Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PHONEEDITOR_H
#define PHONEEDITOR_H
#ifdef _WIN32
#pragma once
#endif
#include <mxtk/mx.h>
class CAudioSource;
class CAudioMixer;
class mxBitmapButton;
class mxButton;
#include "utlvector.h"
#include "faceposertoolwindow.h"
#define IDC_PHONEME_SCROLL 1001
#define IDC_PHONEME_PLAY_ORIG 1002
#define IDC_EDIT_PHONEME 1004
#define IDC_EDIT_INSERTPHONEMEBEFORE 1005
#define IDC_EDIT_INSERTPHONEMEAFTER 1006
#define IDC_EDIT_DELETEPHONEME 1007
#define IDC_PLAY_EDITED_SELECTION 1008
#define IDC_REDO_PHONEMEEXTRACTION 1009
#define IDC_REDO_PHONEMEEXTRACTION_SELECTION 1010
#define IDC_DESELECT 1011
#define IDC_PLAY_EDITED 1012
#define IDC_SAVE_LINGUISTIC 1013
#define IDC_CANCELPLAYBACK 1014
#define IDC_EDITWORDLIST 1015
#define IDC_SNAPWORDS 1016
#define IDC_SEPARATEWORDS 1017
#define IDC_LOADWAVEFILE 1018
#define IDC_SNAPPHONEMES 1019
#define IDC_SEPARATEPHONEMES 1020
#define IDC_COMMITEXTRACTED 1021
#define IDC_CLEAREXTRACTED 1022
#define IDC_ADDTAG 1023
#define IDC_DELETETAG 1024
#define IDC_CVUNDO 1025
#define IDC_CVREDO 1026
#define IDC_EDIT_DELETEWORD 1027
#define IDC_EDIT_WORD 1028
#define IDC_EDIT_INSERTWORDBEFORE 1029
#define IDC_EDIT_INSERTWORDAFTER 1030
#define IDC_EDIT_INSERTFIRSTPHONEMEOFWORD 1031
#define IDC_SELECT_WORDSRIGHT 1032
#define IDC_SELECT_WORDSLEFT 1033
#define IDC_SELECT_PHONEMESRIGHT 1034
#define IDC_SELECT_PHONEMESLEFT 1035
#define IDC_DESELECT_PHONEMESANDWORDS 1036
#define IDC_CLEANUP 1037
#define IDC_CLEARUNDO 1038
#define IDC_PLAYBUTTON 1039
#define IDC_MODE_TAB 1040
#define IDC_EMPHASIS_DELETE 1041
#define IDC_EMPHASIS_DESELECT 1042
#define IDC_EMPHASIS_SELECTALL 1043
#define IDC_PLAYBACKRATE 1044
#define IDC_REALIGNPHONEMES 1045
#define IDC_REALIGNWORDS 1046
// Support for multiple speech api's
#define IDC_API_SAPI 1050
#define IDC_API_LIPSINC 1051
#define IDC_EXPORT_SENTENCE 1075
#define IDC_IMPORT_SENTENCE 1076
#define IDC_TOGGLE_VOICEDUCK 1077
#define IDC_PE_LANGUAGESTART 1100
// #define IDC_PE_LANGUAGEEND 1106 or so
class IterateOutputRIFF;
class IterateRIFF;
class CChoreoWidgetDrawHelper;
class CChoreoEvent;
class CEventRelativeTag;
class CChoreoView;
class IPhonemeExtractor;
class CPhonemeModeTab;
class mxPopupMenu;
#include "sentence.h"
enum
{
COLOR_PHONEME_BACKGROUND = 0,
COLOR_PHONEME_TEXT,
COLOR_PHONEME_LIGHTTEXT,
COLOR_PHONEME_PLAYBACKTICK,
COLOR_PHONEME_WAVDATA,
COLOR_PHONEME_TIMELINE,
COLOR_PHONEME_TIMELINE_MAJORTICK,
COLOR_PHONEME_TIMELINE_MINORTICK,
COLOR_PHONEME_EXTRACTION_RESULT_FAIL,
COLOR_PHONEME_EXTRACTION_RESULT_SUCCESS,
COLOR_PHONEME_EXTRACTION_RESULT_ERROR,
COLOR_PHONEME_EXTRACTION_RESULT_OTHER,
COLOR_PHONEME_TAG_BORDER,
COLOR_PHONEME_TAG_BORDER_SELECTED,
COLOR_PHONEME_TAG_FILLER_NORMAL,
COLOR_PHONEME_TAG_SELECTED,
COLOR_PHONEME_TAG_TEXT,
COLOR_PHONEME_TAG_TEXT_SELECTED,
COLOR_PHONEME_WAV_ENDPOINT,
COLOR_PHONEME_AB,
COLOR_PHONEME_AB_LINE,
COLOR_PHONEME_AB_TEXT,
COLOR_PHONEME_ACTIVE_BORDER,
COLOR_PHONEME_SELECTED_BORDER,
COLOR_PHONEME_TIMING_TAG,
COLOR_PHONEME_EMPHASIS_BG,
COLOR_PHONEME_EMPHASIS_BG_STRONG,
COLOR_PHONEME_EMPHASIS_BG_WEAK,
COLOR_PHONEME_EMPHASIS_BORDER,
COLOR_PHONEME_EMPHASIS_LINECOLOR,
COLOR_PHONEME_EMPHASIS_DOTCOLOR,
COLOR_PHONEME_EMPHASIS_DOTCOLOR_SELECTED,
COLOR_PHONEME_EMPHASIS_TEXT,
COLOR_PHONEME_EMPHASIS_MIDLINE,
NUM_COLORS,
};
//-----------------------------------------------------------------------------
// Purpose: Shows WAV data and allows blanking it out and tweaking phoneme tags
//-----------------------------------------------------------------------------
class PhonemeEditor : public mxWindow, public IFacePoserToolWindow
{
public:
enum
{
BOUNDARY_NONE = 0,
BOUNDARY_PHONEME,
BOUNDARY_WORD,
};
typedef enum
{
MODE_PHONEMES = 0,
MODE_EMPHASIS
} EditorMode;
// Construction
PhonemeEditor( mxWindow *parent );
~PhonemeEditor( void );
virtual void Think( float dt );
virtual void OnDelete();
virtual bool CanClose();
void ValidateSpeechAPIIndex();
virtual int handleEvent( mxEvent *event );
virtual void redraw( void );
virtual bool PaintBackground( void );
EditorMode GetMode( void ) const;
void SetupPhonemeEditorColors( void );
COLORREF PEColor( int colornum );
void OnModeChanged( void );
// Change wave file being edited
void SetCurrentWaveFile( const char *wavefile, bool force = false, CChoreoEvent *event = NULL );
// called when scene is unloaded in choreview or when event/channel/actor gets deleted
// so we don't have dangling pointers to tags, events, scene
void ClearEvent( void );
void Play();
private:
void DrawWords( CChoreoWidgetDrawHelper& drawHelper, RECT& rcWorkSpace, CSentence &sentence, int type, bool showactive = true );
void DrawPhonemes( CChoreoWidgetDrawHelper& drawHelper, RECT& rcWorkSpace, CSentence &sentence, int type, bool showactive = true );
void DrawRelativeTags( CChoreoWidgetDrawHelper& drawHelper, RECT& rc );
void Emphasis_Redraw( CChoreoWidgetDrawHelper& drawHelper, RECT& rcWorkSpace );
void Emphasis_GetRect( RECT const & rcWorkSpace, RECT& rcEmphasis );
void Emphasis_Init( void );
CEmphasisSample *Emphasis_GetSampleUnderMouse( mxEvent *event );
void Emphasis_DeselectAll( void );
void Emphasis_SelectAll( void );
void Emphasis_Delete( void );
void Emphasis_AddSample( CEmphasisSample const& sample );
void Emphasis_CountSelected( void );
void Emphasis_ShowContextMenu( mxEvent *event );
void Emphasis_MouseDrag( int x, int y );
bool Emphasis_IsValid( void );
void Emphasis_SelectPoints( void );
// Data
int m_nNumSelected;
// Readjust slider
void MoveTimeSliderToPos( int x );
// Handle scrollbar
void SetTimeZoomScale( int scale );
float GetTimeZoomScale( void );
float GetPixelsPerSecond( void );
// Adjust scroll bars
void RepositionHSlider( void );
// Edit commands
void EditPhoneme( CPhonemeTag *pPhoneme, bool positionDialog = false );
void EditPhoneme( void );
void EditInsertPhonemeBefore( void );
void EditInsertPhonemeAfter( void );
void EditDeletePhoneme( void );
void SelectPhonemes( bool forward );
void EditInsertFirstPhonemeOfWord( void );
void EditWord( CWordTag *pWord, bool positionDialog = false );
void EditWord( void );
void EditInsertWordBefore( void );
void EditInsertWordAfter( void );
void EditDeleteWord( void );
void SelectWords( bool forward );
// Edit word list
void EditWordList( void );
void SentenceFromString( CSentence& sentence, char const *str );
// Wav processing commands
void RedoPhonemeExtraction( void );
// Redo extraction of selected words only
void RedoPhonemeExtractionSelected( void );
void Deselect( void );
void PlayEditedWave( bool selection = false );
void CommitChanges( void );
// Context menu
void ShowPhonemeMenu( CPhonemeTag *pho, int mx, int my );
void ShowWordMenu( CWordTag *word, int mx, int my );
void ShowContextMenu( int mx, int my );
void ShowContextMenu_Phonemes( int mx, int my );
void ShowContextMenu_Emphasis( int mx, int my );
// UI helpers
void GetWorkspaceRect( RECT &rc );
bool IsMouseOverWordRow( int my );
bool IsMouseOverPhonemeRow( int my );
int IsMouseOverBoundary( mxEvent *event );
int GetWordUnderMouse( int mx, int my );
int ComputeHPixelsNeeded( void );
void DrawFocusRect( char *reason );
void StartDragging( int dragtype, int startx, int starty, HCURSOR cursor );
void FinishPhonemeMove( int startx, int endx );
void FinishPhonemeDrag( int startx, int endx );
void FinishWordMove( int startx, int endx );
void FinishWordDrag( int startx, int endx );
float GetTimeForPixel( int mx );
void GetScreenStartAndEndTime( float &starttime, float& endtime );
float GetTimePerPixel( void );
int GetSampleForMouse( int mx );
int GetPixelForSample( int sample );
bool FindSpanningPhonemes( float time, CPhonemeTag **pp1, CPhonemeTag **pp2 );
bool FindSpanningWords( float time, CWordTag **pp1, CWordTag **pp2 );
int FindWordForTime( float time );
CPhonemeTag *FindPhonemeForTime( float time );
void DeselectWords( void );
void SnapWords( void );
void SeparateWords( void );
void DeselectPhonemes( void );
void SnapPhonemes( void );
void SeparatePhonemes( void );
void CreateEvenWordDistribution( const char *wordlist );
// Dirty flag
void SetDirty( bool dirty, bool clearundo = true );
bool GetDirty( void );
// FIXME: Do something else here
void ResampleChunk( IterateOutputRIFF& store, void *format, int chunkname, char *buffer, int buffersize, int start_silence = 0, int end_silence = 0 );
// Mouse control over selected samples
void SelectSamples( int start, int end );
void FinishSelect( int startx, int mx );
void FinishMoveSelection( int startx, int mx );
void FinishMoveSelectionStart( int startx, int mx );
void FinishMoveSelectionEnd( int startx, int mx );
bool IsMouseOverSamples( int mx, int my );
bool IsMouseOverSelection( int mx, int my );
bool IsMouseOverSelectionStartEdge( mxEvent *event );
bool IsMouseOverSelectionEndEdge( mxEvent *event );
bool IsMouseOverTag( int mx, int my );
void FinishEventTagDrag( int startx, int endx );
CEventRelativeTag *GetTagUnderMouse( int mx );
bool IsMouseOverTagRow( int my );
void ShowTagMenu( int mx, int my );
void AddTag( void );
void DeleteTag( void );
// After running liset/sapi, retrieve phoneme tag data from stream
void RetrieveLinguisticData( void );
// Copy current phoneme chunk over existing data chunk of .wav file
void SaveLinguisticData( void );
void StoreValveDataChunk( IterateOutputRIFF& store );
void ExportValveDataChunk( char const *tempfile );
void ImportValveDataChunk( char const *tempfile );
void OnImport();
void OnExport();
// Playback (returns true if sound had been playing)
bool StopPlayback( void );
CPhonemeTag *GetPhonemeTagUnderMouse( int mx, int my );
CWordTag *GetWordTagUnderMouse( int mx, int my );
void ReadLinguisticTags( void );
void LoadWaveFile( void );
void GetPhonemeTrayTopBottom( RECT& rc );
void GetWordTrayTopBottom( RECT& rc );
void GetWordRect( const CWordTag *tag, RECT& rc );
void GetPhonemeRect( const CPhonemeTag *tag, RECT& rc );
int GetMouseForTime( float time );
void CommitExtracted( void );
void ClearExtracted( void );
const char * GetExtractionResultString( int resultCode );
void AddFocusRect( RECT& rc );
void CountSelected( void );
typedef void (PhonemeEditor::*PEWORDITERFUNC)( CWordTag *word, float fparam );
typedef void (PhonemeEditor::*PEPHONEMEITERFUNC)( CPhonemeTag *phoneme, CWordTag *word, float fparam );
void TraverseWords( PEWORDITERFUNC pfn, float fparam );
void TraversePhonemes( PEPHONEMEITERFUNC pfn, float fparam );
// Iteration functions
void ITER_MoveSelectedWords( CWordTag *word, float amount );
void ITER_MoveSelectedPhonemes( CPhonemeTag *phoneme, CWordTag *word, float amount );
void ITER_ExtendSelectedPhonemeEndTimes( CPhonemeTag *phoneme, CWordTag *word, float amount );
void ITER_ExtendSelectedWordEndTimes( CWordTag *word, float amount );
void ITER_AddFocusRectSelectedWords( CWordTag *word, float amount );
void ITER_AddFocusRectSelectedPhonemes( CPhonemeTag *phoneme, CWordTag *word, float amount );
void ITER_CountSelectedWords( CWordTag *word, float amount );
void ITER_CountSelectedPhonemes( CPhonemeTag *phoneme, CWordTag *word, float amount );
void ITER_SelectSpanningWords( CWordTag *word, float amount );
// Undo/Redo
void Undo( void );
void Redo( void );
void ClearUndo( void );
// Do push before changes
void PushUndo( void );
// Do this push after changes, must match pushundo 1for1
void PushRedo( void );
void WipeUndo( void );
void WipeRedo( void );
CPhonemeTag *GetClickedPhoneme( void );
CWordTag *GetClickedWord( void );
void SetClickedPhoneme( int word, int phoneme );
void ShiftSelectedPhoneme( int direction );
void ExtendSelectedPhonemeEndTime( int direction );
void SelectNextPhoneme( int direction );
void SelectNextWord( int direction );
bool IsPhonemeSelected( CWordTag *word );
void ShiftSelectedWord( int direction );
void ExtendSelectedWordEndTime( int direction );
float GetTimeGapToNextWord( bool forward, CWordTag *currentWord, CWordTag **ppNextWord = NULL );
float GetTimeGapToNextPhoneme( bool forward, CPhonemeTag *currentPhoneme, CWordTag **ppword = NULL, CPhonemeTag **phoneme = NULL );
int IndexOfWord( CWordTag *word );
CPhonemeTag *GetSelectedPhoneme( void );
CWordTag *GetSelectedWord( void );
void OnMouseMove( mxEvent *event );
bool AreSelectedWordsContiguous( void );
bool AreSelectedPhonemesContiguous( void );
bool CreateCroppedWave( char const *filename, int startsample, int endsample );
void CleanupWordsAndPhonemes( bool prepareundo );
void RealignPhonemesToWords( bool prepareundo );
void RealignWordsToPhonemes( bool prepareundo );
void SortWords( bool prepareundo );
void SortPhonemes( bool prepareundo );
float ComputeMaxWordShift( bool forward, bool allowcrop );
float ComputeMaxPhonemeShift( bool forward, bool allowcrop );
int PixelsForDeltaTime( float dt );
void ClearDragLimit( void );
void SetDragLimit( int dragtype );
void LimitDrag( int& mousex );
void SelectExpression( CPhonemeTag *tag );
void OnSAPI( void );
void OnLipSinc( void );
bool CheckSpeechAPI( void );
char const *GetSpeechAPIName( void );
void LoadPhonemeConverters();
void UnloadPhonemeConverters();
bool IsMouseOverScrubHandle( mxEvent *event );
bool IsMouseOverScrubArea( mxEvent *event );
void GetScrubHandleRect( RECT& rcHandle, bool clipped = false );
void GetScrubAreaRect( RECT& rcArea );
void DrawScrubHandle();
void DrawScrubHandle( CChoreoWidgetDrawHelper& drawHelper );
void ScrubThink( float dt, bool scrubbing );
void SetScrubTime( float t );
void SetScrubTargetTime( float t );
float GetTimeForSample( int sample );
void ClampTimeToSelectionInterval( float& timeval );
void OnToggleVoiceDuck();
// Data
private:
// Type of mouse movement
enum
{
DRAGTYPE_NONE = 0,
DRAGTYPE_PHONEME ,
DRAGTYPE_WORD,
DRAGTYPE_SELECTSAMPLES,
DRAGTYPE_MOVESELECTION,
DRAGTYPE_MOVESELECTIONSTART,
DRAGTYPE_MOVESELECTIONEND,
DRAGTYPE_MOVEWORD,
DRAGTYPE_MOVEPHONEME,
DRAGTYPE_EVENTTAG_MOVE,
DRAGTYPE_EMPHASIS_SELECT,
DRAGTYPE_EMPHASIS_MOVE,
DRAGTYPE_SCRUBBER
};
float m_flScrub;
float m_flScrubTarget;
EditorMode m_CurrentMode;
// Graph scale
float m_flPixelsPerSecond;
// Graph scale
int m_nTimeZoom;
int m_nTimeZoomStep;
int m_nTickHeight;
// Current wave file
CAudioSource *m_pWaveFile;
CAudioMixer *m_pMixer;
CChoreoEvent *m_pEvent;
int m_nClickX;
struct CWorkFile
{
public:
char m_szWaveFile[ 256 ];
char m_szWorkingFile[ 256 ];
char m_szBasePath[ 256 ];
bool m_bDirty;
};
CWorkFile m_WorkFile;
mxScrollbar *m_pHorzScrollBar;
// Current sb value
int m_nLeftOffset;
CPhonemeModeTab *m_pModeTab;
mxSlider *m_pPlaybackRate;
float m_flPlaybackRate;
mxButton *m_btnRedoPhonemeExtraction;
mxButton *m_btnSave;
mxButton *m_btnLoad;
mxButton *m_btnPlay; // selection or full depending
// Mouse dragging
HCURSOR m_hPrevCursor;
int m_nStartX;
int m_nStartY;
int m_nLastX;
int m_nLastY;
int m_nDragType;
struct CFocusRect
{
RECT m_rcOrig;
RECT m_rcFocus;
};
CUtlVector < CFocusRect > m_FocusRects;
int m_nClickedPhoneme;
int m_nClickedWord;
// Current set of tags
CSentence m_Tags;
CSentence m_TagsExt;
int m_nSelection[ 2 ];
bool m_bSelectionActive;
int m_nLastExtractionResult;
int m_nSelectedPhonemeCount;
int m_nSelectedWordCount;
bool m_bWordsActive;
struct PEUndo
{
CSentence *undo;
CSentence *redo;
};
CUtlVector< PEUndo * > m_UndoStack;
int m_nUndoLevel;
bool m_bRedoPending;
bool m_bLimitDrag;
int m_nLeftLimit;
int m_nRightLimit;
IPhonemeExtractor *m_pPhonemeExtractor;
float m_flScrubberTimeOffset;
};
extern PhonemeEditor *g_pPhonemeEditor;
#endif // PHONEEDITOR_H