Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include <mxtk/mx.h>
#include <stdio.h>
#include "resource.h"
#include "SoundProperties.h"
#include "SoundEmitterSystem/isoundemittersystembase.h"
#include "soundentry.h"
#include "cmdlib.h"
#include "workspacemanager.h"
#include "wavebrowser.h"
#include "wavefile.h"
#include "waveproperties.h"
static CSoundParams g_Params;
static void PopulateChannelList( HWND wnd, CSoundParametersInternal *p )
{
HWND control = GetDlgItem( wnd, IDC_CHANNEL );
if ( !control )
{
return;
}
SendMessage( control, CB_RESETCONTENT, 0, 0 );
if ( p )
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->ChannelToString() );
}
else
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)"CHAN_VOICE" );
}
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_VOICE" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_AUTO" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_WEAPON" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_ITEM" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_BODY" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_STREAM" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"CHAN_STATIC" );
}
static void PopulateVolumeList( HWND wnd, CSoundParametersInternal *p )
{
HWND control = GetDlgItem( wnd, IDC_VOLUME );
if ( !control )
{
return;
}
SendMessage( control, CB_RESETCONTENT, 0, 0 );
if ( p )
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->VolumeToString() );
}
else
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)"VOL_NORM" );
}
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"VOL_NORM" );
}
static void PopulateSoundlevelList( HWND wnd, CSoundParametersInternal *p )
{
HWND control = GetDlgItem( wnd, IDC_SOUNDLEVEL );
if ( !control )
{
return;
}
SendMessage( control, CB_RESETCONTENT, 0, 0 );
if ( p )
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->SoundLevelToString() );
}
else
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)"SNDLVL_NORM" );
}
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_NORM" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_NONE" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_IDLE" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_TALKING" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_STATIC" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_GUNFIRE" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_25dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_30dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_35dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_40dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_45dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_50dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_55dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_60dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_65dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_70dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_75dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_80dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_85dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_90dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_95dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_100dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_105dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_120dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_130dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_140dB" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"SNDLVL_150dB" );
}
static void PopulatePitchList( HWND wnd, CSoundParametersInternal *p )
{
HWND control = GetDlgItem( wnd, IDC_PITCH );
if ( !control )
{
return;
}
SendMessage( control, CB_RESETCONTENT, 0, 0 );
if ( p )
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)p->PitchToString() );
}
else
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)"PITCH_NORM" );
}
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"PITCH_NORM" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"PITCH_LOW" );
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)"PITCH_HIGH" );
}
static void PopulateScriptList( HWND wnd, char const *curscript )
{
HWND control = GetDlgItem( wnd, IDC_SOUNDSCRIPT );
if ( !control )
{
return;
}
SendMessage( control, CB_RESETCONTENT, 0, 0 );
if ( curscript )
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)curscript );
}
int c = g_pSoundEmitterSystem->GetNumSoundScripts();
for ( int i = 0; i < c; i++ )
{
// add text to combo box
SendMessage( control, CB_ADDSTRING, 0, (LPARAM)g_pSoundEmitterSystem->GetSoundScriptName( i ) );
if ( !curscript && i == 0 )
{
SendMessage( control, WM_SETTEXT , 0, (LPARAM)g_pSoundEmitterSystem->GetSoundScriptName( i ) );
}
}
}
static bool WaveLessFunc( const char *const& name1, const char *const& name2 )
{
if ( stricmp( name1, name2 ) < 0 )
return true;
return false;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : wnd -
// Output : static void
//-----------------------------------------------------------------------------
static void PopulateWaveList( HWND wnd, CSoundParametersInternal *p )
{
HWND control = GetDlgItem( wnd, IDC_WAVELIST );
if ( !control )
return;
// Remove all
SendMessage( control, LB_RESETCONTENT, 0, 0 );
if ( !p )
return;
CUtlRBTree< char const *, int > m_SortedNames( 0, 0, WaveLessFunc );
int c = p->NumSoundNames();
for ( int i = 0; i < c; i++ )
{
char const *name = strdup( g_pSoundEmitterSystem->GetWaveName( p->GetSoundNames()[ i ].symbol ) );
m_SortedNames.Insert( name );
}
int j = m_SortedNames.FirstInorder();
while ( j != m_SortedNames.InvalidIndex() )
{
char const *name = m_SortedNames[ j ];
if ( name && name[ 0 ] )
{
SendMessage( control, LB_ADDSTRING, 0, (LPARAM)name );
}
delete name;
j = m_SortedNames.NextInorder( j );
}
}
static void PopulateWaveList_Available( HWND wnd )
{
HWND control = GetDlgItem( wnd, IDC_WAVELIST_AVAILABLE );
if ( !control )
return;
CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser();
if ( !wb )
{
Assert( 0 );
return;
}
CUtlRBTree< char const *, int > m_SortedNames( 0, 0, WaveLessFunc );
int c = wb->GetSoundCount();;
for ( int i = 0; i < c; i++ )
{
CWaveFile *entry = wb->GetSound( i );
if ( !entry )
continue;
char const *name = entry->GetName();
m_SortedNames.Insert( name );
}
// Remove all
SendMessage( control, LB_RESETCONTENT, 0, 0 );
int j = m_SortedNames.FirstInorder();
while ( j != m_SortedNames.InvalidIndex() )
{
char const *name = m_SortedNames[ j ];
if ( name && name[ 0 ] )
{
SendMessage( control, LB_ADDSTRING, 0, (LPARAM)name );
}
j = m_SortedNames.NextInorder( j );
}
}
static void SoundProperties_GetSelectedWaveList( HWND hwndDlg, HWND control, CUtlVector< int >& list )
{
if ( !control )
return;
int count = SendMessage( control, LB_GETSELCOUNT, 0, 0 );
if ( count == LB_ERR )
return;
int *s = new int[ count ];
SendMessage( control, LB_GETSELITEMS, count, (LPARAM)s );
for ( int i = 0 ;i < count; i++ )
{
list.AddToTail( s[ i ] );
}
delete[] s;
}
static const char *SoundProperties_GetSelectedWave( HWND hwndDlg, HWND control, int *item = NULL )
{
if ( item )
*item = -1;
if ( !control )
return NULL;
int selectedionindex = SendMessage( control, LB_GETCURSEL, 0, 0 );
if ( selectedionindex == LB_ERR )
return NULL;
static char itemtext[ 256 ];
SendMessage( control, LB_GETTEXT, selectedionindex, (LPARAM)itemtext );
if ( item )
{
*item = selectedionindex;
}
return itemtext;
}
static void SoundProperties_OnOK( HWND hwndDlg )
{
CSoundParametersInternal outparams;
// Gather info and make changes
CSoundEntry *item = g_Params.items[ 0 ];
int soundindex = -1;
char const *script = NULL;
char outsoundname[ 256 ];
char outscriptfile[ 256 ];
GetDlgItemText( hwndDlg, IDC_SOUNDNAME, outsoundname, sizeof( outsoundname ) );
GetDlgItemText( hwndDlg, IDC_SOUNDSCRIPT, outscriptfile, sizeof( outscriptfile ) );
if ( !g_Params.addsound )
{
soundindex = g_pSoundEmitterSystem->GetSoundIndex( item->GetName() );
script = g_pSoundEmitterSystem->GetSourceFileForSound( soundindex );
}
char sz[ 128 ];
GetDlgItemText( hwndDlg, IDC_CHANNEL, sz, sizeof( sz ) );
outparams.ChannelFromString( sz );
GetDlgItemText( hwndDlg, IDC_VOLUME, sz, sizeof( sz ) );
outparams.VolumeFromString( sz );
GetDlgItemText( hwndDlg, IDC_SOUNDLEVEL, sz, sizeof( sz ) );
outparams.SoundLevelFromString( sz );
GetDlgItemText( hwndDlg, IDC_PITCH, sz, sizeof( sz ) );
outparams.PitchFromString( sz );
bool owneronly = SendMessage( GetDlgItem( hwndDlg, IDC_OWNERONLY ), BM_GETCHECK, 0, 0 ) == BST_CHECKED ? true : false;
outparams.SetOnlyPlayToOwner( owneronly );
// Retrieve wave list
int c = SendMessage( GetDlgItem( hwndDlg, IDC_WAVELIST ), LB_GETCOUNT, 0, 0 );
for ( int i = 0; i < c; i++ )
{
char wavename[ 256 ];
SendMessage( GetDlgItem( hwndDlg, IDC_WAVELIST ), LB_GETTEXT, i, (LPARAM)wavename );
CUtlSymbol sym = g_pSoundEmitterSystem->AddWaveName( wavename );
SoundFile sf;
sf.symbol = sym;
sf.gender = GENDER_NONE;
outparams.AddSoundName( sf );
}
if ( g_Params.addsound )
{
g_pSoundEmitterSystem->AddSound( outsoundname, outscriptfile, outparams );
}
else
{
// Update sound stuff
g_pSoundEmitterSystem->MoveSound( item->GetName(), outscriptfile );
item->SetScriptFile( outscriptfile );
g_pSoundEmitterSystem->UpdateSoundParameters( item->GetName(), outparams );
// Rename if necessary
g_pSoundEmitterSystem->RenameSound( item->GetName(), outsoundname );
}
// Apply changes
item->SetName( outsoundname );
// Repopulate things
GetWorkspaceManager()->RefreshBrowsers();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : hwndDlg -
// uMsg -
// wParam -
// lParam -
// Output : static BOOL CALLBACK
//-----------------------------------------------------------------------------
static BOOL CALLBACK SoundPropertiesDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
switch(uMsg)
{
case WM_INITDIALOG:
{
g_Params.PositionSelf( hwndDlg );
CSoundEntry *item = NULL;
CSoundParametersInternal *p = NULL;
char const *script = NULL;
if ( g_Params.addsound )
{
Assert( g_Params.items.Count() == 0 );
CSoundEntry *entry = new CSoundEntry( NULL, "Unnamed" );
g_Params.items.AddToTail( entry );
item = item = g_Params.items[ 0 ];
SendMessage( GetDlgItem( hwndDlg, IDC_OWNERONLY ), BM_SETCHECK,
( WPARAM )BST_UNCHECKED,
( LPARAM )0 );
SetDlgItemText( hwndDlg, IDC_STATIC_SENTENCETEXT, "" );
SetDlgItemTextW( hwndDlg, IDC_STATIC_CLOSECAPTION, L"" );
}
else
{
item = g_Params.items[ 0 ];
int soundindex = g_pSoundEmitterSystem->GetSoundIndex( item->GetName() );
script = g_pSoundEmitterSystem->GetSourceFileForSound( soundindex );
p = g_pSoundEmitterSystem->InternalGetParametersForSound( soundindex );
Assert( p );
SendMessage( GetDlgItem( hwndDlg, IDC_OWNERONLY ), BM_SETCHECK,
( WPARAM ) p->OnlyPlayToOwner() ? BST_CHECKED : BST_UNCHECKED,
( LPARAM )0 );
SetDlgItemText( hwndDlg, IDC_STATIC_SENTENCETEXT, item->GetSentenceText( 0 ) );
wchar_t cctext[ 1024 ];
item->GetCCText( cctext, sizeof( cctext ) / sizeof( wchar_t ) );
SetDlgItemTextW( hwndDlg, IDC_STATIC_CLOSECAPTION, cctext );
}
PopulateChannelList( hwndDlg, p );
PopulateVolumeList( hwndDlg, p );
PopulateSoundlevelList( hwndDlg, p );
PopulatePitchList( hwndDlg, p );
PopulateWaveList( hwndDlg, p );
SetDlgItemText( hwndDlg, IDC_SOUNDNAME, item->GetName() );
PopulateScriptList( hwndDlg, script );
PopulateWaveList_Available( hwndDlg );
SetWindowText( hwndDlg, g_Params.m_szDialogTitle );
SetFocus( GetDlgItem( hwndDlg, IDC_SOUNDNAME ) );
}
return FALSE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
{
SoundProperties_OnOK( hwndDlg );
EndDialog( hwndDlg, 1 );
}
break;
case IDCANCEL:
EndDialog( hwndDlg, 0 );
break;
case IDC_WAVELIST:
{
if ( HIWORD(wParam) == LBN_SELCHANGE )
{
// Find selected item in wave list...
char const *wave = SoundProperties_GetSelectedWave( hwndDlg, GetDlgItem( hwndDlg, IDC_WAVELIST ) );
if ( wave )
{
// Look it up
CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser();
if ( wb )
{
CWaveFile *wavefile = wb->FindEntry( wave, true );
if ( wavefile )
{
SetDlgItemText( hwndDlg, IDC_STATIC_SENTENCETEXT, wavefile->GetSentenceText() );
}
}
}
}
}
break;
case IDC_WAVEPROPERTIES:
{
// Find selected item in wave list...
char const *wave = SoundProperties_GetSelectedWave( hwndDlg, GetDlgItem( hwndDlg, IDC_WAVELIST ) );
if ( wave )
{
// Look it up
CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser();
if ( wb )
{
CWaveFile *wavefile = wb->FindEntry( wave, true );
if ( wavefile )
{
CWaveParams wp;
memset( &wp, 0, sizeof( wp ) );
Q_snprintf( wp.m_szDialogTitle, sizeof( wp.m_szDialogTitle ), "Wave Properties" );
wp.items.AddToTail( wavefile );
WaveProperties( &wp );
}
}
}
}
break;
case IDC_REMOVEWAVE:
{
CUtlVector<int> selected;
SoundProperties_GetSelectedWaveList( hwndDlg, GetDlgItem( hwndDlg, IDC_WAVELIST ), selected );
int count = selected.Count();
if ( count >= 1 )
{
int i;
for ( i = 0; i < count; i++ )
{
char wavename[ 256 ];
SendMessage( GetDlgItem( hwndDlg, IDC_WAVELIST), LB_GETTEXT, selected[ i ], (LPARAM)wavename );
// Add it to global parameters, too
CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser();
if ( wb )
{
CWaveFile *wavefile = wb->FindEntry( wavename, true );
if ( wavefile )
{
CSoundEntry *item = g_Params.items[ 0 ];
item->RemoveWave( wavefile );
}
}
}
for ( i = count - 1; i >= 0; i-- )
{
// Remove them from list
SendMessage( GetDlgItem( hwndDlg, IDC_WAVELIST), LB_DELETESTRING, selected[ i ], 0 );
}
}
}
break;
case IDC_ADDWAVE:
{
CUtlVector<int> selected;
SoundProperties_GetSelectedWaveList( hwndDlg, GetDlgItem( hwndDlg, IDC_WAVELIST_AVAILABLE ), selected );
int count = selected.Count();
if ( count >= 1 )
{
int i;
for ( i = 0; i < count; i++ )
{
char wavename[ 256 ];
// Get selection wave name
SendMessage( GetDlgItem( hwndDlg, IDC_WAVELIST_AVAILABLE), LB_GETTEXT, selected[ i ], (LPARAM)wavename );
// Add it to global parameters, too
CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser();
if ( wb )
{
CWaveFile *wavefile = wb->FindEntry( wavename, true );
if ( wavefile )
{
CSoundEntry *item = g_Params.items[ 0 ];
if ( item->FindWave( wavefile ) == -1 )
{
item->AddWave( wavefile );
// Add it to list
SendMessage( GetDlgItem( hwndDlg, IDC_WAVELIST ), LB_ADDSTRING, 0, (LPARAM)wavename );
}
}
}
}
}
}
break;
}
return FALSE;
}
return FALSE;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *view -
// *actor -
// Output : int
//-----------------------------------------------------------------------------
int SoundProperties( CSoundParams *params )
{
g_Params = *params;
int retval = DialogBox( (HINSTANCE)GetModuleHandle( 0 ),
MAKEINTRESOURCE( IDD_SOUNDPROPERTIES ),
(HWND)GetWorkspaceManager()->getHandle(),
(DLGPROC)SoundPropertiesDialogProc );
*params = g_Params;
return retval;
}