Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// LogSelectProps.cpp : implementation file
//
#include "stdafx.h"
#include "UI.h"
#include "LogSelectProps.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLogSelectProps dialog
CLogSelectProps::CLogSelectProps(CWnd* pParent /*=NULL*/)
: CPropertyPage(CLogSelectProps::IDD),
m_persistLastDirectory(string("LastInputDirectory"))
{
//{{AFX_DATA_INIT(CLogSelectProps)
//}}AFX_DATA_INIT
m_psp.dwFlags &= ~PSP_HASHELP;
alreadyAcknowledged=false;
}
void CLogSelectProps::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLogSelectProps)
DDX_Control(pDX, IDC_SELECT, m_SelectButton);
DDX_Control(pDX, IDC_REMOVELOG, m_RemoveButton);
DDX_Control(pDX, IDC_LOGS2DO, m_Logs2Do);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLogSelectProps, CDialog)
//{{AFX_MSG_MAP(CLogSelectProps)
ON_LBN_SELCHANGE(IDC_LOGS2DO, OnSelchangeLogs2do)
ON_BN_CLICKED(IDC_REMOVELOG, OnRemovelog)
ON_BN_CLICKED(IDC_SELECT, OnSelect)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLogSelectProps message handlers
void CLogSelectProps::OnSelect()
{
char* fileNameBuf= new char[10000];
memset(fileNameBuf,0,10000);
CFileDialog cfd(TRUE,".log",NULL,0,"Log Files (*.log)|*.log|Text Files (*.txt)|*.txt|All Files (*.*)|*.*||");
cfd.m_ofn.Flags|=OFN_ALLOWMULTISELECT;
cfd.m_ofn.lpstrFile=fileNameBuf;
cfd.m_ofn.nMaxFile=10000;
if (m_persistLastDirectory.toString()!="")
cfd.m_ofn.lpstrInitialDir=m_persistLastDirectory.toString().c_str();
if (cfd.DoModal()==IDOK)
{
POSITION pos=cfd.GetStartPosition();
while(pos)
{
CUIApp::CTFStatsExec* pc=new CUIApp::CTFStatsExec;
CString wow=cfd.GetNextPathName(pos);
//void _splitpath( const char *path, char *drive, char *dir, char *fname, char *ext );
pc->fullpath=wow;
char drvbuf[5];
char dirbuf[10000];
char namebuf[10000];
char extbuf[10000];
char fname[10000];
char inpdir[10000];
_splitpath(pc->fullpath.c_str(),drvbuf,dirbuf,namebuf,extbuf);
sprintf(inpdir,"%s%s",drvbuf,dirbuf);
sprintf(fname,"%s%s",namebuf,extbuf);
pc->outputsubdir=namebuf;
pc->inputfile=fname;
pc->logdirectory=inpdir;
m_persistLastDirectory=inpdir;
int idx=m_Logs2Do.AddString(pc->fullpath.c_str());
m_Logs2Do.SetItemDataPtr(idx,pc);
}
}
delete [] fileNameBuf;
}
list<CUIApp::CTFStatsExec>* CLogSelectProps::getList()
{
list<CUIApp::CTFStatsExec>* pRetList=new list<CUIApp::CTFStatsExec>;
int numItems=m_Logs2Do.GetCount();
for (int i=0;i<numItems;i++)
{
CUIApp::CTFStatsExec * pExec=(CUIApp::CTFStatsExec *)m_Logs2Do.GetItemDataPtr(i);
pRetList->push_back(*pExec);
}
return pRetList;
}
void CLogSelectProps::OnSelchangeLogs2do()
{
if (m_Logs2Do.GetSelCount() > 0)
m_RemoveButton.EnableWindow(TRUE);
else
m_RemoveButton.EnableWindow(FALSE);
}
void CLogSelectProps::OnRemovelog()
{
int* selitems=new int[500];
int numselected=m_Logs2Do.GetSelItems(500,selitems);
//have to do it backwards to account for indices being changed by the actual deletions
for (int i=numselected-1;i>=0;i--)
{
//delete m_Logs2Do.GetItemDataPtr(selitems[i]);
//m_Logs2Do.SetItemData(selitems[i],0);
CString wow;
m_Logs2Do.GetText(selitems[i],wow);
m_Logs2Do.DeleteString(selitems[i]);
}
delete [] selitems;
m_Logs2Do.SetSel(-1,FALSE);
}
#include "propsht.h"
BOOL CLogSelectProps::OnSetActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnSetActive();
if (theApp.FirstEverTimeRun && !alreadyAcknowledged)
{
alreadyAcknowledged=true;
CPersistentString cps("InstallPath","Software\\Valve\\Half-Life");
string basedir=addSlash(cps.toString());
basedir+="tfc\\logs";
m_persistLastDirectory=basedir;
}
return bRes;
}
BOOL CLogSelectProps::OnKillActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnKillActive();
UpdateAppList();
return bRes;
}
void CLogSelectProps::UpdateAppList()
{
if (theApp.m_pLogs != NULL)
delete(theApp.m_pLogs);
theApp.m_pLogs=getList();
}