Team Fortress 2 Source Code as on 22/4/2020
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60 lines
1.3 KiB

//-----------------------------------------------------------------------------
// VMPI_SERVICE.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\..\common,..\"
$PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE"
}
$Linker
{
$AdditionalDependencies "$BASE pdh.lib ws2_32.lib odbc32.lib odbccp32.lib"
}
}
$Project "Vmpi_service"
{
$Folder "Source Files"
{
$File "..\iphelpers.cpp"
$File "service_conn_mgr.cpp"
$File "service_helpers.cpp"
$File "perf_counters.cpp"
$File "vmpi_service.rc"
$File "StdAfx.cpp"
$File "..\tcpsocket_helpers.cpp"
$File "..\ThreadedTCPSocket.cpp"
$File "..\ThreadedTCPSocketEmu.cpp"
$File "..\threadhelpers.cpp"
$File "vmpi_service.cpp"
}
$Folder "Header Files"
{
$File "service_conn_mgr.h"
$File "service_helpers.h"
$File "perf_counters.h"
$File "StdAfx.h"
$File "resource.h"
$File "vmpi_service.h"
}
$Folder "Resource Files"
{
$File "..\vmpi_service_ui\idi_busy_icon.ico"
$File "..\vmpi_service_ui\idi_disabled_icon.ico"
$File "..\vmpi_service_ui\idi_waiting_icon.ico"
$File "..\vmpi_service_ui\vmpi_service.ico"
}
}