Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef VCONFIGDIALOG_H
#define VCONFIGDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Frame.h>
#include <vgui_controls/ImageList.h>
#include <vgui_controls/SectionedListPanel.h>
#include <vgui_controls/PHandle.h>
#include <FileSystem.h>
#include "vgui/mousecode.h"
#include "vgui/IScheme.h"
#include "ConfigManager.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: Main dialog for media browser
//-----------------------------------------------------------------------------
class CVConfigDialog : public Frame
{
DECLARE_CLASS_SIMPLE( CVConfigDialog, Frame );
public:
CVConfigDialog(Panel *parent, const char *name);
virtual ~CVConfigDialog();
void PopulateConfigList( bool bSelectActiveConfig = true );
protected:
virtual void OnClose();
virtual void OnCommand( const char *command );
private:
void SetGlobalConfig( const char *modDir );
vgui::ComboBox *m_pConfigCombo;
bool m_bChanged;
MESSAGE_FUNC( OnManageSelect, "ManageSelect" );
MESSAGE_FUNC( OnAddSelect, "AddSelect" );
};
extern CVConfigDialog *g_pVConfigDialog;
#endif // VCONFIGDIALOG_H