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496 lines
13 KiB
496 lines
13 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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//
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// mpivrad.cpp
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//
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#include <windows.h>
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#include <conio.h>
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#include "vrad.h"
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#include "physdll.h"
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#include "lightmap.h"
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#include "tier1/strtools.h"
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#include "radial.h"
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#include "utlbuffer.h"
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#include "pacifier.h"
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#include "messbuf.h"
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#include "bsplib.h"
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#include "consolewnd.h"
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#include "vismat.h"
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#include "vmpi_filesystem.h"
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#include "vmpi_dispatch.h"
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#include "utllinkedlist.h"
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#include "vmpi.h"
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#include "mpi_stats.h"
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#include "vmpi_distribute_work.h"
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#include "vmpi_tools_shared.h"
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CUtlVector<char> g_LightResultsFilename;
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extern int total_transfer;
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extern int max_transfer;
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extern void BuildVisLeafs(int);
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extern void BuildPatchLights( int facenum );
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// Handle VRAD packets.
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bool VRAD_DispatchFn( MessageBuffer *pBuf, int iSource, int iPacketID )
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{
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switch( pBuf->data[1] )
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{
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case VMPI_SUBPACKETID_PLIGHTDATA_RESULTS:
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{
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const char *pFilename = &pBuf->data[2];
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g_LightResultsFilename.CopyArray( pFilename, strlen( pFilename ) + 1 );
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return true;
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}
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default:
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return false;
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}
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}
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CDispatchReg g_VRADDispatchReg( VMPI_VRAD_PACKET_ID, VRAD_DispatchFn ); // register to handle the messages we want
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CDispatchReg g_DistributeWorkReg( VMPI_DISTRIBUTEWORK_PACKETID, DistributeWorkDispatch );
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void VRAD_SetupMPI( int &argc, char **&argv )
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{
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CmdLib_AtCleanup( VMPI_Stats_Term );
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//
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// Preliminary check -mpi flag
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//
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if ( !VMPI_FindArg( argc, argv, "-mpi", "" ) && !VMPI_FindArg( argc, argv, VMPI_GetParamString( mpi_Worker ), "" ) )
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return;
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// Force local mode?
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VMPIRunMode mode;
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if ( VMPI_FindArg( argc, argv, VMPI_GetParamString( mpi_Local ), "" ) )
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mode = VMPI_RUN_LOCAL;
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else
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mode = VMPI_RUN_NETWORKED;
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VMPI_Stats_InstallSpewHook();
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//
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// Extract mpi specific arguments
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//
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Msg( "Initializing VMPI...\n" );
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if ( !VMPI_Init(
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argc,
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argv,
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"dependency_info_vrad.txt",
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HandleMPIDisconnect,
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mode
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) )
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{
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Error( "MPI_Init failed." );
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}
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StatsDB_InitStatsDatabase( argc, argv, "dbinfo_vrad.txt" );
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}
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//-----------------------------------------
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//
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// Run BuildFaceLights across all available processing nodes
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// and collect the results.
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//
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CCycleCount g_CPUTime;
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template<class T> void WriteValues( MessageBuffer *pmb, T const *pSrc, int nNumValues)
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{
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pmb->write(pSrc, sizeof( pSrc[0]) * nNumValues );
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}
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template<class T> int ReadValues( MessageBuffer *pmb, T *pDest, int nNumValues)
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{
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return pmb->read( pDest, sizeof( pDest[0]) * nNumValues );
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}
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//--------------------------------------------------
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// Serialize face data
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void SerializeFace( MessageBuffer * pmb, int facenum )
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{
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int i, n;
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dface_t * f = &g_pFaces[facenum];
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facelight_t * fl = &facelight[facenum];
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pmb->write(f, sizeof(dface_t));
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pmb->write(fl, sizeof(facelight_t));
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WriteValues( pmb, fl->sample, fl->numsamples);
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//
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// Write the light information
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//
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for (i=0; i<MAXLIGHTMAPS; ++i) {
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for (n=0; n<NUM_BUMP_VECTS+1; ++n) {
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if (fl->light[i][n])
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{
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WriteValues( pmb, fl->light[i][n], fl->numsamples);
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}
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}
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}
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if (fl->luxel)
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WriteValues( pmb, fl->luxel, fl->numluxels);
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if (fl->luxelNormals)
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WriteValues( pmb, fl->luxelNormals, fl->numluxels);
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}
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//--------------------------------------------------
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// UnSerialize face data
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//
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void UnSerializeFace( MessageBuffer * pmb, int facenum, int iSource )
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{
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int i, n;
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dface_t * f = &g_pFaces[facenum];
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facelight_t * fl = &facelight[facenum];
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if (pmb->read(f, sizeof(dface_t)) < 0)
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Error("UnSerializeFace - invalid dface_t from %s (mb len: %d, offset: %d)", VMPI_GetMachineName( iSource ), pmb->getLen(), pmb->getOffset() );
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if (pmb->read(fl, sizeof(facelight_t)) < 0)
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Error("UnSerializeFace - invalid facelight_t from %s (mb len: %d, offset: %d)", VMPI_GetMachineName( iSource ), pmb->getLen(), pmb->getOffset() );
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fl->sample = (sample_t *) calloc(fl->numsamples, sizeof(sample_t));
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if (pmb->read(fl->sample, sizeof(sample_t) * fl->numsamples) < 0)
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Error("UnSerializeFace - invalid sample_t from %s (mb len: %d, offset: %d, fl->numsamples: %d)", VMPI_GetMachineName( iSource ), pmb->getLen(), pmb->getOffset(), fl->numsamples );
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//
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// Read the light information
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//
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for (i=0; i<MAXLIGHTMAPS; ++i) {
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for (n=0; n<NUM_BUMP_VECTS+1; ++n) {
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if (fl->light[i][n])
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{
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fl->light[i][n] = (LightingValue_t *) calloc( fl->numsamples, sizeof(LightingValue_t ) );
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if ( ReadValues( pmb, fl->light[i][n], fl->numsamples) < 0)
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Error("UnSerializeFace - invalid fl->light from %s (mb len: %d, offset: %d)", VMPI_GetMachineName( iSource ), pmb->getLen(), pmb->getOffset() );
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}
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}
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}
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if (fl->luxel) {
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fl->luxel = (Vector *) calloc(fl->numluxels, sizeof(Vector));
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if (ReadValues( pmb, fl->luxel, fl->numluxels) < 0)
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Error("UnSerializeFace - invalid fl->luxel from %s (mb len: %d, offset: %d)", VMPI_GetMachineName( iSource ), pmb->getLen(), pmb->getOffset() );
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}
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if (fl->luxelNormals) {
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fl->luxelNormals = (Vector *) calloc(fl->numluxels, sizeof( Vector ));
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if ( ReadValues( pmb, fl->luxelNormals, fl->numluxels) < 0)
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Error("UnSerializeFace - invalid fl->luxelNormals from %s (mb len: %d, offset: %d)", VMPI_GetMachineName( iSource ), pmb->getLen(), pmb->getOffset() );
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}
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}
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void MPI_ReceiveFaceResults( uint64 iWorkUnit, MessageBuffer *pBuf, int iWorker )
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{
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UnSerializeFace( pBuf, iWorkUnit, iWorker );
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}
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void MPI_ProcessFaces( int iThread, uint64 iWorkUnit, MessageBuffer *pBuf )
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{
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// Do BuildFacelights on the face.
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CTimeAdder adder( &g_CPUTime );
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BuildFacelights( iThread, iWorkUnit );
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// Send the results.
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if ( pBuf )
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{
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SerializeFace( pBuf, iWorkUnit );
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}
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}
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void RunMPIBuildFacelights()
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{
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g_CPUTime.Init();
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Msg( "%-20s ", "BuildFaceLights:" );
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if ( g_bMPIMaster )
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{
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StartPacifier("");
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}
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VMPI_SetCurrentStage( "RunMPIBuildFaceLights" );
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double elapsed = DistributeWork(
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numfaces,
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VMPI_DISTRIBUTEWORK_PACKETID,
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MPI_ProcessFaces,
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MPI_ReceiveFaceResults );
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if ( g_bMPIMaster )
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{
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EndPacifier(false);
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Msg( " (%d)\n", (int)elapsed );
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}
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if ( g_bMPIMaster )
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{
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//
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// BuildPatchLights is normally called from BuildFacelights(),
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// but in MPI mode we have the master do the calculation
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// We might be able to speed this up by doing while the master
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// is idling in the above loop. Wouldn't want to slow down the
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// handing out of work - maybe another thread?
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//
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for ( int i=0; i < numfaces; ++i )
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{
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BuildPatchLights(i);
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}
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}
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else
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{
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if ( g_iVMPIVerboseLevel >= 1 )
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Msg( "\n\n%.1f%% CPU utilization during BuildFaceLights\n\n", ( g_CPUTime.GetSeconds() * 100 / elapsed ) );
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}
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}
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//-----------------------------------------
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//
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// Run BuildVisLeafs across all available processing nodes
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// and collect the results.
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//
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// This function is called when the master receives results back from a worker.
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void MPI_ReceiveVisLeafsResults( uint64 iWorkUnit, MessageBuffer *pBuf, int iWorker )
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{
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int patchesInCluster = 0;
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pBuf->read(&patchesInCluster, sizeof(patchesInCluster));
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for ( int k=0; k < patchesInCluster; ++k )
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{
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int patchnum = 0;
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pBuf->read(&patchnum, sizeof(patchnum));
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CPatch * patch = &g_Patches[patchnum];
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int numtransfers;
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pBuf->read( &numtransfers, sizeof(numtransfers) );
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patch->numtransfers = numtransfers;
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if (numtransfers)
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{
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patch->transfers = new transfer_t[numtransfers];
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pBuf->read(patch->transfers, numtransfers * sizeof(transfer_t));
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}
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total_transfer += numtransfers;
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if (max_transfer < numtransfers)
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max_transfer = numtransfers;
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}
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}
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// Temporary variables used during callbacks. If we're going to be threadsafe, these
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// should go in a structure and get passed around.
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class CVMPIVisLeafsData
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{
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public:
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MessageBuffer *m_pVisLeafsMB;
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int m_nPatchesInCluster;
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transfer_t *m_pBuildVisLeafsTransfers;
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};
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CVMPIVisLeafsData g_VMPIVisLeafsData[MAX_TOOL_THREADS+1];
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// This is called by BuildVisLeafs_Cluster every time it finishes a patch.
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// The results are appended to g_VisLeafsMB and sent back to the master when all clusters are done.
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void MPI_AddPatchData( int iThread, int patchnum, CPatch *patch )
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{
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CVMPIVisLeafsData *pData = &g_VMPIVisLeafsData[iThread];
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if ( pData->m_pVisLeafsMB )
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{
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// Add in results for this patch
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++pData->m_nPatchesInCluster;
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pData->m_pVisLeafsMB->write(&patchnum, sizeof(patchnum));
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pData->m_pVisLeafsMB->write(&patch->numtransfers, sizeof(patch->numtransfers));
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pData->m_pVisLeafsMB->write( patch->transfers, patch->numtransfers * sizeof(transfer_t) );
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}
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}
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// This handles a work unit sent by the master. Each work unit here is a
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// list of clusters.
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void MPI_ProcessVisLeafs( int iThread, uint64 iWorkUnit, MessageBuffer *pBuf )
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{
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CTimeAdder adder( &g_CPUTime );
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CVMPIVisLeafsData *pData = &g_VMPIVisLeafsData[iThread];
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int iCluster = iWorkUnit;
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// Start this cluster.
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pData->m_nPatchesInCluster = 0;
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pData->m_pVisLeafsMB = pBuf;
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// Write a temp value in there. We overwrite it later.
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int iSavePos = 0;
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if ( pBuf )
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{
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iSavePos = pBuf->getLen();
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pBuf->write( &pData->m_nPatchesInCluster, sizeof(pData->m_nPatchesInCluster) );
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}
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// Collect the results in MPI_AddPatchData.
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BuildVisLeafs_Cluster( iThread, pData->m_pBuildVisLeafsTransfers, iCluster, MPI_AddPatchData );
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// Now send the results back..
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if ( pBuf )
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{
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pBuf->update( iSavePos, &pData->m_nPatchesInCluster, sizeof(pData->m_nPatchesInCluster) );
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pData->m_pVisLeafsMB = NULL;
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}
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}
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void RunMPIBuildVisLeafs()
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{
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g_CPUTime.Init();
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Msg( "%-20s ", "BuildVisLeafs :" );
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if ( g_bMPIMaster )
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{
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StartPacifier("");
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}
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memset( g_VMPIVisLeafsData, 0, sizeof( g_VMPIVisLeafsData ) );
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if ( !g_bMPIMaster || VMPI_GetActiveWorkUnitDistributor() == k_eWorkUnitDistributor_SDK )
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{
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// Allocate space for the transfers for each thread.
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for ( int i=0; i < numthreads; i++ )
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{
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g_VMPIVisLeafsData[i].m_pBuildVisLeafsTransfers = BuildVisLeafs_Start();
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}
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}
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//
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// Slaves ask for work via GetMPIBuildVisLeafWork()
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// Results are returned in BuildVisRow()
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//
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VMPI_SetCurrentStage( "RunMPIBuildVisLeafs" );
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double elapsed = DistributeWork(
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dvis->numclusters,
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VMPI_DISTRIBUTEWORK_PACKETID,
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MPI_ProcessVisLeafs,
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MPI_ReceiveVisLeafsResults );
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// Free the transfers from each thread.
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for ( int i=0; i < numthreads; i++ )
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{
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if ( g_VMPIVisLeafsData[i].m_pBuildVisLeafsTransfers )
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BuildVisLeafs_End( g_VMPIVisLeafsData[i].m_pBuildVisLeafsTransfers );
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}
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if ( g_bMPIMaster )
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{
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EndPacifier(false);
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Msg( " (%d)\n", (int)elapsed );
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}
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else
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{
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if ( g_iVMPIVerboseLevel >= 1 )
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Msg( "%.1f%% CPU utilization during PortalFlow\n", (g_CPUTime.GetSeconds() * 100.0f / elapsed) / numthreads );
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}
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}
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void VMPI_DistributeLightData()
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{
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if ( !g_bUseMPI )
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return;
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if ( g_bMPIMaster )
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{
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const char *pVirtualFilename = "--plightdata--";
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CUtlBuffer lightFaceData;
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// write out the light data
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lightFaceData.EnsureCapacity( pdlightdata->Count() + (numfaces * (MAXLIGHTMAPS+sizeof(int))) );
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Q_memcpy( lightFaceData.PeekPut(), pdlightdata->Base(), pdlightdata->Count() );
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lightFaceData.SeekPut( CUtlBuffer::SEEK_HEAD, pdlightdata->Count() );
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// write out the relevant face info into the stream
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for ( int i = 0; i < numfaces; i++ )
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{
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for ( int j = 0; j < MAXLIGHTMAPS; j++ )
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{
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lightFaceData.PutChar(g_pFaces[i].styles[j]);
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}
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lightFaceData.PutInt(g_pFaces[i].lightofs);
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}
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VMPI_FileSystem_CreateVirtualFile( pVirtualFilename, lightFaceData.Base(), lightFaceData.TellMaxPut() );
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char cPacketID[2] = { VMPI_VRAD_PACKET_ID, VMPI_SUBPACKETID_PLIGHTDATA_RESULTS };
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VMPI_Send2Chunks( cPacketID, sizeof( cPacketID ), pVirtualFilename, strlen( pVirtualFilename ) + 1, VMPI_PERSISTENT );
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}
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else
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{
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VMPI_SetCurrentStage( "VMPI_DistributeLightData" );
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// Wait until we've received the filename from the master.
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while ( g_LightResultsFilename.Count() == 0 )
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{
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VMPI_DispatchNextMessage();
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}
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// Open
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FileHandle_t fp = g_pFileSystem->Open( g_LightResultsFilename.Base(), "rb", VMPI_VIRTUAL_FILES_PATH_ID );
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if ( !fp )
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Error( "Can't open '%s' to read lighting info.", g_LightResultsFilename.Base() );
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int size = g_pFileSystem->Size( fp );
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int faceSize = (numfaces*(MAXLIGHTMAPS+sizeof(int)));
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if ( size > faceSize )
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{
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int lightSize = size - faceSize;
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CUtlBuffer faceData;
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pdlightdata->EnsureCount( lightSize );
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faceData.EnsureCapacity( faceSize );
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g_pFileSystem->Read( pdlightdata->Base(), lightSize, fp );
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g_pFileSystem->Read( faceData.Base(), faceSize, fp );
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g_pFileSystem->Close( fp );
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faceData.SeekPut( CUtlBuffer::SEEK_HEAD, faceSize );
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// write out the face data
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for ( int i = 0; i < numfaces; i++ )
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{
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for ( int j = 0; j < MAXLIGHTMAPS; j++ )
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{
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g_pFaces[i].styles[j] = faceData.GetChar();
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}
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g_pFaces[i].lightofs = faceData.GetInt();
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}
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}
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}
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}
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