Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=============================================================================
// Valve includes
#include "itemtest/itemtest_controls.h"
#include "vgui_controls/CheckButton.h"
#include "vgui_controls/ComboBox.h"
#include "vgui_controls/MenuItem.h"
#include "vgui_controls/PanelListPanel.h"
#include "tier1/fmtstr.h"
// Last include
#include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CGlobalSubPanel::CGlobalSubPanel( vgui::Panel *pParent, const char *pszName, const char *pszNextName )
: BaseClass( pParent, pszName, pszNextName )
{
{
vgui::Label *pNameLabel = new vgui::Label( this, "nameLabel", "#nameLabel" );
m_pNameTextEntry = new vgui::TextEntry( this, "nameTextEntry" );
m_pNameTextEntry->AddActionSignalTarget( this );
m_pPanelListPanel->AddItem( pNameLabel, m_pNameTextEntry );
}
AddStatusPanels( "name" );
{
vgui::Label *pClassLabel = new vgui::Label( this, "classLabel", "#classLabel" );
m_pClassComboBox = new vgui::ComboBox( this, "classComboBox", CItemUploadTF::GetClassCount(), false );
m_pClassComboBox->AddItem( "#none", NULL );
for ( int i = 0; i < CItemUploadTF::GetClassCount(); ++i )
{
m_pClassComboBox->AddItem( CItemUploadTF::GetClassString( i ), NULL );
}
m_pClassComboBox->SilentActivateItemByRow( 0 );
m_pClassComboBox->AddActionSignalTarget( this );
m_pPanelListPanel->AddItem( pClassLabel, m_pClassComboBox );
}
AddStatusPanels( "class" );
{
vgui::Label *pAutoSkinLabel = new vgui::Label( this, "autoSkinLabel", "#autoSkinLabel" );
m_pAutoSkinCheckButton = new vgui::CheckButton( this, "autoSkinCheckButton", "#autoSkinCheckButtonText" );
m_pAutoSkinCheckButton->AddActionSignalTarget( this );
m_pPanelListPanel->AddItem( pAutoSkinLabel, m_pAutoSkinCheckButton );
}
AddStatusPanels( "autoSkin" );
{
vgui::Label *pSteamLabel = new vgui::Label( this, "steamLabel", "#steamLabel" );
m_pSteamTextEntry = new vgui::TextEntry( this, "steamTextEntry" );
m_pSteamTextEntry->SetEditable( false );
m_pPanelListPanel->AddItem( pSteamLabel, m_pSteamTextEntry );
}
AddStatusPanels( "steam" );
UpdateStatus();
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CGlobalSubPanel::UpdateGUI()
{
CItemUploadWizard *pItemUploadWizard = dynamic_cast< CItemUploadWizard * >( GetWizardPanel() );
if ( !pItemUploadWizard )
return;
m_pNameTextEntry->SetText( pItemUploadWizard->Asset().GetName() );
const char *pszSteamId = pItemUploadWizard->Asset().GetSteamId();
if ( CItemUpload::GetDevMode() && ( !pszSteamId || *pszSteamId == '\0' ) )
{
m_pSteamTextEntry->SetText( "<dev mode>" );
}
else
{
m_pSteamTextEntry->SetText( pszSteamId );
}
vgui::Menu *pMenu = m_pClassComboBox->GetMenu();
if ( pMenu )
{
bool bFound = false;
const char *pszClass = pItemUploadWizard->Asset().GetClass();
for ( int i = 0; i < pMenu->GetItemCount(); ++i )
{
vgui::MenuItem *pMenuItem = pMenu->GetMenuItem( i );
if ( !pMenuItem )
continue;
if ( !V_stricmp( pszClass, pMenuItem->GetName() ) )
{
m_pClassComboBox->ActivateItemByRow( i );
bFound = true;
break;
}
}
if ( !bFound )
{
m_pClassComboBox->ActivateItemByRow( 0 );
}
}
m_pAutoSkinCheckButton->SetSelected( pItemUploadWizard->Asset().SkinToBipHead() );
UpdateStatus();
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CGlobalSubPanel::UpdateStatus()
{
CItemUploadWizard *pItemUploadWizard = dynamic_cast< CItemUploadWizard * >( GetWizardPanel() );
if ( !pItemUploadWizard )
return false;
CAssetTF &asset = pItemUploadWizard->Asset();
SetStatus( asset.IsNameValid(), "name" );
SetStatus( asset.IsClassValid(), "class" );
SetStatus( true, "autoSkin" );
SetStatus( asset.IsSteamIdValid(), "steam" );
return BaseClass::UpdateStatus();
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CGlobalSubPanel::OnTextChanged( vgui::Panel *pPanel )
{
CItemUploadWizard *pItemUploadWizard = dynamic_cast< CItemUploadWizard * >( GetWizardPanel() );
if ( !pItemUploadWizard )
return;
char szBuf[ BUFSIZ ];
if ( pPanel == m_pNameTextEntry )
{
m_pNameTextEntry->GetText( szBuf, ARRAYSIZE( szBuf ) );
if ( !V_strcmp( pItemUploadWizard->Asset().GetName(), szBuf ) )
return;
pItemUploadWizard->Asset().SetName( szBuf );
UpdateStatus();
}
else if ( pPanel == m_pClassComboBox )
{
m_pClassComboBox->GetText( szBuf, ARRAYSIZE( szBuf ) );
if ( !V_strcmp( pItemUploadWizard->Asset().GetClass(), szBuf ) )
return;
pItemUploadWizard->Asset().SetClass( szBuf );
UpdateStatus();
}
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CGlobalSubPanel::OnCheckButtonChecked( vgui::Panel *pPanel )
{
CItemUploadWizard *pItemUploadWizard = dynamic_cast< CItemUploadWizard * >( GetWizardPanel() );
if ( !pItemUploadWizard )
return;
if ( pPanel != m_pAutoSkinCheckButton )
return;
pItemUploadWizard->Asset().SetSkinToBipHead( m_pAutoSkinCheckButton->IsSelected() );
}