Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
#include "vgui_controls/HTML.h"
#include "CMDDetailPanel.h"
using namespace vgui;
CMDDetailPanel::CMDDetailPanel( vgui::Panel *pParent, const char *pName ) :
BaseClass( pParent, pName, true )
{
SetParent( pParent );
m_pDetailWindow = new vgui::HTML(this, "Details");
m_pDetailWindow->SetParent( this );
m_pDetailWindow->SetSize( 770, 475 );
LoadControlSettings( "MDDetailPanel.res" );
m_pDetailWindow->OpenURL( "about:blank" );
}
void CMDDetailPanel::OpenURL( const char *url )
{
m_pDetailWindow->OpenURL( "about:blank" );
m_pDetailWindow->OpenURL( url );
m_pDetailWindow->SetVisible( true );
}
void CMDDetailPanel::OnCommand( const char *pCommand )
{
if ( !Q_strcmp( pCommand, "Close" ) )
{
Close();
}
}
void CMDDetailPanel::Close()
{
m_pDetailWindow->SetVisible( false );
SetVisible( false );
KeyValues *kv = new KeyValues( "Refresh" );
this->PostActionSignal( kv );
}