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491 lines
15 KiB
491 lines
15 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// valvelibaw.cpp : implementation file
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//
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#include "stdafx.h"
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#include "valvelib.h"
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#include "valvelibaw.h"
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#include "chooser.h"
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#include <assert.h>
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#include<atlbase.h>
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extern CComModule _Module;
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#include <atlcom.h>
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#include <initguid.h>
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#include<comdef.h>
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#ifdef _PSEUDO_DEBUG
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#define STUPID_MS_BUG 1
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enum Config_t
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{
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CONFIG_DEBUG = 0,
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CONFIG_RELEASE
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};
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enum Project_t
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{
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PROJECT_LIB = 0,
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PROJECT_DLL,
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PROJECT_EXE
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};
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struct ProjectInfo_t
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{
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DSProjectSystem::IConfigurationPtr m_pConfig;
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long m_ConfigIndex;
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Config_t m_Config;
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Project_t m_Project;
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CString m_RelativeTargetPath;
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CString m_RelativeImplibPath;
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CString m_RelativeRootPath;
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CString m_RelativeSrcPath;
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CString m_TargetPath;
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CString m_RootName;
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CString m_BuildName;
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CString m_Ext;
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bool m_Tool;
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bool m_Console;
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bool m_Public;
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bool m_PublishImportLib;
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};
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// This is called immediately after the custom AppWizard is loaded. Initialize
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// the state of the custom AppWizard here.
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void CValvelibAppWiz::InitCustomAppWiz()
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{
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// Create a new dialog chooser; CDialogChooser's constructor initializes
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// its internal array with pointers to the steps.
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m_pChooser = new CDialogChooser;
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// Set the maximum number of steps.
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SetNumberOfSteps(LAST_DLG);
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// TODO: Add any other custom AppWizard-wide initialization here.
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}
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// This is called just before the custom AppWizard is unloaded.
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void CValvelibAppWiz::ExitCustomAppWiz()
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{
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// Deallocate memory used for the dialog chooser
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ASSERT(m_pChooser != NULL);
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delete m_pChooser;
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m_pChooser = NULL;
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// TODO: Add code here to deallocate resources used by the custom AppWizard
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}
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// This is called when the user clicks "Create..." on the New Project dialog
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// or "Next" on one of the custom AppWizard's steps.
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CAppWizStepDlg* CValvelibAppWiz::Next(CAppWizStepDlg* pDlg)
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{
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// Delegate to the dialog chooser
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return m_pChooser->Next(pDlg);
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}
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// This is called when the user clicks "Back" on one of the custom
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// AppWizard's steps.
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CAppWizStepDlg* CValvelibAppWiz::Back(CAppWizStepDlg* pDlg)
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{
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// Delegate to the dialog chooser
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return m_pChooser->Back(pDlg);
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}
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//-----------------------------------------------------------------------------
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// Deals with compiler settings
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//-----------------------------------------------------------------------------
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static void SetupCompilerSettings(ProjectInfo_t& info)
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{
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_bstr_t varTool;
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_bstr_t varSwitch;
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_variant_t varj = info.m_ConfigIndex;
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// We're going to modify settings associated with cl.exe
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varTool = "cl.exe";
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// Standard include directories
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CString includePath;
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if (info.m_Public)
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{
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includePath.Format("/I%spublic", info.m_RelativeSrcPath,
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info.m_RelativeSrcPath );
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info.m_pConfig->AddToolSettings(varTool, (char const*)includePath, varj);
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}
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// Control which version of the debug libraries to use (static single thread
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// for normal projects, multithread for tools)
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if (info.m_Tool)
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{
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if (info.m_Config == CONFIG_DEBUG)
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varSwitch = "/MTd";
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else
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varSwitch = "/MT";
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}
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else
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{
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// Suppress use of non-filesystem stuff in new non-tool projects...
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if (info.m_Config == CONFIG_DEBUG)
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varSwitch = "/D \"fopen=dont_use_fopen\" /MTd";
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else
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varSwitch = "/D \"fopen=dont_use_fopen\" /MT";
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}
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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// If it's a DLL, define a standard exports macro...
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if (info.m_Project == PROJECT_DLL)
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{
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CString dllExport;
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dllExport.Format("/D \"%s_DLL_EXPORT\"", info.m_RootName );
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dllExport.MakeUpper();
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info.m_pConfig->AddToolSettings(varTool, (char const*)dllExport, varj);
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}
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// /W4 - Warning level 4
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// /FD - Generates file dependencies
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// /G6 - optimize for pentium pro
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// Add _WIN32, as that's what all our other code uses
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varSwitch = "/W4 /FD /G6 /D \"_WIN32\"";
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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// Remove Preprocessor def for MFC DLL specifier, _AFXDLL
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// /GX - No exceptions,
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// /YX - no precompiled headers
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// Remove WIN32, it's put there by default
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varSwitch = "/D \"_AFXDLL\" /GX /YX /D \"WIN32\"";
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info.m_pConfig->RemoveToolSettings(varTool, varSwitch, varj);
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switch (info.m_Config)
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{
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case CONFIG_DEBUG:
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// Remove the following switches (avoid duplicates, in addition to other things)
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varSwitch = "/D \"NDEBUG\" /Zi /ZI /GZ";
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info.m_pConfig->RemoveToolSettings(varTool, varSwitch, varj);
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// Add the following switches:
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// /ZI - Includes debug information in a program database compatible with Edit and Continue.
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// /Zi - Includes debug information in a program database (no Edit and Continue)
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// /Od - Disable optimization
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// /GZ - Catch release build problems (uninitialized variables, fp stack problems)
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// /Op - Improves floating-point consistency
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// /Gm - Minimal rebuild
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// /FR - Generate Browse Info
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varSwitch = "/D \"_DEBUG\" /Od /GZ /Op /Gm /FR\"Debug/\"";
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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if (info.m_Project == PROJECT_LIB)
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{
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// Static libraries cannot use edit-and-continue, why compile it in?
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varSwitch = "/Zi";
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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}
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else
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{
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varSwitch = "/ZI";
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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}
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break;
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case CONFIG_RELEASE:
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// Remove the following switches:
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// /Zi - Generates complete debugging information
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// /ZI - Includes debug information in a program database compatible with Edit and Continue.
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// /Gm - Minimal rebuild
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// /GZ - Catch release build problems (uninitialized variables, fp stack problems)
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varSwitch = "/D \"_DEBUG\" /Gm /Zi /ZI /GZ";
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info.m_pConfig->RemoveToolSettings(varTool, varSwitch, varj);
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// Add the following switches:
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// /Ox - Uses maximum optimization (/Ob1gity /Gs)
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// /Ow - Assumes aliasing across function calls
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// /Op - Improves floating-point consistency
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// /Gf - String pooling
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// /Oi - Generates intrinsic functions
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// /Ot - Favors fast code
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// /Og - Uses global optimizations
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// /Gy - Enable function level linking
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varSwitch = "/D \"NDEBUG\" /Ox /Ow /Op /Oi /Ot /Og /Gf /Gy";
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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break;
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}
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}
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//-----------------------------------------------------------------------------
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// Deals with resource compiler
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//-----------------------------------------------------------------------------
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static void SetupResourceCompilerSettings(ProjectInfo_t& info)
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{
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_bstr_t varTool;
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_bstr_t varSwitch;
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_variant_t varj = info.m_ConfigIndex;
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// Remove Preprocessor def for MFC DLL specifier, _AFXDLL
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varTool = "rc.exe";
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varSwitch = "/d \"_AFXDLL\"";
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info.m_pConfig->RemoveToolSettings(varTool, varSwitch, varj);
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}
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//-----------------------------------------------------------------------------
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// Deals with linker settings
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//-----------------------------------------------------------------------------
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static void SetupLinkerSettings(ProjectInfo_t& info)
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{
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_bstr_t varTool;
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_bstr_t varSwitch;
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_variant_t varj = info.m_ConfigIndex;
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// We're going to modify settings associated with cl.exe
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varTool = "link.exe";
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// Remove windows libraries by default... hopefully we don't have windows dependencies
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varSwitch = "kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib";
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info.m_pConfig->RemoveToolSettings(varTool, varSwitch, varj);
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// Add libraries we always want to use
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varSwitch = "tier0.lib";
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info.m_pConfig->AddToolSettings(varTool, varSwitch, varj);
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// Hook in the static library path
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CString libPath;
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// FIXME: Still haven't decided on build-specific publish dir
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if (info.m_Public)
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{
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libPath.Format( "/libpath:\"%slib\\common\\\" /libpath:\"%slib\\public\\\"",
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info.m_RelativeSrcPath, info.m_RelativeSrcPath );
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}
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else
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{
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libPath.Format( "/libpath:\"%slib\\common\\\"", info.m_RelativeSrcPath );
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}
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info.m_pConfig->AddToolSettings(varTool, (char const*)libPath, varj);
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}
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//-----------------------------------------------------------------------------
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// Deals with lib settings
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//-----------------------------------------------------------------------------
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static void SetupLibSettings(ProjectInfo_t& info)
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{
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}
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//-----------------------------------------------------------------------------
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// Deals with custom build steps
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//-----------------------------------------------------------------------------
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static void SetupCustomBuildSteps(ProjectInfo_t& info)
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{
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// Create the custom build steps
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CString copySteps;
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CString targets;
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if (info.m_Project == PROJECT_LIB)
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{
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CString targetPath;
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targetPath.Format( "%s%s.%s", info.m_RelativeTargetPath, info.m_RootName, info.m_Ext );
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// NOTE: The second attrib is commented out because I'm fairly certain it causes
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// a bug in VSS to make it overwrite the target on a get
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copySteps.Format(
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"if exist %s attrib -r %s\n"
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"copy $(TargetPath) %s\n"
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"if exist $(TargetDir)\\%s.map copy $(TargetDir)\\%s.map %s%s.map",
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targetPath, targetPath,
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targetPath,
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info.m_RootName, info.m_RootName, info.m_RelativeTargetPath, info.m_RootName );
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targets.Format( "%s\n", targetPath );
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}
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else
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{
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CString targetPath;
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targetPath.Format( "%s%s.%s", info.m_RelativeTargetPath, info.m_RootName, info.m_Ext );
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// NOTE: The second attrib is commented out because I'm fairly certain it causes
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// a bug in VSS to make it overwrite the target on a get
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copySteps.Format(
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"if exist %s attrib -r %s\n"
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"copy $(TargetPath) %s\n"
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"if exist $(TargetDir)\\%s.map copy $(TargetDir)\\%s.map %s%s.map",
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targetPath, targetPath,
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targetPath,
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info.m_RootName, info.m_RootName, info.m_RelativeTargetPath, info.m_RootName );
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targets.Format( "%s", targetPath );
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if ((info.m_Project == PROJECT_DLL) && info.m_PublishImportLib)
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{
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CString targetPath;
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targetPath.Format( "%s%s.lib", info.m_RelativeImplibPath, info.m_RootName );
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CString impLibCopy;
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impLibCopy.Format(
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"\nif exist %s attrib -r %s\n"
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"if exist $(TargetDir)\\%s.lib copy $(TargetDir)\\%s.lib %s\n",
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targetPath, targetPath,
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info.m_RootName, info.m_RootName, targetPath
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);
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copySteps += impLibCopy;
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CString implibTarget;
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implibTarget.Format( "\n%s", targetPath );
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targets += implibTarget;
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}
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}
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CString publishDir;
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publishDir.Format( "Publishing to target directory (%s)...", info.m_RelativeTargetPath );
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info.m_pConfig->AddCustomBuildStep( (char const*)copySteps, (char const*)targets, (char const*)publishDir );
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}
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//-----------------------------------------------------------------------------
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// Deals with MIDL build steps
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//-----------------------------------------------------------------------------
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static void SetupMIDLSettings(ProjectInfo_t& info)
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{
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}
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//-----------------------------------------------------------------------------
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// Deals with browse build steps
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//-----------------------------------------------------------------------------
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static void SetupBrowseSettings(ProjectInfo_t& info)
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{
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}
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void CValvelibAppWiz::CustomizeProject(IBuildProject* pProject)
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{
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// This is called immediately after the default Debug and Release
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// configurations have been created for each platform. You may customize
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// existing configurations on this project by using the methods
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// of IBuildProject and IConfiguration such as AddToolSettings,
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// RemoveToolSettings, and AddCustomBuildStep. These are documented in
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// the Developer Studio object model documentation.
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// WARNING!! IBuildProject and all interfaces you can get from it are OLE
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// COM interfaces. You must be careful to release all new interfaces
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// you acquire. In accordance with the standard rules of COM, you must
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// NOT release pProject, unless you explicitly AddRef it, since pProject
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// is passed as an "in" parameter to this function. See the documentation
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// on CCustomAppWiz::CustomizeProject for more information.
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using namespace DSProjectSystem;
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long lNumConfigs;
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IConfigurationsPtr pConfigs;
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IBuildProjectPtr pProj;
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// Needed to convert IBuildProject to the DSProjectSystem namespace
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pProj.Attach((DSProjectSystem::IBuildProject*)pProject, true);
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// Add a release with symbols configuration
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pProj->get_Configurations(&pConfigs);
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pConfigs->get_Count(&lNumConfigs);
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// Needed for OLE2T below
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USES_CONVERSION;
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CComBSTR configName;
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ProjectInfo_t info;
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if (!Valvelibaw.m_Dictionary.Lookup("VALVE_RELATIVE_PATH", info.m_RelativeTargetPath))
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return;
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if (!Valvelibaw.m_Dictionary.Lookup("root", info.m_RootName))
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return;
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if (!Valvelibaw.m_Dictionary.Lookup("VALVE_TARGET_TYPE", info.m_Ext))
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return;
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if (!Valvelibaw.m_Dictionary.Lookup("VALVE_ROOT_RELATIVE_PATH", info.m_RelativeRootPath))
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return;
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if (!Valvelibaw.m_Dictionary.Lookup("VALVE_SRC_RELATIVE_PATH", info.m_RelativeSrcPath))
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return;
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if (!Valvelibaw.m_Dictionary.Lookup("VALVE_TARGET_PATH", info.m_TargetPath))
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return;
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CString tmp;
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info.m_Tool = (Valvelibaw.m_Dictionary.Lookup("VALVE_TOOL", tmp) != 0);
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info.m_Console = (Valvelibaw.m_Dictionary.Lookup("PROJTYPE_CON", tmp) != 0);
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info.m_Public = (Valvelibaw.m_Dictionary.Lookup("VALVE_PUBLIC_PROJECT", tmp) != 0);
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info.m_PublishImportLib = (Valvelibaw.m_Dictionary.Lookup("VALVE_PUBLISH_IMPORT_LIB", tmp) != 0);
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info.m_Project = PROJECT_LIB;
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if ( strstr( info.m_Ext, "dll" ) != 0 )
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{
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info.m_Project = PROJECT_DLL;
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if (!Valvelibaw.m_Dictionary.Lookup("VALVE_IMPLIB_RELATIVE_PATH", info.m_RelativeImplibPath))
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return;
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}
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else if ( strstr( info.m_Ext, "exe" ) != 0 )
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{
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info.m_Project = PROJECT_EXE;
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}
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//Get each individual configuration
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for (long j = 1 ; j <= lNumConfigs ; j++)
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{
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_bstr_t varTool;
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_bstr_t varSwitch;
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_variant_t varj = j;
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info.m_ConfigIndex = j;
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info.m_pConfig = pConfigs->Item(varj);
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// Figure if we're debug or release
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info.m_pConfig->get_Name( &configName );
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info.m_Config = CONFIG_RELEASE;
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info.m_BuildName = "Release";
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if ( strstr( OLE2T(configName), "Debug" ) != 0 )
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{
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info.m_Config = CONFIG_DEBUG;
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info.m_BuildName = "Debug";
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}
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// Not using MFC...
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info.m_pConfig->AddToolSettings("mfc", "0", varj);
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SetupCompilerSettings(info);
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SetupResourceCompilerSettings(info);
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if (info.m_Project != PROJECT_LIB)
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{
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SetupLinkerSettings(info);
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if (!info.m_Console)
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SetupMIDLSettings(info);
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}
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else
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{
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SetupLibSettings(info);
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}
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SetupCustomBuildSteps(info);
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SetupBrowseSettings(info);
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info.m_pConfig->MakeCurrentSettingsDefault();
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}
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}
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// Here we define one instance of the CValvelibAppWiz class. You can access
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// m_Dictionary and any other public members of this class through the
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// global Valvelibaw.
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CValvelibAppWiz Valvelibaw;
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