Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// socket_stresstest.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "utllinkedlist.h"
class CSocketInfo
{
public:
bool IsValid()
{
return m_pSocket != 0;
}
void Term();
void ThreadFn();
public:
ITCPSocket *m_pSocket;
int m_iListenPort;
DWORD m_CreateTime; // When this socket was created.
DWORD m_ExpireTime;
};
CSocketInfo g_Infos[132];
CRITICAL_SECTION g_CS, g_PrintCS;
HANDLE g_hThreads[ ARRAYSIZE( g_Infos ) ];
bool g_bShouldExit = false;
CUtlLinkedList<int,int> g_ListenPorts;
SpewRetval_t StressTestSpew( SpewType_t type, char const *pMsg )
{
EnterCriticalSection( &g_PrintCS );
printf( "%s", pMsg );
LeaveCriticalSection( &g_PrintCS );
if( type == SPEW_ASSERT )
return SPEW_DEBUGGER;
else if( type == SPEW_ERROR )
return SPEW_ABORT;
else
return SPEW_CONTINUE;
}
void CSocketInfo::Term()
{
if ( m_pSocket )
{
m_pSocket->Release();
m_pSocket = 0;
}
}
CSocketInfo* FindOldestSocketInfo( CSocketInfo *pInfos, int nInfos )
{
int iOldest = 0;
DWORD oldestTime = 0xFFFFFFFF;
for ( int i=0; i < nInfos; i++ )
{
if ( !pInfos[i].IsValid() )
return &pInfos[i];
if ( pInfos[i].m_CreateTime < oldestTime )
{
oldestTime = pInfos[i].m_CreateTime;
iOldest = i;
}
}
return &pInfos[iOldest];
}
int g_iNextExpire = -1;
void CSocketInfo::ThreadFn()
{
int iInfo = this - g_Infos;
while ( !g_bShouldExit )
{
DWORD curTime = GetTickCount();
// Break the connection after a certain amount of time.
if ( m_pSocket && curTime >= m_ExpireTime )
{
Term();
Msg( "%02d: expire.\n", iInfo, m_iListenPort );
}
if ( m_pSocket )
{
EnterCriticalSection( &g_CS );
if ( g_iNextExpire == -1 )
{
g_iNextExpire = iInfo;
LeaveCriticalSection( &g_CS );
Msg( "%02d: forcing an expire.\n", iInfo, m_iListenPort );
Sleep( 16000 );
EnterCriticalSection( &g_CS );
g_iNextExpire = -1;
}
LeaveCriticalSection( &g_CS );
if ( m_pSocket->IsConnected() )
{
// Receive whatever data it has waiting for it.
CUtlVector<unsigned char> data;
while ( m_pSocket->Recv( data ) )
{
Msg( "%02d: recv %d.\n", iInfo, data.Count() );
}
// Send some data.
int size = rand() % 8192;
data.SetSize( size );
m_pSocket->Send( data.Base(), data.Count() );
//Msg( "%02d: send %d.\n", iInfo, data.Count() );
}
else
{
Term();
}
}
else
{
// Not initialized.. either listen or connect.
int iConnectPort = -1;
if ( rand() > VALVE_RAND_MAX/2 )
{
if ( rand() % 100 < 50 )
Sleep( 500 );
EnterCriticalSection( &g_CS );
int iHead = g_ListenPorts.Head();
if ( iHead != g_ListenPorts.InvalidIndex() )
iConnectPort = g_ListenPorts[iHead];
LeaveCriticalSection( &g_CS );
}
if ( iConnectPort != -1 )
{
CIPAddr addr( 127, 0, 0, 1, iConnectPort );
m_pSocket = CreateTCPSocket();
m_pSocket->BindToAny( 0 );
m_CreateTime = curTime;
m_ExpireTime = curTime + rand() % 5000;
if ( !TCPSocket_Connect( m_pSocket, &addr, 3.0f ) )
{
Term();
}
}
else
{
for ( int iTry=0; iTry < 32; iTry++ )
{
m_iListenPort = 100 + rand() % (VALVE_RAND_MAX/2);
ITCPListenSocket *pListenSocket = CreateTCPListenSocket( m_iListenPort );
if ( pListenSocket )
{
Msg( "%02d: listen on %d.\n", iInfo, m_iListenPort );
// Add us to the list of ports to connect to.
EnterCriticalSection( &g_CS );
g_ListenPorts.AddToTail( m_iListenPort );
LeaveCriticalSection( &g_CS );
// Listen for a connection.
CIPAddr connectedAddr;
m_pSocket = TCPSocket_ListenForOneConnection( pListenSocket, &connectedAddr, 4.0 );
// Remove us from the list of ports to connect to.
EnterCriticalSection( &g_CS );
g_ListenPorts.Remove( g_ListenPorts.Find( m_iListenPort ) );
LeaveCriticalSection( &g_CS );
pListenSocket->Release();
if ( m_pSocket )
{
Msg( "%02d: listen found connection.\n", iInfo );
m_CreateTime = curTime;
m_ExpireTime = curTime + rand() % 5000;
}
break;
}
}
}
}
Sleep( 1 );
}
g_hThreads[iInfo] = 0;
}
DWORD WINAPI ThreadFn( LPVOID lpParameter )
{
CSocketInfo *pInfo = (CSocketInfo*)lpParameter;
pInfo->ThreadFn();
return 0;
}
void AllocError( unsigned long size )
{
Assert( false );
}
int main(int argc, char* argv[])
{
memset( g_Infos, 0, sizeof( g_Infos ) );
memset( g_hThreads, 0, sizeof( g_hThreads ) );
InitializeCriticalSection( &g_CS );
InitializeCriticalSection( &g_PrintCS );
SpewOutputFunc( StressTestSpew );
Plat_SetAllocErrorFn( AllocError );
SetPriorityClass( GetCurrentProcess(), IDLE_PRIORITY_CLASS );
for ( int i=0; i < ARRAYSIZE( g_Infos ); i++ )
{
DWORD dwThreadID = 0;
g_hThreads[i] = CreateThread(
NULL,
0,
ThreadFn,
&g_Infos[i],
0,
&dwThreadID );
}
while ( !kbhit() )
{
}
g_bShouldExit = true;
HANDLE hZeroArray[ ARRAYSIZE( g_Infos ) ];
memset( hZeroArray, 0, sizeof( hZeroArray ) );
while ( memcmp( hZeroArray, g_hThreads, sizeof( hZeroArray ) ) != 0 )
{
Sleep( 10 );
}
return 0;
}