Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef WORKSPACEMANAGER_H
#define WORKSPACEMANAGER_H
#ifdef _WIN32
#pragma once
#endif
class CWorkspaceBrowser;
class CWorkspaceWorkArea;
class CWorkspace;
class CProject;
class CScene;
class CVCDFile;
class CSoundEntry;
class ITreeItem;
class CSoundBrowser;
class CWaveBrowser;
class CWaveFile;
struct _IMAGELIST;
typedef struct _IMAGELIST NEAR* HIMAGELIST;
enum
{
IMAGE_WORKSPACE = 0,
IMAGE_WORKSPACE_CHECKEDOUT,
IMAGE_PROJECT,
IMAGE_PROJECT_CHECKEDOUT,
IMAGE_SCENE,
// IMAGE_SCENE_CHECKEDOUT,
IMAGE_VCD,
IMAGE_VCD_CHECKEDOUT,
IMAGE_WAV,
IMAGE_WAV_CHECKEDOUT,
IMAGE_SPEAK,
IMAGE_SPEAK_CHECKEDOUT,
NUM_IMAGES,
};
class CWorkspaceManager : public mxWindow
{
public:
CWorkspaceManager();
~CWorkspaceManager();
virtual int handleEvent( mxEvent *event );
CWorkspaceBrowser *GetBrowser();
CSoundBrowser *GetSoundBrowser();
CWaveBrowser *GetWaveBrowser();
void LoadWorkspace( char const *filename );
void AutoLoad( char const *workspace );
void ShowContextMenu( int x, int y, ITreeItem *item );
void OnDoubleClicked( ITreeItem *item );
void UpdateMenus();
virtual bool Closing();
HIMAGELIST CreateImageList();
void RefreshBrowsers();
void OnSoundShowInBrowsers();
void SetWorkspaceDirty();
int GetLanguageId() const;
private:
void PerformLayout( bool movebrowsers );
void Think( float dt );
void Frame( void );
virtual void OnDelete();
void SetWorkspace( CWorkspace *ws );
void OnUpdateTitle( void );
void CreateFileMenu( mxMenu *m );
void CreateProjectMenu( mxMenu *m );
int GetMaxRecentFiles( void ) const;
// Workspace message handlers
void OnNewWorkspace();
void OnOpenWorkspace();
void OnCloseWorkspace();
void OnSaveWorkspace();
void OnChangeVSSProperites();
void OnCheckoutWorkspace();
void OnCheckinWorkspace();
// Project message handlers
void OnNewProject();
void OnInsertProject();
void OnRemoveProject();
void OnModifyProjectComments();
// Scene message handlers
void OnNewScene();
void OnModifySceneComments();
void OnRemoveScene();
// Sound entry handlers
void OnSoundPlay();
void OnSoundToggleVoiceDuck();
void OnSoundEditText();
void OnSoundProperties();
void OnWaveProperties();
void OnCheckout();
void OnCheckin();
void OnMoveUp();
void OnMoveDown();
//void OnSoundCheckOut();
//void OnSoundCheckIn();
// Scene entries
void OnSceneAddVCD();
void OnSceneRemoveVCD();
void OnModifyVCDComments();
void OnRecentWorkspace( int index );
void OnChangeLanguage( int lang_index, bool force = false );
void AddFileToRecentWorkspaceList( char const *filename );
void UpdateRecentFilesMenu();
void LoadRecentFilesMenuFromDisk();
void SaveRecentFilesMenuToDisk();
bool CloseWorkspace();
void ShowContextMenu_Workspace( int x, int y, CWorkspace *ws );
void ShowContextMenu_Project( int x, int y, CProject *project );
void ShowContextMenu_Scene( int x, int y, CScene *scene );
void ShowContextMenu_VCD( int x, int y, CVCDFile *vcd );
void ShowContextMenu_SoundEntry( int x, int y, CSoundEntry *entry );
void ShowContextMenu_WaveFile( int x, int y, CWaveFile *entry );
mxMenuBar *m_pMenuBar;
mxMenu *m_pFileMenu;
mxMenu *m_pRecentFileMenu;
int m_nRecentMenuItems;
mxMenu *m_pProjectMenu;
mxMenu *m_pOptionsMenu;
mxMenu *m_pMenuCloseCaptionLanguages;
CWorkspaceWorkArea *m_pWorkArea;
CWorkspaceBrowser *m_pBrowser;
CSoundBrowser *m_pSoundBrowser;
CWaveBrowser *m_pWaveBrowser;
struct RecentFile
{
char filename[ 256 ];
};
CUtlVector< RecentFile > m_RecentFiles;
int m_nLanguageId;
long m_lEnglishCaptionsFileChangeTime;
};
CWorkspaceManager *GetWorkspaceManager();
#endif // WORKSPACEMANAGER_H