Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

99 lines
1.9 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//
// Half-Life Model Viewer (c) 1999 by Mete Ciragan
//
// file: pakviewer.h
// last modified: Apr 28 1999, Mete Ciragan
// copyright: The programs and associated files contained in this
// distribution were developed by Mete Ciragan. The programs
// are not in the public domain, but they are freely
// distributable without licensing fees. These programs are
// provided without guarantee or warrantee expressed or
// implied.
//
// version: 1.2
//
// email: [email protected]
// web: http://www.swissquake.ch/chumbalum-soft/
//
#ifndef INCLUDED_PAKVIEWER
#define INCLUDED_PAKVIEWER
#ifndef INCLUDED_MXWINDOW
#include "mxWindow.h"
#endif
#define IDC_PAKVIEWER 1001
typedef struct
{
char name[56];
int filepos;
int filelen;
} lump_t;
#ifdef __cpluspus
extern "C" {
#endif
int pak_ExtractFile (const char *pakFile, const char *lumpName, char *outFile);
#ifdef __cpluspus
}
#endif
class mxTreeView;
class mxButton;
class mxPopupMenu;
// class GlWindow;
class PAKViewer : public mxWindow
{
char d_pakFile[256];
char d_currLumpName[256];
bool d_loadEntirePAK;
mxTreeView *tvPAK;
mxPopupMenu *pmMenu;
public:
// CREATORS
PAKViewer (mxWindow *window);
~PAKViewer ();
// MANIPULATORS
virtual int handleEvent (mxEvent *event);
int OnPAKViewer ();
int OnLoadModel ();
int OnLoadTexture (int pos);
int OnPlaySound ();
int OnExtract ();
bool openPAKFile (const char *pakFile);
void closePAKFile ();
void setLoadEntirePAK (bool b) { d_loadEntirePAK = b; }
// ACCESSORS
bool getLoadEntirePAK () const { return d_loadEntirePAK; }
};
#endif // INCLUDED_PAKVIEWER