Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implementation of CWhoKilledWho
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include "WhoKilledWho.h"
//------------------------------------------------------------------------------------------------------
// Function: CWhoKilledWho::init
// Purpose: initializes the object
//------------------------------------------------------------------------------------------------------
void CWhoKilledWho::init()
{
nextbid=0;
if (kills) delete [] kills;
if (deaths) delete [] deaths;
deaths=kills=NULL;
}
void CWhoKilledWho::makeBidMap()
{
int nextbid=0;
for (int t=0;t<MAX_TEAMS;t++)
{
CPlayerListIterator it=g_pMatchInfo->playerBegin();
for (it;it!=g_pMatchInfo->playerEnd();++it)
{
const PID& pid=(*it).first;
CPlayer& p=(*it).second;
if (!p.teams.contains(t))
continue;
pair<int,PID> pr(t,pid);
bidMap[pr]=nextbid;
bidMap2[nextbid]=pr;
nextbid++;
}
}
size=nextbid;
}
//------------------------------------------------------------------------------------------------------
// Function: CWhoKilledWho::generate
// Purpose: generates intermediate data from the match info
//------------------------------------------------------------------------------------------------------
void CWhoKilledWho::generate()
{
init();
makeBidMap();
if (size==0)
return;
kills=new int[size*size];
memset(kills,0,sizeof(int)*size*size);
deaths=new int[size];
memset(deaths,0,sizeof(int)*size);
//now the pids table is all full of pids and you index it using Board IDs (bids)
//also there is a bids table so you know which pid each board entry has.
CEventListIterator it;
for (it=g_pMatchInfo->eventList()->begin(); it != g_pMatchInfo->eventList()->end(); ++it)
{
if ((*it)->getType()==CLogEvent::SUICIDE || (*it)->getType()==CLogEvent::KILLED_BY_WORLD)
{
PID plr=(*it)->getArgument(0)->asPlayerGetPID();
int plrTeam=g_pMatchInfo->playerList()[plr].teams.atTime((*it)->getTime());
pair<int,PID> plrpr(plrTeam,plr);
int plrbid=bidMap[plrpr];
kills[plrbid*size+plrbid]++;
deaths[plrbid]++;
}
else if ((*it)->getType()==CLogEvent::FRAG || (*it)->getType()==CLogEvent::TEAM_FRAG)
{
PID killer=(*it)->getArgument(0)->asPlayerGetPID();
PID killee=(*it)->getArgument(1)->asPlayerGetPID();
int killerTeam=g_pMatchInfo->playerList()[killer].teams.atTime((*it)->getTime());
int killeeTeam=g_pMatchInfo->playerList()[killee].teams.atTime((*it)->getTime());
pair<int,PID> killerpr(killerTeam,killer);
pair<int,PID> killeepr(killeeTeam,killee);
int killerbid=bidMap[killerpr];
int killeebid=bidMap[killeepr];
kills[killerbid*size+killeebid]++;
deaths[killeebid]++;
}
}
}
//------------------------------------------------------------------------------------------------------
// Function: CWhoKilledWho::getCellClass
// Purpose: Helper function that returns the class of a cell on the board depending
// on where it occurs in the board.
// Input: u - the x position of the cell
// v - the y position of the cell
// Output: const char*
//------------------------------------------------------------------------------------------------------
const char* CWhoKilledWho::getCellClass(int u,int v)
{
char* tdclass;
if (u == v+1)
tdclass="class=boardcell_br";
else if (u>v)
tdclass="class=boardcell_r";
if (u == v-1)
tdclass="class=boardcell_br";
else if (u<v)
tdclass="class=boardcell_b";
else if (u == v)
tdclass="class=boardcell_br";
return tdclass;
}
//------------------------------------------------------------------------------------------------------
// Function: CWhoKilledWho::writeHTML
// Purpose: takes the intermediate data generated by generate() and writes out
// HTML to the specified HTML file object
// Input: html - the object to write the output to
//------------------------------------------------------------------------------------------------------
void CWhoKilledWho::writeHTML(CHTMLFile& html)
{
if (size==0)
return;
int numcols=size+2;
int numrows=size+4;
int i=0,j=0;
int playerNameWid=120;
int cellWid=20;
int lastColWid=30;
int tableWid=playerNameWid+size*cellWid+lastColWid;
html.write("<img src=\"%s/detailed.gif\">",g_pApp->supportHTTPPath.c_str());
string jshttppath(g_pApp->supportHTTPPath);
jshttppath+="/support.js";
html.write("<script language=\"JavaScript\" src=\"%s\"></script>\n",jshttppath.c_str());
html.write("<script language=\"JavaScript\">\n<!--\nthisBrowser = new BrowserType();\nthisBrowser.VerifyIE5()//-->\n</script>\n");
html.write("<script language=\"JavaScript\"> thisBrowser.writeDetailTableTag(%li,%li,%li); </script>\n",tableWid,numrows,numcols);
//print columns
html.write("<tr class=header align=center> <td width=%li align =left><font class=boardtext>Player</font></td>\n",playerNameWid);
for (i=0;i<size;i++)
{
//int tid= g_pMatchInfo->playerTeamID(pids[i]);
//int tid=3;
int tid=bidMap2[i].first;
html.write("<td width=%li><font class=player%s>%2d</font></th>\n",cellWid,Util::teamcolormap[tid],i);
}
html.write("<td align=left width=%li><font class=boardtext>Kills</font></th>\n",lastColWid);
html.write("</tr>\n");
int totalkills=0;
int killerbid;
for (killerbid=0;killerbid<size;++killerbid)
{
int tot=0;
char truncatedPlayerName[21];
strncpy(truncatedPlayerName, g_pMatchInfo->playerName(bidMap2[killerbid].second).c_str(),20);
truncatedPlayerName[20]=0;
//int tid=g_pMatchInfo->playerTeamID(pids[killerbid]);
int tid=bidMap2[killerbid].first;
html.write("<tr><td class=boardcell_b align=left width=%li><font class=player%s><nobr>%d. %s</nobr></font></th>\n",playerNameWid,Util::teamcolormap[tid], killerbid,truncatedPlayerName);
int killeebid;
for (killeebid=0;killeebid<size;++killeebid)
{
const char* tdclass=getCellClass(killeebid,killerbid);
html.write("<td align=center width=%li %s><font class=boardtext>%i</font></td>\n",cellWid,tdclass,kills[killerbid*size+killeebid]);
if (killeebid != killerbid)
tot+=kills[killerbid*size+killeebid];
else
tot-=kills[killerbid*size+killeebid];
}
totalkills+=tot;
html.write("<td align=center width=%li><font class=boardtext>%i</font></td>\n",lastColWid,tot);
html.write("</tr>\n");
}
html.write("<tr align=left> <td><font class=boardtext>Deaths</font></th>\n");
int totaldeaths=0;
for (i=0;i<size;i++)
{
html.write("<td align=center><font class=boardtext>%i</font></td>\n",deaths[i]);
totaldeaths+=deaths[i];
}
//html.write("<td align=left ><font class=boardtext>%3i\\%3i</font></td>\n",totaldeaths,totalkills);
html.write("<td></td>\n");
html.write("</tr>\n");
html.write("</table>\n");
}
//------------------------------------------------------------------------------------------------------
// Function: CWhoKilledWho::~CWhoKilledWho
// Purpose: destructor
//------------------------------------------------------------------------------------------------------
CWhoKilledWho::~CWhoKilledWho()
{
if (kills) delete [] kills;
if (deaths) delete [] deaths;
}