpathName, relativeName );
AddFileToPak( GetPakFile(), relativeName, fullpathName );
}
else if ( !feof( fp ) )
{
printf( "Error: Missing full path names\n");
fclose( fp );
return( -1 );
}
}
printf("Writing new bsp file: %s\n", newbspName);
WriteBSPFile(newbspName);
fclose( fp );
}
}
else if( ( stricmp( pAction, "-dir" ) == 0 ) && nActionArgs == 1 )
{
// bspzip -dir <bspfile>
CmdLib_InitFileSystem( pActionArgs[0] );
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension (bspName, ".bsp", sizeof( bspName ) );
LoadBSPFile (bspName);
PrintBSPPackDirectory();
}
else if( ( stricmp( pAction, "-addfile" ) == 0 ) && nActionArgs == 4 )
{
// bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile>
CmdLib_InitFileSystem( pActionArgs[0] );
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension (bspName, ".bsp", sizeof( bspName ) );
char relativeName[MAX_PATH] = { 0 };
V_strncpy( relativeName, pActionArgs[1], sizeof( relativeName ) );
char fullpathName[MAX_PATH] = { 0 };
V_strncpy( fullpathName, pActionArgs[2], sizeof( fullpathName ) );
char newbspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( newbspName, sizeof( newbspName ), pActionArgs[3] );
Q_DefaultExtension (newbspName, ".bsp", sizeof( newbspName ) );
// read it in, add pack file, write it back out
LoadBSPFile (bspName);
AddFileToPak( GetPakFile(), relativeName, fullpathName );
WriteBSPFile(newbspName);
}
else if( ( stricmp( pAction, "-addlist" ) == 0 ) && nActionArgs == 3 )
{
// bspzip -addlist <bspfile> <listfile> <newbspfile>
CmdLib_InitFileSystem( pActionArgs[0] );
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension (bspName, ".bsp", sizeof( bspName ) );
char filelistName[MAX_PATH] = { 0 };
V_strncpy( filelistName, pActionArgs[1], sizeof( filelistName ) );
char newbspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( newbspName, sizeof( newbspName ), pActionArgs[2] );
Q_DefaultExtension (newbspName, ".bsp", sizeof( newbspName) );
// read it in, add pack file, write it back out
char relativeName[MAX_PATH] = { 0 };
char fullpathName[MAX_PATH] = { 0 };
FILE *fp = fopen(filelistName, "r");
if ( fp )
{
printf("Opening bsp file: %s\n", bspName);
LoadBSPFile (bspName);
while ( !feof(fp) )
{
relativeName[ 0 ] = 0;
fullpathName[ 0 ] = 0;
if ( ( fgets( relativeName, sizeof( relativeName ), fp ) != NULL ) &&
( fgets( fullpathName, sizeof( fullpathName ), fp ) != NULL ) )
{
int l1 = strlen(relativeName);
int l2 = strlen(fullpathName);
if ( l1 > 0 )
{
if ( relativeName[ l1 - 1 ] == '\n' )
{
relativeName[ l1 - 1 ] = 0;
}
}
if ( l2 > 0 )
{
if ( fullpathName[ l2 - 1 ] == '\n' )
{
fullpathName[ l2 - 1 ] = 0;
}
}
printf("Adding file: %s\n", fullpathName);
AddFileToPak( GetPakFile(), relativeName, fullpathName );
}
else if ( !feof( fp ) || ( relativeName[0] && !fullpathName[0] ) )
{
printf( "Error: Missing paired relative/full path names\n");
fclose( fp );
return( -1 );
}
}
printf("Writing new bsp file: %s\n", newbspName);
WriteBSPFile(newbspName);
fclose( fp );
}
}
else if( ( stricmp( pAction, "-addorupdatelist" ) == 0 ) && nActionArgs == 3 )
{
// bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>
CmdLib_InitFileSystem( pActionArgs[0] );
char bspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( bspName, sizeof( bspName ), pActionArgs[0] );
Q_DefaultExtension (bspName, ".bsp", sizeof( bspName ) );
char filelistName[MAX_PATH] = { 0 };
V_strncpy( filelistName, pActionArgs[1], sizeof( filelistName ) );
char newbspName[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( newbspName, sizeof( newbspName ), pActionArgs[2] );
Q_DefaultExtension (newbspName, ".bsp", sizeof( newbspName) );
// read it in, add pack file, write it back out
char relativeName[MAX_PATH] = { 0 };
char fullpathName[MAX_PATH] = { 0 };
FILE *fp = fopen(filelistName, "r");
if ( fp )
{
printf("Opening bsp file: %s\n", bspName);
LoadBSPFile (bspName);
while ( !feof(fp) )
{
relativeName[ 0 ] = 0;
fullpathName[ 0 ] = 0;
if ( ( fgets( relativeName, sizeof( relativeName ), fp ) != NULL ) &&
( fgets( fullpathName, sizeof( fullpathName ), fp ) != NULL ) )
{
int l1 = strlen(relativeName);
int l2 = strlen(fullpathName);
if ( l1 > 0 )
{
if ( relativeName[ l1 - 1 ] == '\n' )
{
relativeName[ l1 - 1 ] = 0;
}
}
if ( l2 > 0 )
{
if ( fullpathName[ l2 - 1 ] == '\n' )
{
fullpathName[ l2 - 1 ] = 0;
}
}
bool bUpdating = FileExistsInPak( GetPakFile(), relativeName );
printf("%s file: %s\n", bUpdating ? "Updating" : "Adding", fullpathName);
if ( bUpdating )
{
RemoveFileFromPak( GetPakFile(), relativeName );
}
AddFileToPak( GetPakFile(), relativeName, fullpathName );
}
else if ( !feof( fp ) || ( relativeName[0] && !fullpathName[0] ) )
{
printf( "Error: Missing paired relative/full path names\n");
fclose( fp );
return( -1 );
}
}
printf("Writing new bsp file: %s\n", newbspName);
WriteBSPFile(newbspName);
fclose( fp );
}
}
else if( ( stricmp( pAction, "-repack" ) == 0 ) && ( nActionArgs == 1 || nActionArgs == 2 ) )
{
// bspzip -repack [ -compress ] <bspfile>
bool bCompress = false;
const char *pFile = pActionArgs[0];
if ( nActionArgs == 2 && stricmp( pActionArgs[0], "-compress" ) == 0 )
{
pFile = pActionArgs[1];
bCompress = true;
}
else if ( nActionArgs == 2 )
{
Usage();
return 0;
}
CmdLib_InitFileSystem( pFile );
char szAbsBSPPath[MAX_PATH] = { 0 };
Q_MakeAbsolutePath( szAbsBSPPath, sizeof( szAbsBSPPath ), pFile );
Q_DefaultExtension( szAbsBSPPath, ".bsp", sizeof( szAbsBSPPath ) );
return RepackBSP( szAbsBSPPath, bCompress ) ? 0 : -1;
}
else
{
Usage();
}
return 0;
}